X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=optional%2Fdali-toolkit%2Fpublic-api%2Fshader-effects%2Fmotion-blur-effect.cpp;h=b6268bda9cf9968229b7d8d0ada94c332b81bd0b;hp=830accc6230da06fd8bbc95f7e9b1ff8a92903b5;hb=db3d8658c7848f918d591d2f7be5c7d9434a6307;hpb=d642543706ebe3146e476c8ac8f84898ea9d05e4 diff --git a/optional/dali-toolkit/public-api/shader-effects/motion-blur-effect.cpp b/optional/dali-toolkit/public-api/shader-effects/motion-blur-effect.cpp index 830accc..b6268bd 100644 --- a/optional/dali-toolkit/public-api/shader-effects/motion-blur-effect.cpp +++ b/optional/dali-toolkit/public-api/shader-effects/motion-blur-effect.cpp @@ -74,15 +74,15 @@ MotionBlurEffect::~MotionBlurEffect() { } -MotionBlurEffect MotionBlurEffect::Apply( Actor handle ) +MotionBlurEffect MotionBlurEffect::Apply( RenderableActor renderable ) { MotionBlurEffect newEffect = New( MOTION_BLUR_NUM_SAMPLES ); - handle.SetShaderEffect( newEffect ); + renderable.SetShaderEffect( newEffect ); Property::Index uModelProperty = newEffect.GetPropertyIndex( MOTION_BLUR_MODEL_LASTFRAME ); Constraint constraint = Constraint::New( uModelProperty, - Source( handle, Actor::WORLD_MATRIX ), + Source( renderable, Actor::WORLD_MATRIX ), EqualToConstraint() ); // and set up constraint. @@ -95,7 +95,7 @@ MotionBlurEffect MotionBlurEffect::New() return New( MOTION_BLUR_NUM_SAMPLES ); } -MotionBlurEffect MotionBlurEffect::New( const unsigned int numBlurSamples ) +MotionBlurEffect MotionBlurEffect::New( unsigned int numBlurSamples ) { // Dali vertexSource prefix for reference: // precision highp float;