X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fmanual%2Fcsharp%2FDaliEnumConstants.cs;h=7a1e36e73f8fb6362faa8dbe2ac96fdafea2144b;hp=885070c4fce19f0dae314bfca34ab7adf43be16c;hb=13f7f10f99c5253c500ffd644a1ac4a9039d4a07;hpb=cb30ef68af0383b073ba2d425d3d95c1e916cbb4 diff --git a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs index 885070c..7a1e36e 100755 --- a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs +++ b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs @@ -46,54 +46,6 @@ namespace Dali OrthographicProjection = Dali.ProjectionMode.ORTHOGRAPHIC_PROJECTION ///< Relative distance from the camera does not affect the size of objects @SINCE_1_0.0 } - public struct ParentOrigin - { - public static readonly float Top = NDalic.ParentOriginTop; - public static readonly float Bottom = NDalic.ParentOriginBottom; - public static readonly float Left = NDalic.ParentOriginLeft; - public static readonly float Right = NDalic.ParentOriginRight; - public static readonly float Middle = NDalic.ParentOriginMiddle; - public static readonly Dali.Vector3 TopLeft = NDalic.ParentOriginTopLeft; - public static readonly Dali.Vector3 TopCenter = NDalic.ParentOriginTopCenter; - public static readonly Dali.Vector3 TopRight = NDalic.ParentOriginTopRight; - public static readonly Dali.Vector3 CenterLeft = NDalic.ParentOriginCenterLeft; - public static readonly Dali.Vector3 Center = NDalic.ParentOriginCenter; - public static readonly Dali.Vector3 CenterRight = NDalic.ParentOriginCenterRight; - public static readonly Dali.Vector3 BottomLeft = NDalic.ParentOriginBottomLeft; - public static readonly Dali.Vector3 BottomCenter = NDalic.ParentOriginBottomCenter; - public static readonly Dali.Vector3 BottomRight = NDalic.ParentOriginBottomRight; - } - - public struct AnchorPoint - { - public static readonly float Top = NDalic.AnchorPointTop; - public static readonly float Bottom = NDalic.AnchorPointBottom; - public static readonly float Left = NDalic.AnchorPointLeft; - public static readonly float Right = NDalic.AnchorPointRight; - public static readonly float Middle = NDalic.AnchorPointMiddle; - public static readonly Dali.Vector3 TopLeft = NDalic.AnchorPointTopLeft; - public static readonly Dali.Vector3 TopCenter = NDalic.AnchorPointTopCenter; - public static readonly Dali.Vector3 TopRight = NDalic.AnchorPointTopRight; - public static readonly Dali.Vector3 CenterLeft = NDalic.AnchorPointCenterLeft; - public static readonly Dali.Vector3 Center = NDalic.AnchorPointCenter; - public static readonly Dali.Vector3 CenterRight = NDalic.AnchorPointCenterRight; - public static readonly Dali.Vector3 BottomLeft = NDalic.AnchorPointBottomLeft; - public static readonly Dali.Vector3 BottomCenter = NDalic.AnchorPointBottomCenter; - public static readonly Dali.Vector3 BottomRight = NDalic.AnchorPointBottomRight; - } - - public struct Vect3 - { - public static readonly Dali.Vector3 One = Dali.Vector3.ONE; - public static readonly Dali.Vector3 Xaxis = Dali.Vector3.XAXIS; - public static readonly Dali.Vector3 Yaxis = Dali.Vector3.YAXIS; - public static readonly Dali.Vector3 Zaxis = Dali.Vector3.ZAXIS; - public static readonly Dali.Vector3 NegativeXaxis = Dali.Vector3.NEGATIVE_XAXIS; - public static readonly Dali.Vector3 NegativeYaxis = Dali.Vector3.NEGATIVE_YAXIS; - public static readonly Dali.Vector3 NegativeZaxis = Dali.Vector3.NEGATIVE_ZAXIS; - public static readonly Dali.Vector3 Zero = Dali.Vector3.ZERO; - } - public struct Direction { public enum Type @@ -130,7 +82,10 @@ namespace Dali Mesh = Dali.VisualType.MESH, Primitive = Dali.VisualType.PRIMITIVE, WireFrame = Dali.VisualType.WIREFRAME, - Text = Dali.VisualType.TEXT + Text = Dali.VisualType.TEXT, + NPatch = Dali.VisualType.N_PATCH, + Svg = Dali.VisualType.SVG, + AnimatedImage = Dali.VisualType.ANIMATED_IMAGE } public struct Property @@ -188,6 +143,7 @@ namespace Dali public static readonly int PixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA; public static readonly int WrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U; public static readonly int WrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V; + public static readonly int Border = NDalic.IMAGE_VISUAL_BORDER; } public struct MeshVisualProperty