X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=optional%2Fdali-toolkit%2Fpublic-api%2Fshader-effects%2Fcarousel-effect.cpp;h=49246cd6dad8e1c9b236b63ee6b8eab05dfc521f;hp=5b1e3245730f985d22a17c04eead2d8ff4db24fa;hb=24b3e26d147f772b0396937442484ff75b327aa7;hpb=998d982768c7f211d948cfd7921ec27ff739ce49 diff --git a/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp b/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp index 5b1e324..49246cd 100644 --- a/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp +++ b/optional/dali-toolkit/public-api/shader-effects/carousel-effect.cpp @@ -57,10 +57,10 @@ CarouselEffect CarouselEffect::New() "\n" "void main()\n" "{\n" - " vec4 world = uModelView * vec4(aPosition,1.0);\n" - " vec2 d = (world.xy - uCenter) * uAnglePerUnit;\n" - " float a = length(d);\n" - " float cs = cos(radians(a));\n" + " mediump vec4 world = uModelView * vec4(aPosition,1.0);\n" + " mediump vec2 d = (world.xy - uCenter) * uAnglePerUnit;\n" + " mediump float a = length(d);\n" + " mediump float cs = cos(radians(a));\n" " world.z -= cs * uRadius;\n" " gl_Position = uProjection * world;\n" " \n" @@ -69,7 +69,7 @@ CarouselEffect CarouselEffect::New() ShaderEffect shaderEffectCustom = ShaderEffect::New(vertexShader, "", - GeometryType( GEOMETRY_TYPE_IMAGE | GEOMETRY_TYPE_TEXT ), + GeometryType( GEOMETRY_TYPE_IMAGE ), ShaderEffect::GeometryHints( ShaderEffect::HINT_GRID | ShaderEffect::HINT_DEPTH_BUFFER )); // Pass ownership to CarouselEffect through overloaded constructor, So that it now has access to the