X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-swig%2Fexamples%2Fdali-test.cs;h=795b917c892e2939f9b29beda722a5d958054441;hp=d13b4ea6cecd0890f44c0c349845928c7f083031;hb=refs%2Fchanges%2F36%2F96336%2F12;hpb=928f30d2caf2775c5bcbfd84ceb4bf37ca29f020 diff --git a/plugins/dali-swig/examples/dali-test.cs b/plugins/dali-swig/examples/dali-test.cs index d13b4ea..795b917 100644 --- a/plugins/dali-swig/examples/dali-test.cs +++ b/plugins/dali-swig/examples/dali-test.cs @@ -18,6 +18,7 @@ using System; using System.Runtime.InteropServices; using Dali; +using Dali.CSharp; namespace MyCSharpExample { @@ -30,6 +31,7 @@ namespace MyCSharpExample public Example(Dali.Application application) { + Console.WriteLine( "DBG : Example Constructor.... " ); _application = application; Console.WriteLine( "InitSignal connection count = " + _application.InitSignal().GetConnectionCount() ); @@ -40,37 +42,43 @@ namespace MyCSharpExample public void Initialize(object source, AUIApplicationInitEventArgs e) { + Console.WriteLine( "DBG : Initializing.... " ); OperatorTests(); Handle handle = new Handle(); + Console.WriteLine( "DBG : Initializing.... "+ handle ); int myPropertyIndex = handle.RegisterProperty("myProperty", new Property.Value(10.0f), Property.AccessMode.READ_WRITE); float myProperty = 0.0f; handle.GetProperty(myPropertyIndex).Get(ref myProperty); Console.WriteLine( "myProperty value: " + myProperty ); - int myPropertyIndex2 = handle.RegisterProperty("myProperty2", new Property.Value(new Size(5.0f, 5.0f)), Property.AccessMode.READ_WRITE); + Size s = new Size(5.0f, 5.0f); + Property.Value val = new Property.Value(s); + int myPropertyIndex2 = handle.RegisterProperty("myProperty2", val, Property.AccessMode.READ_WRITE); Size myProperty2 = new Size(0.0f, 0.0f); handle.GetProperty(myPropertyIndex2).Get(myProperty2); - Console.WriteLine( "myProperty2 value: " + myProperty2.x + ", " + myProperty2.y ); + Console.WriteLine( "myProperty2 value: " + myProperty2.W + ", " + myProperty2.H ); Actor actor = new Actor(); actor.Size = new Position(200.0f, 200.0f, 0.0f); actor.Name = "MyActor"; - actor.Color = new Color(1.0f, 0.0f, 1.0f, 0.8f); + actor.Color = new Color(Colors.Green); Console.WriteLine("Actor id: {0}", actor.GetId()); - Console.WriteLine("Actor size: " + actor.Size.x + ", " + actor.Size.y); + Console.WriteLine( "DBG : Initializing.... "+ actor.Size.X ); + + Console.WriteLine("Actor size: " + actor.Size.X + ", " + actor.Size.Y); Console.WriteLine("Actor name: " + actor.Name); Stage stage = Stage.GetCurrent(); - stage.BackgroundColor = new Color(Colors.White) ; + stage.BackgroundColor = new Dali.CSharp.Color(Dali.CSharp.Colors.Blue) ; Size stageSize = stage.Size; - Console.WriteLine("Stage size: " + stageSize.x + ", " + stageSize.y); + Console.WriteLine("Stage size: " + stageSize.W + ", " + stageSize.H); stage.Add(actor); TextLabel text = new TextLabel("Hello Mono World"); - text.ParentOrigin = NDalic.ParentOriginCenter; - text.AnchorPoint = NDalic.AnchorPointCenter; + text.ParentOrigin = new Position(NDalic.ParentOriginCenter); + text.AnchorPoint = new Position(NDalic.AnchorPointCenter); text.HorizontalAlignment = "CENTER"; stage.Add(text); @@ -128,41 +136,41 @@ namespace MyCSharpExample Console.WriteLine( " Area = " + rd2.Area() ); Console.WriteLine( " *************************" ); - Size Size = new Size(100, 50); - Console.WriteLine( " Created " + Size ); - Console.WriteLine( " Size x = " + Size.x + ", y = " + Size.y ); - Size += new Size(20, 20); - Console.WriteLine( " Size x = " + Size[0] + ", y = " + Size[1] ); - Size.x += 10; - Size.y += 10; - Console.WriteLine( " Size width = " + Size.width + ", height = " + Size.height ); - Size += new Size(15, 15); - Console.WriteLine( " Size width = " + Size[0] + ", height = " + Size[1] ); + Size size = new Size(100, 50); + Console.WriteLine( " Created " + size ); + Console.WriteLine( " Size width = " + size.W + ", height = " + size.H ); + size += new Size(20, 20); + Console.WriteLine( " Size W = " + size.W + ", H = " + size.H ); + size.W += 10; + size.H += 10; + Console.WriteLine( " Size width = " + size.W + ", height = " + size.H ); + size += new Size(15, 15); + Console.WriteLine( " Size width = " + size.W + ", height = " + size.H ); Console.WriteLine( " *************************" ); - Position Position = new Position(20, 100, 50); - Console.WriteLine( " Created " + Position ); - Console.WriteLine( " Position x = " + Position.x + ", y = " + Position.y + ", z = " + Position.z ); - Position += new Position(20, 20, 20); - Console.WriteLine( " Position x = " + Position[0] + ", y = " + Position[1] + ", z = " + Position[2] ); - Position.x += 10; - Position.y += 10; - Position.z += 10; - Console.WriteLine( " Position width = " + Position.width + ", height = " + Position.height + ", depth = " + Position.depth ); - Position parentOrigin = new Dali.Position(NDalic.ParentOriginBottomRight); - Console.WriteLine( " parentOrigin x = " + parentOrigin.x + ", y = " + parentOrigin.y + ", z = " + parentOrigin.z ); + Dali.CSharp.Position position = new Dali.CSharp.Position(20, 100, 50); + Console.WriteLine( " Created " + position ); + Console.WriteLine( " Position x = " + position.X + ", y = " + position.Y + ", z = " + position.Z ); + position += new Dali.CSharp.Position(20, 20, 20); + Console.WriteLine( " Position x = " + position.X + ", y = " + position.Y + ", z = " + position.Y ); + position.X += 10; + position.Y += 10; + position.Z += 10; + Console.WriteLine( " Position width = " + position.X + ", height = " + position.Y + ", depth = " + position.Z ); + Dali.CSharp.Position parentOrigin = new Dali.CSharp.Position(NDalic.ParentOriginBottomRight); + Console.WriteLine( " parentOrigin x = " + parentOrigin.X + ", y = " + parentOrigin.Y + ", z = " + parentOrigin.Z ); Console.WriteLine( " *************************" ); - Color Color = new Color(20, 100, 50, 200); - Console.WriteLine( " Created " + Color ); - Console.WriteLine( " Color x = " + Color.x + ", y = " + Color.y + ", z = " + Color.z + ", w = " + Color.w ); - Color += new Color(20, 20, 20, 20); - Console.WriteLine( " Color x = " + Color[0] + ", y = " + Color[1] + ", z = " + Color[2] + ", w = " + Color[3] ); - Color.x += 10; - Color.y += 10; - Color.z += 10; - Color.w += 10; - Console.WriteLine( " Color r = " + Color.r + ", g = " + Color.g + ", b = " + Color.b + ", a = " + Color.a ); + Dali.CSharp.Color color = new Dali.CSharp.Color(20, 100, 50, 200); + Console.WriteLine( " Created " + color ); + Console.WriteLine( " Color x = " + color.R + ", y = " + color.G + ", z = " + color.B + ", w = " + color.A ); + color += new Dali.CSharp.Color(20, 20, 20, 20); + Console.WriteLine( " Color x = " + color.R + ", y = " + color.G + ", z = " + color.B + ", w = " + color.A ); + color.R += 10; + color.G += 10; + color.B += 10; + color.A += 10; + Console.WriteLine( " Color x = " + color.R + ", y = " + color.G + ", z = " + color.B + ", w = " + color.A ); }