X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=optional%2Fdali-toolkit%2Fpublic-api%2Fshader-effects%2Fcarousel-effect.cpp;h=9e360c21a6b038e54f4759d13e7907b439d50fe9;hp=5b1e3245730f985d22a17c04eead2d8ff4db24fa;hb=0cd043d5fe3d330798ea5bdb0711b841535718e0;hpb=a881757839b7abb008873a68c67e17b3ba39669b diff --git a/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp b/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp index 5b1e324..9e360c2 100644 --- a/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp +++ b/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp @@ -57,10 +57,10 @@ CarouselEffect CarouselEffect::New() "\n" "void main()\n" "{\n" - " vec4 world = uModelView * vec4(aPosition,1.0);\n" - " vec2 d = (world.xy - uCenter) * uAnglePerUnit;\n" - " float a = length(d);\n" - " float cs = cos(radians(a));\n" + " mediump vec4 world = uModelView * vec4(aPosition,1.0);\n" + " mediump vec2 d = (world.xy - uCenter) * uAnglePerUnit;\n" + " mediump float a = length(d);\n" + " mediump float cs = cos(radians(a));\n" " world.z -= cs * uRadius;\n" " gl_Position = uProjection * world;\n" " \n"