X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fmanual%2Fcsharp%2FDaliEnumConstants.cs;h=69f63779eae47b80f029bfc5034543d32dcb8428;hp=375445d95bf400e19d593704373d2a53ff8f643c;hb=c97f2442370ab9c9df1231eb774fce30dae10a91;hpb=2de51e0cae79d3d1b36fe7de53072d65a7c96b30 diff --git a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs index 375445d..69f6377 100755 --- a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs +++ b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs @@ -97,42 +97,6 @@ namespace Dali public struct Visual { - public static readonly int PropertyType = NDalic.VISUAL_PROPERTY_TYPE; - public static readonly int PropertyShader = NDalic.VISUAL_PROPERTY_SHADER; - - public static readonly int VertexShader = NDalic.VERTEX_SHADER; - public static readonly int FragmentShader = NDalic.FRAGMENT_SHADER; - public static readonly int SubdivideGridX = NDalic.SUBDIVIDE_GRID_X; - public static readonly int SubdivideGridY = NDalic.SUBDIVIDE_GRID_Y; - public static readonly int Hints = NDalic.HINTS; - - public static readonly int Color = NDalic.COLOR; - public static readonly int Size = NDalic.SIZE; - public static readonly int AntiAliasing = NDalic.ANTI_ALIASING; - - public static readonly int MixColor = NDalic.MIX_COLOR; - - public static readonly int StartPosition = NDalic.START_POSITION; - public static readonly int EndPosition = NDalic.END_POSITION; - public static readonly int Center = NDalic.CENTER; - public static readonly int Radius = NDalic.RADIUS; - public static readonly int StopOffset = NDalic.STOP_OFFSET; - public static readonly int StopColor = NDalic.STOP_COLOR; - public static readonly int Units = NDalic.UNITS; - public static readonly int SpreadMethod = NDalic.SPREAD_METHOD; - - public static readonly int ImageVisualURL = NDalic.IMAGE_VISUAL_URL; - public static readonly int ImageVisualFittingMode = NDalic.IMAGE_VISUAL_FITTING_MODE; - public static readonly int ImageVisualSamplingMode = NDalic.IMAGE_VISUAL_SAMPLING_MODE; - public static readonly int ImageVisualDesiredWidth = NDalic.IMAGE_VISUAL_DESIRED_WIDTH; - public static readonly int ImageVisualDesiredHeight = NDalic.IMAGE_VISUAL_DESIRED_HEIGHT; - public static readonly int ImageVisualSynchronousLoading = NDalic.IMAGE_VISUAL_SYNCHRONOUS_LOADING; - public static readonly int ImageVisualBorderOnly = NDalic.IMAGE_VISUAL_BORDER_ONLY; - public static readonly int ImageVisualBatchingEnabled = NDalic.IMAGE_VISUAL_BATCHING_ENABLED; - public static readonly int ImageVisualPixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA; - public static readonly int ImageVisualWrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U; - public static readonly int ImageVisualWrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V; - public enum Type { Border = Dali.VisualType.BORDER, @@ -141,7 +105,134 @@ namespace Dali Image = Dali.VisualType.IMAGE, Mesh = Dali.VisualType.MESH, Primitive = Dali.VisualType.PRIMITIVE, - WireFrame = Dali.VisualType.WIREFRAME + WireFrame = Dali.VisualType.WIREFRAME, + Text = Dali.VisualType.TEXT + } + + public struct Property + { + public static readonly int Type = NDalic.VISUAL_PROPERTY_TYPE; + public static readonly int Shader = NDalic.VISUAL_PROPERTY_SHADER; + public static readonly int Transform = NDalic.VISUAL_PROPERTY_TRANSFORM; + public static readonly int PremultipliedAlpha = NDalic.VISUAL_PROPERTY_PREMULTIPLIED_ALPHA; + public static readonly int MixCOlor = NDalic.VISUAL_PROPERTY_MIX_COLOR; + } + + public struct ShaderProperty + { + public static readonly int VertexShader = NDalic.VISUAL_SHADER_VERTEX; + public static readonly int FragmentShader = NDalic.VISUAL_SHADER_FRAGMENT; + public static readonly int ShaderSubdivideGridX = NDalic.VISUAL_SHADER_SUBDIVIDE_GRID_X; + public static readonly int ShaderSubdivideGridY = NDalic.VISUAL_SHADER_SUBDIVIDE_GRID_Y; + public static readonly int ShaderHints = NDalic.VISUAL_SHADER_HINTS; + } + } + + public struct BorderVisualProperty + { + public static readonly int Color = NDalic.BORDER_VISUAL_COLOR; + public static readonly int Size = NDalic.BORDER_VISUAL_SIZE; + public static readonly int AntiAliasing = NDalic.BORDER_VISUAL_ANTI_ALIASING; + } + + public struct ColorVisualProperty + { + public static readonly int MixColor = NDalic.COLOR_VISUAL_MIX_COLOR; + } + + public struct GradientVisualProperty + { + public static readonly int StartPosition = NDalic.GRADIENT_VISUAL_START_POSITION; + public static readonly int EndPosition = NDalic.GRADIENT_VISUAL_END_POSITION; + public static readonly int Center = NDalic.GRADIENT_VISUAL_CENTER; + public static readonly int Radius = NDalic.GRADIENT_VISUAL_RADIUS; + public static readonly int StopOffset = NDalic.GRADIENT_VISUAL_STOP_OFFSET; + public static readonly int StopColor = NDalic.GRADIENT_VISUAL_STOP_COLOR; + public static readonly int Units = NDalic.GRADIENT_VISUAL_UNITS; + public static readonly int SpreadMethod = NDalic.GRADIENT_VISUAL_SPREAD_METHOD; + } + + public struct ImageVisualProperty + { + public static readonly int URL = NDalic.IMAGE_VISUAL_URL; + public static readonly int FittingMode = NDalic.IMAGE_VISUAL_FITTING_MODE; + public static readonly int SamplingMode = NDalic.IMAGE_VISUAL_SAMPLING_MODE; + public static readonly int DesiredWidth = NDalic.IMAGE_VISUAL_DESIRED_WIDTH; + public static readonly int DesiredHeight = NDalic.IMAGE_VISUAL_DESIRED_HEIGHT; + public static readonly int SynchronousLoading = NDalic.IMAGE_VISUAL_SYNCHRONOUS_LOADING; + public static readonly int BorderOnly = NDalic.IMAGE_VISUAL_BORDER_ONLY; + public static readonly int BatchingEnabled = NDalic.IMAGE_VISUAL_BATCHING_ENABLED; + public static readonly int PixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA; + public static readonly int WrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U; + public static readonly int WrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V; + } + + public struct MeshVisualProperty + { + public static readonly int ObjectURL = NDalic.MESH_VISUAL_OBJECT_URL; + public static readonly int MaterialtURL = NDalic.MESH_VISUAL_MATERIAL_URL; + public static readonly int TexturesPath = NDalic.MESH_VISUAL_TEXTURES_PATH; + public static readonly int ShadingMode = NDalic.MESH_VISUAL_SHADING_MODE; + public static readonly int UseMipmapping = NDalic.MESH_VISUAL_USE_MIPMAPPING; + public static readonly int UseSoftNormals = NDalic.MESH_VISUAL_USE_SOFT_NORMALS; + public static readonly int LightPosition = NDalic.MESH_VISUAL_LIGHT_POSITION; + } + + public struct PrimitiveVisualProperty + { + public static readonly int Shape = NDalic.PRIMITIVE_VISUAL_SHAPE; + public static readonly int MixColor = NDalic.PRIMITIVE_VISUAL_MIX_COLOR; + public static readonly int Slices = NDalic.PRIMITIVE_VISUAL_SLICES; + public static readonly int Stacks = NDalic.PRIMITIVE_VISUAL_STACKS; + public static readonly int ScaleTopRadius = NDalic.PRIMITIVE_VISUAL_SCALE_TOP_RADIUS; + public static readonly int ScaleBottomRadius = NDalic.PRIMITIVE_VISUAL_SCALE_BOTTOM_RADIUS; + public static readonly int ScaleHeight = NDalic.PRIMITIVE_VISUAL_SCALE_HEIGHT; + public static readonly int ScaleRadius = NDalic.PRIMITIVE_VISUAL_SCALE_RADIUS; + public static readonly int ScaleDimensions = NDalic.PRIMITIVE_VISUAL_SCALE_DIMENSIONS; + public static readonly int BevelPercentage = NDalic.PRIMITIVE_VISUAL_BEVEL_PERCENTAGE; + public static readonly int BevelSmoothness = NDalic.PRIMITIVE_VISUAL_BEVEL_SMOOTHNESS; + public static readonly int LightPosition = NDalic.PRIMITIVE_VISUAL_LIGHT_POSITION; + } + + public struct TextVisualProperty + { + public static readonly int Text = NDalic.TEXT_VISUAL_TEXT; + public static readonly int FontFamily = NDalic.TEXT_VISUAL_FONT_FAMILY; + public static readonly int FontStyle = NDalic.TEXT_VISUAL_FONT_STYLE; + public static readonly int PointSize = NDalic.TEXT_VISUAL_POINT_SIZE; + public static readonly int MultiLine = NDalic.TEXT_VISUAL_MULTI_LINE; + public static readonly int HorizontalAlignment = NDalic.TEXT_VISUAL_HORIZONTAL_ALIGNMENT; + public static readonly int VerticalAlignment = NDalic.TEXT_VISUAL_VERTICAL_ALIGNMENT; + public static readonly int TextColor = NDalic.TEXT_VISUAL_TEXT_COLOR; + public static readonly int EnableMarkup = NDalic.TEXT_VISUAL_ENABLE_MARKUP; + } + + public struct Tooltip + { + public struct Property + { + public static readonly int Content = NDalic.TOOLTIP_CONTENT; + public static readonly int Layout = NDalic.TOOLTIP_LAYOUT; + public static readonly int WaitTime = NDalic.TOOLTIP_WAIT_TIME; + public static readonly int Background = NDalic.TOOLTIP_BACKGROUND; + public static readonly int Tail = NDalic.TOOLTIP_TAIL; + public static readonly int Position = NDalic.TOOLTIP_POSITION; + public static readonly int HoverPointOffset = NDalic.TOOLTIP_HOVER_POINT_OFFSET; + public static readonly int MovementThreshold = NDalic.TOOLTIP_MOVEMENT_THRESHOLD; + public static readonly int DisappearOnMovement = NDalic.TOOLTIP_DISAPPEAR_ON_MOVEMENT; + } + + public struct BackgroundProperty + { + public static readonly int Visual = NDalic.TOOLTIP_BACKGROUND_VISUAL; + public static readonly int Border = NDalic.TOOLTIP_BACKGROUND_BORDER; + } + + public struct TailProperty + { + public static readonly int Visibility = NDalic.TOOLTIP_TAIL_VISIBILITY; + public static readonly int AboveVisual = NDalic.TOOLTIP_TAIL_ABOVE_VISUAL; + public static readonly int BelowVisual = NDalic.TOOLTIP_TAIL_BELOW_VISUAL; } }