X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=docs%2Fcontent%2Fmain-page.h;h=3802d3da349d66bad3747f2c0367b8e3fbcace6b;hp=1d2b4835f552ff124c1654cc75191484863c7be1;hb=030e7c680a6eb0e8d87bfdb8ec359a0267ef7db2;hpb=1846ed9e60412dbb8aab06aa6bd7c0027d242ac0 diff --git a/docs/content/main-page.h b/docs/content/main-page.h index 1d2b483..3802d3d 100644 --- a/docs/content/main-page.h +++ b/docs/content/main-page.h @@ -14,7 +14,7 @@ * - \link hello-world Hello World - explained \endlink * * \section Actors Actors - * - \link image-text-mesh-actor Image, Text and Mesh actors \endlink + * - \link image-mesh-actor Image and Mesh actors \endlink * - \link event-system Event Handling \endlink * - \link custom-actor Custom Actor \endlink * @@ -30,13 +30,14 @@ * \section Constraints * - \link constraints-intro Introduction to Constraints \endlink * + * \section SizeNegotiation Size Negotiation + * - \link size-negotiation Size Negotiation \endlink + * * \section UIControls UI Controls + * - \link text-label Text Label \endlink * - \link item-view Item View \endlink - * - \link text-view Text View \endlink - * - \link text-input Text Input \endlink * - \link scroll-view Scroll View \endlink - * - \link markup-processor Markup Processor \endlink - * - \link size-negotiation Size Negotiation \endlink + * - \link size-negotiation-controls Size Negotiation for Controls \endlink * - \link type-registration Type Registration \endlink * - \link properties Properties \endlink * - \link background Background \endlink @@ -54,8 +55,6 @@ * - \link script-hello Hello World in script \endlink * * - \link handle-body-idiom Handle – body idiom \endlink - * - \link boost-library Boost Library \endlink - * - \link boost-function Boost function usage \endlink * * \section Rendering * - \link viewing-modes Viewing modes \endlink @@ -99,7 +98,7 @@ * When the button is pressed, the actor will receive an event and adjust the color of its button face * element. * - * \section scene_dali Why does Dali internally have a second scene graph? + * \section scene_internal Why does Dali internally have a second scene graph? * Actors and elements are contained in a scene graph which deals with input, layout and some animation * it doesn't perform any drawing. *