X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=docs%2Fcontent%2Fprogramming-guide%2Fanimation-rotation.h;h=2e010445bc2960763c36b33c5e5fd31af65a15b4;hp=3d0a5d2b5ca9aff766e42336a13e5f8918e9381f;hb=d011049f576aaf534d52180829398b917e08de04;hpb=58f974300c5f41bdb34852cff825e2197eb13a9f diff --git a/docs/content/programming-guide/animation-rotation.h b/docs/content/programming-guide/animation-rotation.h index 3d0a5d2..2e01044 100644 --- a/docs/content/programming-guide/animation-rotation.h +++ b/docs/content/programming-guide/animation-rotation.h @@ -9,7 +9,7 @@ * * @code * Dali::Actor actor; - * actor.SetRotation(Quaternion(Radian(Degree(45.0f)).value, Vector3::XAXIS)), + * actor.SetOrientation(Quaternion(Radian(Degree(45.0f)).value, Vector3::XAXIS)), * * Quaternion q(Radian(Degree(30.0f)).value, Vector3(1.0f, 1.0f, 0.0f)); * actor.RotateBy(q);