X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fmanual%2Fcsharp%2FDaliEnumConstants.cs;h=375445d95bf400e19d593704373d2a53ff8f643c;hp=71b0ddbb6563df52f85b5133ae36e4cd8288a00e;hb=refs%2Fchanges%2F53%2F107353%2F4;hpb=22b6cdee7ed55d63eac35b64b304fc771052fcee diff --git a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs index 71b0ddb..375445d 100755 --- a/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs +++ b/plugins/dali-swig/manual/csharp/DaliEnumConstants.cs @@ -19,47 +19,6 @@ namespace Dali { namespace Constants { - namespace AlphaFunction - { - public enum BuiltinFunction - { - Default = Dali.AlphaFunction.BuiltinFunction.DEFAULT, - Linear = Dali.AlphaFunction.BuiltinFunction.LINEAR, - Reverse = Dali.AlphaFunction.BuiltinFunction.REVERSE, - EaseInSquare = Dali.AlphaFunction.BuiltinFunction.EASE_IN_SQUARE, - EaseOutSquare = Dali.AlphaFunction.BuiltinFunction.EASE_OUT_SQUARE, - EaseIn = Dali.AlphaFunction.BuiltinFunction.EASE_IN, - EaseOut = Dali.AlphaFunction.BuiltinFunction.EASE_OUT, - EaseInOut = Dali.AlphaFunction.BuiltinFunction.EASE_IN_OUT, - EaseInSine = Dali.AlphaFunction.BuiltinFunction.EASE_IN_SINE, - EaseOutSine = Dali.AlphaFunction.BuiltinFunction.EASE_OUT_SINE, - EaseInOutSine = Dali.AlphaFunction.BuiltinFunction.EASE_IN_OUT_SINE, - Bounce = Dali.AlphaFunction.BuiltinFunction.BOUNCE, - Sin = Dali.AlphaFunction.BuiltinFunction.SIN, - EaseOutBack = Dali.AlphaFunction.BuiltinFunction.EASE_OUT_BACK, - Count = Dali.AlphaFunction.BuiltinFunction.COUNT - } - public enum Mode - { - BuiltinFunction = Dali.AlphaFunction.Mode.BUILTIN_FUNCTION, - CustomFunction = Dali.AlphaFunction.Mode.CUSTOM_FUNCTION, - Bezier = Dali.AlphaFunction.Mode.BEZIER - } - } // namespace AlphaFunction - - namespace FrameBuffer - { - namespace Attachment - { - public enum Mask - { - None = Dali.FrameBuffer.Attachment.Mask.NONE, ///< No attachments are created initially @SINCE_1_1.45 - Depth = Dali.FrameBuffer.Attachment.Mask.DEPTH, ///< Depth buffer bit-mask value @SINCE_1_1.45 - Stencil = Dali.FrameBuffer.Attachment.Mask.STENCIL , ///< Stencil buffer bit-mask value @SINCE_1_1.45 - DepthStencil = Dali.FrameBuffer.Attachment.Mask.DEPTH_STENCIL ///< The Framebuffer will be created with depth and stencil buffer @SINCE_1_1.45 - } - } //namespace Attachment - } // namespace FrameBuffer public enum TextureType { @@ -88,27 +47,6 @@ namespace Dali OrthographicProjection = Dali.ProjectionMode.ORTHOGRAPHIC_PROJECTION ///< Relative distance from the camera does not affect the size of objects @SINCE_1_0.0 } - namespace Animation - { - public enum EndAction - { - Cancel = Dali.Animation.DaliEndAction.Bake, - Discard = Dali.Animation.DaliEndAction.Discard, - Stop = Dali.Animation.DaliEndAction.BakeFinal - } - public enum Interpolation - { - Linear = Dali.Animation.Interpolation.Linear, - Cubic = Dali.Animation.Interpolation.Cubic - } - public enum State - { - Stopped = Dali.Animation.State.STOPPED, - Playing = Dali.Animation.State.PLAYING, - Paused = Dali.Animation.State.PAUSED - } - } //namespace Animation - public struct ParentOrigin { public static readonly float Top = NDalic.ParentOriginTop; @@ -157,5 +95,55 @@ namespace Dali public static readonly Dali.Vector3 Zero = Dali.Vector3.ZERO; } + public struct Visual + { + public static readonly int PropertyType = NDalic.VISUAL_PROPERTY_TYPE; + public static readonly int PropertyShader = NDalic.VISUAL_PROPERTY_SHADER; + + public static readonly int VertexShader = NDalic.VERTEX_SHADER; + public static readonly int FragmentShader = NDalic.FRAGMENT_SHADER; + public static readonly int SubdivideGridX = NDalic.SUBDIVIDE_GRID_X; + public static readonly int SubdivideGridY = NDalic.SUBDIVIDE_GRID_Y; + public static readonly int Hints = NDalic.HINTS; + + public static readonly int Color = NDalic.COLOR; + public static readonly int Size = NDalic.SIZE; + public static readonly int AntiAliasing = NDalic.ANTI_ALIASING; + + public static readonly int MixColor = NDalic.MIX_COLOR; + + public static readonly int StartPosition = NDalic.START_POSITION; + public static readonly int EndPosition = NDalic.END_POSITION; + public static readonly int Center = NDalic.CENTER; + public static readonly int Radius = NDalic.RADIUS; + public static readonly int StopOffset = NDalic.STOP_OFFSET; + public static readonly int StopColor = NDalic.STOP_COLOR; + public static readonly int Units = NDalic.UNITS; + public static readonly int SpreadMethod = NDalic.SPREAD_METHOD; + + public static readonly int ImageVisualURL = NDalic.IMAGE_VISUAL_URL; + public static readonly int ImageVisualFittingMode = NDalic.IMAGE_VISUAL_FITTING_MODE; + public static readonly int ImageVisualSamplingMode = NDalic.IMAGE_VISUAL_SAMPLING_MODE; + public static readonly int ImageVisualDesiredWidth = NDalic.IMAGE_VISUAL_DESIRED_WIDTH; + public static readonly int ImageVisualDesiredHeight = NDalic.IMAGE_VISUAL_DESIRED_HEIGHT; + public static readonly int ImageVisualSynchronousLoading = NDalic.IMAGE_VISUAL_SYNCHRONOUS_LOADING; + public static readonly int ImageVisualBorderOnly = NDalic.IMAGE_VISUAL_BORDER_ONLY; + public static readonly int ImageVisualBatchingEnabled = NDalic.IMAGE_VISUAL_BATCHING_ENABLED; + public static readonly int ImageVisualPixelArea = NDalic.IMAGE_VISUAL_PIXEL_AREA; + public static readonly int ImageVisualWrapModeU = NDalic.IMAGE_VISUAL_WRAP_MODE_U; + public static readonly int ImageVisualWrapModeV = NDalic.IMAGE_VISUAL_WRAP_MODE_V; + + public enum Type + { + Border = Dali.VisualType.BORDER, + Color = Dali.VisualType.COLOR, + Gradient = Dali.VisualType.GRADIENT, + Image = Dali.VisualType.IMAGE, + Mesh = Dali.VisualType.MESH, + Primitive = Dali.VisualType.PRIMITIVE, + WireFrame = Dali.VisualType.WIREFRAME + } + } + } // namespace Constants } // namesapce Dali