X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fshader-effects%2Fsoft-button-effect.h;h=2464aa0afb46fd3c744c55711500a844522aeb99;hp=740406615dd582c688ade200410937734e4d295b;hb=df92f45e89c92ca9b2286d51116ff7b69e75c569;hpb=a6f34ab2df1f2418c037366030a4dcfbcda29847 diff --git a/dali-toolkit/public-api/shader-effects/soft-button-effect.h b/dali-toolkit/public-api/shader-effects/soft-button-effect.h index 7404066..2464aa0 100644 --- a/dali-toolkit/public-api/shader-effects/soft-button-effect.h +++ b/dali-toolkit/public-api/shader-effects/soft-button-effect.h @@ -40,12 +40,12 @@ namespace Toolkit * ImageActor imageActor = ImageActor::New( ... );\n * imageActor.SetShaderEffect( softButtonEffect ); * - * // animate a button push, using e.g. AlphaFunctions::Bounce. With these values the button pushes in and pops out slightly at the end\n + * // animate a button push, using e.g. AlphaFunction::BOUNCE. With these values the button pushes in and pops out slightly at the end\n * Animation animation = Animation::New( ... );\n - * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), 0.25f, AlphaFunctions::Bounce, ... );\n - * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), -0.05f, AlphaFunctions::Bounce, ... );\n - * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), 0.25f, AlphaFunctions::Bounce, ... );\n - * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), -0.05f, AlphaFunctions::Bounce, ... );\n + * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), 0.25f, AlphaFunction::BOUNCE, ... );\n + * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetLightingIndentationAmountPropertyName()), -0.05f, AlphaFunction::BOUNCE, ... );\n + * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), 0.25f, AlphaFunction::BOUNCE, ... );\n + * animation.AnimateTo( Property(softButtonEffect, softButtonEffect.GetTextureDistortionAmountPropertyName()), -0.05f, AlphaFunction::BOUNCE, ... );\n * animation.Play();\n * */