X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fshader-effects%2Fdisplacement-effect.h;h=aabb0876dc143ba257c1d5abef870eb82896ddd3;hp=dbc38baa6810b4b6a6aff016dbe529f95d0fe055;hb=df92f45e89c92ca9b2286d51116ff7b69e75c569;hpb=e4e5db1d2d7997e7bf803a531048d8dcb959083b diff --git a/dali-toolkit/public-api/shader-effects/displacement-effect.h b/dali-toolkit/public-api/shader-effects/displacement-effect.h index dbc38ba..aabb087 100644 --- a/dali-toolkit/public-api/shader-effects/displacement-effect.h +++ b/dali-toolkit/public-api/shader-effects/displacement-effect.h @@ -62,11 +62,11 @@ namespace Toolkit * ImageActor fancyButton = ImageActor::New( ... );\n * fancyButton.SetShaderEffect( buttonEffect ); * - * // animate a button push, using e.g. AlphaFunctions::Bounce. With these values the button pushes in and out (animates to and fro between the two states) + * // animate a button push, using e.g. AlphaFunction::BOUNCE. With these values the button pushes in and out (animates to and fro between the two states) * * * Animation animation = Animation::New( ... );\n - * animation.AnimateTo( Property(buttonEffect, buttonEffect.GetStatePropertyName()), 1.0f, AlphaFunctions::Bounce, ... );\n + * animation.AnimateTo( Property(buttonEffect, buttonEffect.GetStatePropertyName()), 1.0f, AlphaFunction::BOUNCE, ... );\n * animation.Play();\n * */