X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=node-addon%2Fexamples%2Fline-mesh.js;h=0385dae19f5bafc254686bdc45ac6ad36dec3d55;hp=faaedb9bc9a144ca88492f779c5c9f3f19a86b94;hb=ac03f72d0786ee02540106f1bc887a32f17fa786;hpb=c2d1329e1e2211c372f8a696f7afd69edcdf23df diff --git a/node-addon/examples/line-mesh.js b/node-addon/examples/line-mesh.js index faaedb9..0385dae 100644 --- a/node-addon/examples/line-mesh.js +++ b/node-addon/examples/line-mesh.js @@ -58,8 +58,6 @@ daliApp.createMeshActor = function() { var shader = new dali.Shader(shaderOptions); - var material = new dali.Material( shader ); - // Create vertex buffer var pentagonVertexFormat ={ "aPosition1" : dali.PROPERTY_VECTOR2 }; @@ -71,8 +69,8 @@ daliApp.createMeshActor = function() { var pentagonVertexDataArray = new Float32Array(pentagonVertexData.length); pentagonVertexDataArray.set(pentagonVertexData, 0); - var pentagonVertices = new dali.PropertyBuffer(pentagonVertexFormat, 5); - pentagonVertices.setData(pentagonVertexDataArray); + var pentagonVertices = new dali.PropertyBuffer(pentagonVertexFormat); + pentagonVertices.setData(pentagonVertexDataArray, 5); var pentacleVertexFormat ={ "aPosition2" : dali.PROPERTY_VECTOR2}; @@ -84,8 +82,8 @@ daliApp.createMeshActor = function() { var pentacleVertexDataArray = new Float32Array(pentacleVertexData.length); pentacleVertexDataArray.set(pentacleVertexData, 0); - var pentacleVertices = new dali.PropertyBuffer(pentacleVertexFormat, 5); - pentacleVertices.setData(pentacleVertexDataArray); + var pentacleVertices = new dali.PropertyBuffer(pentacleVertexFormat); + pentacleVertices.setData(pentacleVertexDataArray, 5); var indexFormat ={ "indices" : dali.PROPERTY_INTEGER }; @@ -93,17 +91,15 @@ daliApp.createMeshActor = function() { var indexDataArray = new Uint32Array(indexData.length); indexDataArray.set(indexData, 0); - var indices = new dali.PropertyBuffer(indexFormat, 10); - indices.setData(indexDataArray); // Create geometry var geometry = new dali.Geometry(); geometry.addVertexBuffer( pentagonVertices ); geometry.addVertexBuffer( pentacleVertices ); - geometry.setIndexBuffer( indices ); + geometry.setIndexBuffer( indexDataArray, 10 ); geometry.setGeometryType( dali.GEOMETRY_LINES ); - var renderer = new dali.Renderer(geometry, material); + var renderer = new dali.Renderer(geometry, shader); renderer.depthIndex = 0; // Create mesh actor @@ -120,7 +116,7 @@ daliApp.createMeshActor = function() { var animation = new dali.Animation(5); var keyFramesIndex = [{progress:0.0, value: 0.0}, {progress:1.0, value:1.0}]; - var animOptions = { alpha:"sin", delay:0, duration:5}; + var animOptions = { alpha:dali.ALPHA_FUNCTION_SIN, delay:0, duration:5}; animation.animateBetween( meshActor, "uMorphAmount", keyFramesIndex, animOptions ); animation.setLooping(true);