X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=plugins%2Fdali-script-v8%2Fsrc%2Factors%2Factor-api.h;h=26f8991d48f2ef580cee3bfcfa3b9050fa424f08;hp=38bc95a2aa88444b32d2b7ebc12ecc4fe07099a7;hb=8c31a5ca493d17693e53f9909a4453b1fa058ab3;hpb=5d49d819924da76f96f22845210abe89a7ade187 diff --git a/plugins/dali-script-v8/src/actors/actor-api.h b/plugins/dali-script-v8/src/actors/actor-api.h index 38bc95a..26f8991 100644 --- a/plugins/dali-script-v8/src/actors/actor-api.h +++ b/plugins/dali-script-v8/src/actors/actor-api.h @@ -28,7 +28,7 @@ namespace Dali namespace V8Plugin { -namespace TextViewApi +namespace TextLabelApi { /** * Temporary TextView constructor @@ -58,18 +58,22 @@ namespace ActorApi void Unparent( const v8::FunctionCallbackInfo< v8::Value >& args); void GetChildAt( const v8::FunctionCallbackInfo< v8::Value >& args); void FindChildByName( const v8::FunctionCallbackInfo< v8::Value >& args); - void FindChildByAlias( const v8::FunctionCallbackInfo< v8::Value >& args); void FindChildById( const v8::FunctionCallbackInfo< v8::Value >& args); void GetParent( const v8::FunctionCallbackInfo< v8::Value >& args ); void GetChildCount( const v8::FunctionCallbackInfo< v8::Value >& args ); void ScreenToLocal( const v8::FunctionCallbackInfo< v8::Value >& args ); void SetKeyboardFocusable( const v8::FunctionCallbackInfo< v8::Value >& args ); void IsKeyboardFocusable( const v8::FunctionCallbackInfo< v8::Value >& args ); - void MoveBy( const v8::FunctionCallbackInfo< v8::Value >& args ); + void GetNaturalSize( const v8::FunctionCallbackInfo< v8::Value >& args ); + void GetWidthForHeight( const v8::FunctionCallbackInfo& args ); + void GetHeightForWidth( const v8::FunctionCallbackInfo& args ); + void TranslateBy( const v8::FunctionCallbackInfo< v8::Value >& args ); void RotateBy( const v8::FunctionCallbackInfo< v8::Value >& args ); void ScaleBy( const v8::FunctionCallbackInfo< v8::Value >& args ); - void OpacityBy( const v8::FunctionCallbackInfo< v8::Value >& args ); - void ColorBy( const v8::FunctionCallbackInfo< v8::Value >& args ); + void AddRenderer( const v8::FunctionCallbackInfo< v8::Value >& args ); + void GetRendererCount( const v8::FunctionCallbackInfo< v8::Value >& args ); + void GetRendererAt( const v8::FunctionCallbackInfo< v8::Value >& args ); + void RemoveRenderer( const v8::FunctionCallbackInfo< v8::Value >& args ); // new function just for JavaScript API, to help developers know what type of actor // they're dealing with, returns actor name as a string