X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Ffocus-manager%2Fkeyboard-focus-manager.h;h=3b6b33fab0c94a3fff56ab8d74dbf12c2d4fdc20;hp=6afcd6b09c1103fdedd091a73b4d0d69198efa49;hb=07bbc876b9b069903dd4ed86c9dd5f2f66fc3b86;hpb=06990b10c42c9f1ec0ec3c44b690d83b8b14b366 diff --git a/dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h b/dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h index 6afcd6b..3b6b33f 100644 --- a/dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h +++ b/dali-toolkit/public-api/focus-manager/keyboard-focus-manager.h @@ -31,6 +31,10 @@ namespace Internal DALI_INTERNAL { class KeyboardFocusManager; } +/** + * @addtogroup dali-toolkit-focus-manager + * @{ + */ /** * @brief Provides the functionality of handling keyboard navigation @@ -47,7 +51,7 @@ class KeyboardFocusManager; * | keyboard-pre-focus-change | @ref PreFocusChangeSignal() | * | keyboard-focus-changed | @ref FocusChangedSignal() | * | keyboard-focus-group-changed | @ref FocusGroupChangedSignal() | - * | keyboard-focused-actor-activated | @ref FocusedActorActivatedSignal() | + * | keyboard-focused-actor-enter-key | @ref FocusedActorEnterKeySignal() | */ class DALI_IMPORT_API KeyboardFocusManager : public BaseHandle { @@ -63,8 +67,8 @@ public: /// @brief Focus group changed signal typedef Signal< void ( Actor, bool ) > FocusGroupChangedSignalType; - /// @brief Focused actor activated signal - typedef Signal< void ( Actor ) > FocusedActorActivatedSignalType; + /// @brief Focused actor has the enter key pressed signal + typedef Signal< void ( Actor ) > FocusedActorEnterKeySignalType; /** * @brief Create a KeyboardFocusManager handle; this can be initialised with KeyboardFocusManager::New(). @@ -251,16 +255,16 @@ public: // Signals FocusGroupChangedSignalType& FocusGroupChangedSignal(); /** - * @brief This signal is emitted when the current focused actor is activated. + * @brief This signal is emitted when the current focused actor has the enter key pressed on it. * * A callback of the following type may be connected: * @code - * void YourCallbackName(Actor activatedActor); + * void YourCallbackName(Actor enterPressedActor); * @endcode * @pre The Object has been initialized. * @return The signal to connect to. */ - FocusedActorActivatedSignalType& FocusedActorActivatedSignal(); + FocusedActorEnterKeySignalType& FocusedActorEnterKeySignal(); // Not intended for application developers @@ -273,6 +277,9 @@ public: // Signals }; // class KeyboardFocusManager +/** + * @} + */ } // namespace Toolkit } // namespace Dali