X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=optional%2Fdali-toolkit%2Fpublic-api%2Fshader-effects%2Fnine-patch-mask-effect.cpp;h=bfaba3d363e8bc7e2ecfe6f5b0de5d0cccb72d8d;hp=ca7537839f5be488d69e50957ebeffbf8567d366;hb=0cd043d5fe3d330798ea5bdb0711b841535718e0;hpb=680c5587a1478717393d3a03cf6a17801edd00e0 diff --git a/optional/dali-toolkit/public-api/shader-effects/nine-patch-mask-effect.cpp b/optional/dali-toolkit/public-api/shader-effects/nine-patch-mask-effect.cpp index ca75378..bfaba3d 100644 --- a/optional/dali-toolkit/public-api/shader-effects/nine-patch-mask-effect.cpp +++ b/optional/dali-toolkit/public-api/shader-effects/nine-patch-mask-effect.cpp @@ -42,6 +42,7 @@ struct NinePatchMaskEffectSizeConstraint static void DoApply( ImageActor actor, const std::string& maskImage, const Vector2& maskSize, Vector4 maskBorder ) { const char* ALPHA_MASK_VERTEX_SHADER_SOURCE = + "precision mediump float;\n" "uniform vec2 uImageSize; \n" "uniform vec2 uMaskSize; \n" "varying vec2 vMaskTexCoord; \n" @@ -68,7 +69,7 @@ static void DoApply( ImageActor actor, const std::string& maskImage, const Vecto "} \n"; const char* ALPHA_MASK_FRAGMENT_SHADER_SOURCE = - "varying vec2 vMaskTexCoord; \n" + "varying mediump vec2 vMaskTexCoord; \n" " \n" "void main() \n" "{ \n" @@ -76,10 +77,11 @@ static void DoApply( ImageActor actor, const std::string& maskImage, const Vecto " gl_FragColor = texture2D(sTexture, vTexCoord) * uColor * vec4(1,1,1,mask.a); \n" "} \n"; - ShaderEffect maskEffect = ShaderEffect::New( ALPHA_MASK_VERTEX_SHADER_SOURCE, - ALPHA_MASK_FRAGMENT_SHADER_SOURCE, - GeometryType( GEOMETRY_TYPE_IMAGE ), - ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING ) ); + ShaderEffect maskEffect = ShaderEffect::New( + ALPHA_MASK_VERTEX_SHADER_SOURCE, + ALPHA_MASK_FRAGMENT_SHADER_SOURCE, + GeometryType( GEOMETRY_TYPE_IMAGE ), + ShaderEffect::GeometryHints( ShaderEffect::HINT_BLENDING ) ); maskEffect.SetEffectImage( Image::New( maskImage ) );