X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=docs%2Fcontent%2Fmain-page.h;h=f74e830ba8ba134d9f45a83016aa38d766c1fc23;hp=564590c37151bcf11d11be4dc5090cb3e2c3430a;hb=3646ab38416a9384b3bf991cc64fb463b2648096;hpb=01864cd4216d958c5f0e95643dbbeca7c9937716 diff --git a/docs/content/main-page.h b/docs/content/main-page.h index 564590c..f74e830 100644 --- a/docs/content/main-page.h +++ b/docs/content/main-page.h @@ -14,7 +14,7 @@ * - \link hello-world Hello World - explained \endlink * * \section Actors Actors - * - \link image-text-mesh-actor Image, Text and Mesh actors \endlink + * - \link image-mesh-actor Image and Mesh actors \endlink * - \link event-system Event Handling \endlink * - \link custom-actor Custom Actor \endlink * @@ -28,15 +28,16 @@ * - \link animation-multi-threading-notes Multi-threading Notes \endlink * * \section Constraints - * - \link constraints-intro Introduction to Constraints \endlink + * - \link constraints Constraints \endlink + * + * \section SizeNegotiation Size Negotiation + * - \link size-negotiation Size Negotiation \endlink * * \section UIControls UI Controls + * - \link text-label Text Label \endlink * - \link item-view Item View \endlink - * - \link text-view Text View \endlink - * - \link text-input Text Input \endlink * - \link scroll-view Scroll View \endlink - * - \link markup-processor Markup Processor \endlink - * - \link size-negotiation Size Negotiation \endlink + * - \link size-negotiation-controls Size Negotiation for Controls \endlink * - \link type-registration Type Registration \endlink * - \link properties Properties \endlink * - \link background Background \endlink @@ -50,18 +51,24 @@ * * \section Scripting * - \link script-overview Overview \endlink - * - \link script-howto How to Add a Custom Control \endlink * - \link script-hello Hello World in script \endlink - * * - \link handle-body-idiom Handle – body idiom \endlink - * - \link boost-library Boost Library \endlink - * - \link boost-function Boost function usage \endlink + * + * \section Rendering + * - \link viewing-modes Viewing modes \endlink * * \section Profiling * - \link resource-tracking Resource Tracking \endlink * - \link performance-profiling Performance Profiling \endlink * -*/ + * \section Performance + * - \link performance-tips Performance Tips \endlink + * - \link texture-atlases Texture Atlases \endlink + * - \link Texture_Compression Compressing Textures \endlink + * + * \section Testing + * See [Automated Tests](@ref auto_testing) for instructions. + */ /*! \page scene-graph * @@ -89,7 +96,7 @@ * When the button is pressed, the actor will receive an event and adjust the color of its button face * element. * - * \section scene_dali Why does Dali internally have a second scene graph? + * \section scene_internal Why does Dali internally have a second scene graph? * Actors and elements are contained in a scene graph which deals with input, layout and some animation * it doesn't perform any drawing. *