X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fexamples%2Fuser-alphafunction.cs;h=40415f9e6761dc9d17ced34d0c264104b2d3c102;hp=cd11e87a9ca5cc6ff28049c99ab861c3964cbb13;hb=60235b1a08bbb136246bc87939b771e19aa8c55c;hpb=a74a5eb7df4e57d7e17a707224e1c4ba576b14b4 diff --git a/plugins/dali-swig/examples/user-alphafunction.cs b/plugins/dali-swig/examples/user-alphafunction.cs index cd11e87..40415f9 100755 --- a/plugins/dali-swig/examples/user-alphafunction.cs +++ b/plugins/dali-swig/examples/user-alphafunction.cs @@ -1,5 +1,4 @@ -/* -* Copyright (c) 2016 Samsung Electronics Co., Ltd. +/** Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -22,176 +21,175 @@ using Dali.Constants; namespace MyCSharpExample { - class Example - { - private Dali.Application _application; - private Animation _animation; - private TextLabel _text; - private View _view1, _view2, _view3; - private UserAlphaFunctionDelegate _user_alpha_func; - private int myCount; - - public static void Log(string str) + class Example { - Console.WriteLine("[DALI C# SAMPLE] " + str); - } + private Dali.Application _application; + private Animation _animation; + private TextLabel _text; + private View _view1, _view2, _view3; + private UserAlphaFunctionDelegate _user_alpha_func; + private int myCount; + + public static void Log(string str) + { + Console.WriteLine("[DALI C# SAMPLE] " + str); + } - public Example(Dali.Application application) - { - _application = application; - _application.Initialized += Initialize; - } + public Example(Dali.Application application) + { + _application = application; + _application.Initialized += Initialize; + } - // Declare user alpha function delegate - [UnmanagedFunctionPointer(CallingConvention.StdCall)] - delegate float UserAlphaFunctionDelegate(float progress); + // Declare user alpha function delegate + [UnmanagedFunctionPointer(CallingConvention.StdCall)] + delegate float UserAlphaFunctionDelegate(float progress); - public void Initialize(object source, NUIApplicationInitEventArgs e) - { - Log("Initialize() is called!"); - Stage stage = Stage.GetCurrent(); - stage.BackgroundColor = Color.White; - stage.TouchEvent += OnStageTouched; - stage.TouchEvent += OnStageTouched2; - //stage.EventProcessingFinished += OnEventProcessingFinished; - stage.WheelEvent += OnStageWheelEvent; - - // Add a _text label to the stage - _text = new TextLabel("Hello Mono World"); - _text.ParentOrigin = ParentOrigin.BottomCenter; - _text.AnchorPoint = AnchorPoint.BottomCenter; - _text.HorizontalAlignment = "CENTER"; - _text.PointSize = 32.0f; - stage.Add(_text); - - _view1 = new View(); - _view1.Size = new Vector3(200.0f, 200.0f, 0.0f); - _view1.BackgroundColor = Color.Green; - _view1.ParentOrigin = ParentOrigin.Center; - _view1.AnchorPoint = AnchorPoint.Center; - _view1.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); - _view1.OnStageEvent += OnStage; - stage.Add(_view1); - - _view2 = new View(); - _view2.BackgroundColor = Color.Red; - _view2.Size = new Vector3(50.0f, 50.0f, 0.0f); - _view2.ParentOrigin = ParentOrigin.TopLeft; - _view2.AnchorPoint = AnchorPoint.TopLeft; - _view2.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); - _view1.Add(_view2); - - _view3 = new View(); - _view3.BackgroundColor = Color.Blue; - _view3.Size = new Vector3(50.0f, 50.0f, 0.0f); - _view3.ParentOrigin = ParentOrigin.TopLeft; - _view3.AnchorPoint = AnchorPoint.TopLeft; - _view3.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); - _view1.Add(_view3); - - _user_alpha_func = new UserAlphaFunctionDelegate(body); - - MyAnimating(); - } + public void Initialize(object source, NUIApplicationInitEventArgs e) + { + Log("Initialize() is called!"); + Stage stage = Stage.GetCurrent(); + stage.BackgroundColor = Color.White; + stage.Touch += OnStageTouched; + stage.Touch += OnStageTouched2; + stage.Wheel += OnStageWheelEvent; + + // Add a _text label to the stage + _text = new TextLabel("Hello Mono World"); + _text.ParentOrigin = ParentOrigin.BottomCenter; + _text.AnchorPoint = AnchorPoint.BottomCenter; + _text.HorizontalAlignment = "CENTER"; + _text.PointSize = 32.0f; + stage.Add(_text); + + _view1 = new View(); + _view1.Size = new Vector3(200.0f, 200.0f, 0.0f); + _view1.BackgroundColor = Color.Green; + _view1.ParentOrigin = ParentOrigin.Center; + _view1.AnchorPoint = AnchorPoint.Center; + _view1.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); + _view1.OnStageEvent += OnStage; + stage.Add(_view1); + + _view2 = new View(); + _view2.BackgroundColor = Color.Red; + _view2.Size = new Vector3(50.0f, 50.0f, 0.0f); + _view2.ParentOrigin = ParentOrigin.TopLeft; + _view2.AnchorPoint = AnchorPoint.TopLeft; + _view2.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); + _view1.Add(_view2); + + _view3 = new View(); + _view3.BackgroundColor = Color.Blue; + _view3.Size = new Vector3(50.0f, 50.0f, 0.0f); + _view3.ParentOrigin = ParentOrigin.TopLeft; + _view3.AnchorPoint = AnchorPoint.TopLeft; + _view3.SetResizePolicy(ResizePolicyType.FIXED, DimensionType.ALL_DIMENSIONS); + _view1.Add(_view3); + + _user_alpha_func = new UserAlphaFunctionDelegate(body); + + MyAnimating(); + } - // User defines alpha function as custom alpha function - // Important Notification : when this custom alpha-function is implemented, - // the other function call nor other data excess is prevented. - // this method must be implemented to calculate the values of input and output purely. - // unless, this will cause application crash. - float body(float progress) - { - if (progress > 0.2f && progress< 0.7f) - { - return progress + 0.8f; - } - return progress; - } + // User defines alpha function as custom alpha function + // Important Notification : when this custom alpha-function is implemented, + // the other function call nor other data excess is prevented. + // this method must be implemented to calculate the values of input and output purely. + // unless, this will cause application crash. + float body(float progress) + { + if (progress > 0.2f && progress < 0.7f) + { + return progress + 0.8f; + } + return progress; + } - // Callback for _animation finished signal handling - public void AnimationFinished(object sender, EventArgs e) - { - Log("AnimationFinished() is called!"); - myCount = 0; - } + // Callback for _animation finished signal handling + public void AnimationFinished(object sender, EventArgs e) + { + Log("AnimationFinished() is called!"); + myCount = 0; + } - public void MyAnimating() - { - // Create a new _animation - if( _animation ) - { - _animation.Clear(); - _animation.Reset(); - } - - _animation = new Animation(10000); // 10000 milli-second of duration - _animation.StartTime = 5000; - _animation.EndTime = 10000; - _animation.TargetProperty = "Position"; - _animation.AlphaFunction = new AlphaFunction(_user_alpha_func); - _animation.Destination = new Vector3(150.0f, 150.0f, 0.0f); - _animation.AnimateTo(_view2); - // Connect the signal callback for animaiton finished signal - _animation.Finished += AnimationFinished; - _animation.EndAction = Animation.EndActions.Discard; - // Play the _animation - _animation.Play(); - } + public void MyAnimating() + { + // Create a new _animation + if (_animation) + { + _animation.Clear(); + _animation.Reset(); + } + + _animation = new Animation(10000); // 10000 milli-second of duration + _animation.StartTime = 5000; + _animation.EndTime = 10000; + _animation.TargetProperty = "Position"; + _animation.AlphaFunction = new AlphaFunction(_user_alpha_func); + _animation.Destination = new Vector3(150.0f, 150.0f, 0.0f); + _animation.AnimateTo(_view2); + // Connect the signal callback for animaiton finished signal + _animation.Finished += AnimationFinished; + _animation.EndAction = Animation.EndActions.Discard; + // Play the _animation + _animation.Play(); + } - // Callback for stage touched signal handling - public void OnStageTouched(object source, Stage.TouchEventArgs e) - { - // Only animate the _text label when touch down happens - if( e.TouchData.GetState(0) == PointStateType.DOWN ) - { - Log("OnStageTouched() is called! PointStateType.DOWN came!"); - myCount++; - if( myCount > 1 ) + // Callback for stage touched signal handling + public void OnStageTouched(object source, Stage.TouchEventArgs e) { - _animation.Stop(); - Log("_animation.Stop() is called!"); + // Only animate the _text label when touch down happens + if (e.Touch.GetState(0) == PointStateType.DOWN) + { + Log("OnStageTouched() is called! PointStateType.DOWN came!"); + myCount++; + if (myCount > 1) + { + _animation.Stop(); + Log("_animation.Stop() is called!"); + } + } } - } - } - // Callback for stage touched signal handling - public void OnStageTouched2(object source, Stage.TouchEventArgs e) - { - Log("OnStageTouched2() is called!state="+ e.TouchData.GetState(0) ); - } + // Callback for stage touched signal handling + public void OnStageTouched2(object source, Stage.TouchEventArgs e) + { + Log("OnStageTouched2() is called!state=" + e.Touch.GetState(0)); + } - public void OnEventProcessingFinished(object source) - { - Log("OnEventProcessingFinished() is called!"); - } + public void OnEventProcessingFinished(object source) + { + Log("OnEventProcessingFinished() is called!"); + } - public void OnStageWheelEvent(object source, Stage.WheelEventArgs e) - { - Log("OnStageWheelEvent() is called!"); - //Log("OnStageWheelEvent() is called!direction="+ e.WheelEvent.direction + " timeStamp=" + e.WheelEvent.timeStamp ); - } + public void OnStageWheelEvent(object source, Stage.WheelEventArgs e) + { + Log("OnStageWheelEvent() is called!"); + } - public void OnStage(object source , View.OnStageEventArgs e) - { - Log("OnStage() is called!"); - } + public void OnStage(object source, View.OnStageEventArgs e) + { + Log("OnStage() is called!"); + } - public void MainLoop() - { - _application.MainLoop (); - } + public void MainLoop() + { + _application.MainLoop(); + } - [STAThread] - static void Main(string[] args) - { - Log("Main() is called!"); + [STAThread] + static void Main(string[] args) + { + Log("Main() is called!"); - Example example = new Example(Application.NewApplication()); - example.MainLoop (); + Example example = new Example(Application.NewApplication()); + example.MainLoop(); - Log("After MainLoop()"); + Log("After MainLoop()"); + } } - } } +