X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fcontrols%2Ftext-controls%2Ftext-editor.h;h=b644b0895df90ca023a273ed2063db504b6c3969;hp=e6e05f81f3e29e5cd116a5a02538bf76fbc838cf;hb=70fdb1a1e8e2660c383079ae49bc94fbe14943d1;hpb=260c832bfaa0294e74a4f96d321f149adf09a3ce diff --git a/dali-toolkit/public-api/controls/text-controls/text-editor.h b/dali-toolkit/public-api/controls/text-controls/text-editor.h index e6e05f8..b644b08 100644 --- a/dali-toolkit/public-api/controls/text-controls/text-editor.h +++ b/dali-toolkit/public-api/controls/text-controls/text-editor.h @@ -1,8 +1,8 @@ -#ifndef __DALI_TOOLKIT_TEXT_EDITOR_H__ -#define __DALI_TOOLKIT_TEXT_EDITOR_H__ +#ifndef DALI_TOOLKIT_TEXT_EDITOR_H +#define DALI_TOOLKIT_TEXT_EDITOR_H /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,10 +23,8 @@ namespace Dali { - namespace Toolkit { - namespace Internal DALI_INTERNAL { class TextEditor; @@ -39,97 +37,448 @@ class TextEditor; /** * @brief A control which provides a multi-line editable text editor. * - * * Signals + * Signals * | %Signal Name | Method | | * |----------------------|--------------------------------|--------------------| * | textChanged | @ref TextChangedSignal() | @SINCE_1_1.37 | - * | inputStyleChanged | @ref InputStyleChangedSignal() | @SINCE_1_2.2 | + * | inputStyleChanged | @ref InputStyleChangedSignal() | @SINCE_1_2_2 | * */ -class DALI_IMPORT_API TextEditor : public Control +class DALI_TOOLKIT_API TextEditor : public Control { public: - /** - * @brief The start and end property ranges for this control. + * @brief Enumeration for the start and end property ranges for this control. * @SINCE_1_1.37 */ enum PropertyRange { PROPERTY_START_INDEX = Control::CONTROL_PROPERTY_END_INDEX + 1, - PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices + PROPERTY_END_INDEX = PROPERTY_START_INDEX + 1000 ///< Reserve property indices }; /** - * @brief An enumeration of properties belonging to the TextEditor class. + * @brief Enumeration for the instance of properties belonging to the TextEditor class. * @SINCE_1_1.37 */ struct Property { + /** + * @brief Enumeration for the instance of properties belonging to the TextEditor class. + * @SINCE_1_1.37 + */ enum { - RENDERING_BACKEND = PROPERTY_START_INDEX, ///< name "renderingBackend", The type or rendering e.g. bitmap-based, type INT @SINCE_1_1.37 - TEXT, ///< name "text", The text to display in UTF-8 format, type STRING @SINCE_1_1.37 - TEXT_COLOR, ///< name "textColor", The text color, type VECTOR4 @SINCE_1_1.37 - FONT_FAMILY, ///< name "fontFamily", The requested font family, type STRING @SINCE_1_1.37 - FONT_STYLE, ///< name "fontStyle", The requested font style, type STRING @SINCE_1_1.37 - POINT_SIZE, ///< name "pointSize", The size of font in points, type FLOAT @SINCE_1_1.37 - HORIZONTAL_ALIGNMENT, ///< name "horizontalAlignment", The text horizontal alignment, type STRING, values "BEGIN", "CENTER", "END" @SINCE_1_1.37 - SCROLL_THRESHOLD, ///< name "scrollThreshold" Vertical scrolling will occur if the cursor is this close to the control border, type FLOAT @SINCE_1_1.37 - SCROLL_SPEED, ///< name "scrollSpeed" The scroll speed in pixels per second, type FLOAT @SINCE_1_1.37 - PRIMARY_CURSOR_COLOR, ///< name "primaryCursorColor", The color to apply to the primary cursor, type VECTOR4 @SINCE_1_1.37 - SECONDARY_CURSOR_COLOR, ///< name "secondaryCursorColor", The color to apply to the secondary cursor, type VECTOR4 @SINCE_1_1.37 - ENABLE_CURSOR_BLINK, ///< name "enableCursorBlink", Whether the cursor should blink or not, type BOOLEAN @SINCE_1_1.37 - CURSOR_BLINK_INTERVAL, ///< name "cursorBlinkInterval", The time interval in seconds between cursor on/off states, type FLOAT @SINCE_1_1.37 - CURSOR_BLINK_DURATION, ///< name "cursorBlinkDuration", The cursor will stop blinking after this number of seconds (if non-zero), type FLOAT @SINCE_1_1.37 - CURSOR_WIDTH, ///< name "cursorWidth", The cursor width, type INTEGER @SINCE_1_1.37 - GRAB_HANDLE_IMAGE, ///< name "grabHandleImage", The image to display for the grab handle, type STRING @SINCE_1_1.37 - GRAB_HANDLE_PRESSED_IMAGE, ///< name "grabHandlePressedImage", The image to display when the grab handle is pressed, type STRING @SINCE_1_1.37 - SELECTION_HANDLE_IMAGE_LEFT, ///< name "selectionHandleImageLeft", The image to display for the left selection handle, type MAP @SINCE_1_1.37 - SELECTION_HANDLE_IMAGE_RIGHT, ///< name "selectionHandleImageRight", The image to display for the right selection handle, type MAP @SINCE_1_1.37 - SELECTION_HANDLE_PRESSED_IMAGE_LEFT, ///< name "selectionHandlePressedImageLeft", The image to display when the left selection handle is pressed, type MAP @SINCE_1_1.37 - SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, ///< name "selectionHandlePressedImageRight", The image to display when the right selection handle is pressed, type MAP @SINCE_1_1.37 - SELECTION_HANDLE_MARKER_IMAGE_LEFT, ///< name "selectionHandleMarkerImageLeft", The image to display for the left selection handle marker, type MAP @SINCE_1_1.37 - SELECTION_HANDLE_MARKER_IMAGE_RIGHT, ///< name "selectionHandleMarkerImageRight", The image to display for the right selection handle marker, type MAP @SINCE_1_1.37 - SELECTION_HIGHLIGHT_COLOR, ///< name "selectionHighlightColor", The color of the selection highlight, type VECTOR4 @SINCE_1_1.37 - DECORATION_BOUNDING_BOX, ///< name "decorationBoundingBox", The decorations (handles etc) will positioned within this area on-screen, type RECTANGLE @SINCE_1_1.37 - ENABLE_MARKUP, ///< name "enableMarkup", Whether the mark-up processing is enabled. type BOOLEAN @SINCE_1_1.37 - INPUT_COLOR, ///< name "inputColor", The color of the new input text, type VECTOR4 @SINCE_1_1.37 - INPUT_FONT_FAMILY, ///< name "inputFontFamily", The font's family of the new input text, type STRING @SINCE_1_1.37 - INPUT_FONT_STYLE, ///< name "inputFontStyle", The font's style of the new input text, type STRING @SINCE_1_1.37 - INPUT_POINT_SIZE, ///< name "inputPointSize", The font's size of the new input text in points, type FLOAT @SINCE_1_1.37 - LINE_SPACING, ///< name "lineSpacing", The default extra space between lines in points, type FLOAT @SINCE_1_1.37 - INPUT_LINE_SPACING, ///< name "inputLineSpacing" The extra space between lines in points. It affects the whole paragraph where the new input text is inserted, type FLOAT @SINCE_1_1.37 - UNDERLINE, ///< name "underline" The default underline parameters, type STRING @SINCE_1_1.37 - INPUT_UNDERLINE, ///< name "inputUnderline" The underline parameters of the new input text, type STRING @SINCE_1_1.37 - SHADOW, ///< name "shadow" The default shadow parameters, type STRING @SINCE_1_1.37 - INPUT_SHADOW, ///< name "inputShadow" The shadow parameters of the new input text, type STRING @SINCE_1_1.37 - EMBOSS, ///< name "emboss" The default emboss parameters, type STRING @SINCE_1_1.37 - INPUT_EMBOSS, ///< name "inputEmboss" The emboss parameters of the new input text, type STRING @SINCE_1_1.37 - OUTLINE, ///< name "outline" The default outline parameters, type STRING @SINCE_1_1.37 - INPUT_OUTLINE, ///< name "inputOutline" The outline parameters of the new input text, type STRING @SINCE_1_1.37 + /** + * @brief The text to display in UTF-8 format. + * @details Name "text", type Property::STRING. + * @SINCE_1_1.37 + */ + TEXT = PROPERTY_START_INDEX, + + /** + * @brief The text color. + * @details Name "textColor", type Property::VECTOR4. + * @SINCE_1_1.37 + */ + TEXT_COLOR, + + /** + * @brief The requested font family. + * @details Name "fontFamily", type Property::STRING. + * @SINCE_1_1.37 + */ + FONT_FAMILY, + + /** + * @brief The requested font style. + * @details Name "fontStyle", type Property::STRING or Property::MAP. + * @SINCE_1_2.13 + */ + FONT_STYLE, + + /** + * @brief The size of font in points. + * @details Name "pointSize", type Property::FLOAT. + * Conversion from Pixel size to Point size : Point size = Pixel size * 72 / DPI. + * @SINCE_1_1.37 + */ + POINT_SIZE, + + /** + * @brief The text horizontal alignment. + * @details Name "horizontalAlignment", type Property::STRING or type HorizontalAlignment::Type (Property::INTEGER) + * Values "BEGIN" "CENTER" "END". + * @note Return type is Property::STRING + * @SINCE_1_1.37 + */ + HORIZONTAL_ALIGNMENT, + + /** + * @brief Vertical scrolling will occur if the cursor is this close to the control border. + * @details Name "scrollThreshold", type Property::FLOAT. + * @SINCE_1_1.37 + */ + SCROLL_THRESHOLD, + + /** + * @brief The scroll speed in pixels per second. + * @details Name "scrollSpeed", type Property::FLOAT. + * @SINCE_1_1.37 + */ + SCROLL_SPEED, + + /** + * @brief The color to apply to the primary cursor. + * @details Name "primaryCursorColor", type Property::VECTOR4. + * @SINCE_1_1.37 + */ + PRIMARY_CURSOR_COLOR, + + /** + * @brief The color to apply to the secondary cursor. + * @details Name "secondaryCursorColor", type Property::VECTOR4. + * @SINCE_1_1.37 + */ + SECONDARY_CURSOR_COLOR, + + /** + * @brief Whether the cursor should blink or not. + * @details Name "enableCursorBlink", type Property::BOOLEAN. + * @SINCE_1_1.37 + */ + ENABLE_CURSOR_BLINK, + + /** + * @brief The time interval in seconds between cursor on/off states. + * @details Name "cursorBlinkInterval", type Property::FLOAT. + * @SINCE_1_1.37 + */ + CURSOR_BLINK_INTERVAL, + + /** + * @brief The cursor will stop blinking after this number of seconds (if non-zero). + * @details Name "cursorBlinkDuration", type Property::FLOAT. + * @SINCE_1_1.37 + */ + CURSOR_BLINK_DURATION, + + /** + * @brief The cursor width. + * @details Name "cursorWidth", type Property::INTEGER. + * @SINCE_1_1.37 + */ + CURSOR_WIDTH, + + /** + * @brief The image to display for the grab handle. + * @details Name "grabHandleImage", type Property::STRING. + * @SINCE_1_1.37 + */ + GRAB_HANDLE_IMAGE, + + /** + * @brief The image to display when the grab handle is pressed. + * @details Name "grabHandlePressedImage", type Property::STRING. + * @SINCE_1_1.37 + */ + GRAB_HANDLE_PRESSED_IMAGE, + + /** + * @brief The image to display for the left selection handle. + * @details Name "selectionHandleImageLeft", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_IMAGE_LEFT, + + /** + * @brief The image to display for the right selection handle. + * @details Name "selectionHandleImageRight", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_IMAGE_RIGHT, + + /** + * @brief The image to display when the left selection handle is pressed. + * @details Name "selectionHandlePressedImageLeft", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_PRESSED_IMAGE_LEFT, + + /** + * @brief The image to display when the right selection handle is pressed. + * @details Name "selectionHandlePressedImageRight", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, + + /** + * @brief The image to display for the left selection handle marker. + * @details Name "selectionHandleMarkerImageLeft", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_MARKER_IMAGE_LEFT, + + /** + * @brief The image to display for the right selection handle marker. + * @details Name "selectionHandleMarkerImageRight", type Property::MAP. + * @SINCE_1_1.37 + */ + SELECTION_HANDLE_MARKER_IMAGE_RIGHT, + + /** + * @brief The color of the selection highlight. + * @details Name "selectionHighlightColor", type Property::VECTOR4. + * @SINCE_1_1.37 + */ + SELECTION_HIGHLIGHT_COLOR, + + /** + * @brief The decorations (handles etc) will positioned within this area on-screen. + * @details Name "decorationBoundingBox", type Property::RECTANGLE. + * @SINCE_1_1.37 + */ + DECORATION_BOUNDING_BOX, + + /** + * @brief Whether the mark-up processing is enabled. + * @details Name "enableMarkup", type Property::BOOLEAN. + * @SINCE_1_1.37 + */ + ENABLE_MARKUP, + + /** + * @brief The color of the new input text. + * @details Name "inputColor", type Property::VECTOR4. + * @SINCE_1_1.37 + */ + INPUT_COLOR, + + /** + * @brief The font's family of the new input text. + * @details Name "inputFontFamily", type Property::STRING. + * @SINCE_1_1.37 + */ + INPUT_FONT_FAMILY, + + /** + * @brief The font's style of the new input text. + * @details Name "inputFontStyle", type Property::MAP. + * @SINCE_1_2.13 + */ + INPUT_FONT_STYLE, + + /** + * @brief The font's size of the new input text in points. + * @details Name "inputPointSize", type Property::FLOAT. + * @SINCE_1_1.37 + */ + INPUT_POINT_SIZE, + + /** + * @brief The default extra space between lines in points. + * @details Name "lineSpacing", type Property::FLOAT. + * @SINCE_1_1.37 + */ + LINE_SPACING, + + /** + * @brief The extra space between lines in points. + * @details Name "inputLineSpacing", type Property::FLOAT. + * @SINCE_1_1.37 + * @note This affects the whole paragraph where the new input text is inserted. + */ + INPUT_LINE_SPACING, + + /** + * @copydoc Dali::Toolkit::TextLabel::Property::UNDERLINE + */ + UNDERLINE, + + /** + * @brief The underline parameters of the new input text. + * @details Name "inputUnderline", type Property::MAP. + * @SINCE_1_2.13 + */ + INPUT_UNDERLINE, + + /** + * @copydoc Dali::Toolkit::TextLabel::Property::SHADOW + */ + SHADOW, + + /** + * @brief The shadow parameters of the new input text. + * @details Name "inputShadow", type Property::MAP. + * @SINCE_1_2.13 + */ + INPUT_SHADOW, + + /** + * @brief The default emboss parameters. + * @details Name "emboss", type Property::MAP. + * @SINCE_1_2.13 + */ + EMBOSS, + + /** + * @brief The emboss parameters of the new input text. + * @details Name "inputEmboss", type Property::MAP. + * @SINCE_1_2.13 + */ + INPUT_EMBOSS, + + /** + * @copydoc Dali::Toolkit::TextLabel::Property::OUTLINE + */ + OUTLINE, + + /** + * @brief The outline parameters of the new input text. + * @details Name "inputOutline", type Property::MAP. + * @SINCE_1_2.13 + */ + INPUT_OUTLINE, + + /** + * @brief Enable or disable the smooth scroll animation. + * @details Name "smoothScroll", type Property::BOOLEAN. + * @SINCE_1_2.60 + */ + SMOOTH_SCROLL, + + /** + * @brief Sets the duration of smooth scroll animation. + * @details Name "smoothScrollDuration", type Property::FLOAT. + * @SINCE_1_2.60 + */ + SMOOTH_SCROLL_DURATION, + + /** + * @brief Enable or disable the scroll bar. + * @details Name "enableScrollBar", type Property::BOOLEAN. + * @SINCE_1_2.60 + */ + ENABLE_SCROLL_BAR, + + /** + * @brief Sets the duration of scroll bar to show. + * @details Name "scrollBarShowDuration", type Property::FLOAT. + * @SINCE_1_2.60 + */ + SCROLL_BAR_SHOW_DURATION, + + /** + * @brief Sets the duration of scroll bar to fade out. + * @details Name "scrollBarFadeDuration", type Property::FLOAT. + * @SINCE_1_2.60 + */ + SCROLL_BAR_FADE_DURATION, + + /** + * @brief The size of font in pixels. + * @details Name "pixelSize", type Property::FLOAT. + * Conversion from Point size to Pixel size: + * Pixel size = Point size * DPI / 72 + * @SINCE_1_2.60 + */ + PIXEL_SIZE, + + /** + * @brief The line count of text. + * @details Name "lineCount", type Property::INTEGER. + * @SINCE_1_2.60 + * @note This property is read-only. + */ + LINE_COUNT, + + /** + * @brief Enables Text selection, such as the cursor, handle, clipboard, and highlight color. + * @details Name "enableSelection", type Property::BOOLEAN. + * @SINCE_1_2.60 + */ + ENABLE_SELECTION, + + /** + * @brief Sets the placeholder : text, color, font family, font style, point size, and pixel size. + * @details Name "placeholder", type Property::MAP. + * Example: + * @code + * Property::Map propertyMap; + * propertyMap["placeholderText"] = "Setting Placeholder Text"; + * propertyMap["placeholderTextFocused"] = "Setting Placeholder Text Focused"; + * propertyMap["placeholderColor"] = Color::RED; + * propertyMap["placeholderFontFamily"] = "Arial"; + * propertyMap["placeholderPointSize"] = 12.0f; + * + * Property::Map fontStyleMap; + * fontStyleMap.Insert( "weight", "bold" ); + * fontStyleMap.Insert( "width", "condensed" ); + * fontStyleMap.Insert( "slant", "italic" ); + * propertyMap["placeholderFontStyle"] = fontStyleMap; + * + * editor.SetProperty( TextEditor::Property::PLACEHOLDER, propertyMap ); + * @endcode + * + * @SINCE_1_2.60 + */ + PLACEHOLDER, + + /** + * @brief Line wrap mode when text lines are greater than the layout width. + * @details Name "lineWrapMode", type Text::LineWrap::Mode (Text::Property::INTEGER) or Property::STRING. + * @SINCE_1_2.60 + * @note Default is Text::LineWrap::WORD. + * @note Return type is Text::LineWrap::Mode (Text::Property::INTEGER). + * @see Text::LineWrap + */ + LINE_WRAP_MODE, }; }; /** * @brief Mask used by the signal InputStyleChangedSignal(). Notifies which parameters of the input style have changed. * - * @SINCE_1_2.2 + * @SINCE_1_2_2 */ struct InputStyle { + /** + * @brief Enumeration for mask used by the signal InputStyleChangedSignal(). + * @SINCE_1_2_2 + */ enum Mask { - NONE = 0x0000, ///< @SINCE_1_2.2 - COLOR = 0x0001, ///< @SINCE_1_2.2 - FONT_FAMILY = 0x0002, ///< @SINCE_1_2.2 - POINT_SIZE = 0x0004, ///< @SINCE_1_2.2 - FONT_STYLE = 0x0008, ///< @SINCE_1_2.2 - LINE_SPACING = 0x0010, ///< @SINCE_1_2.2 - UNDERLINE = 0x0020, ///< @SINCE_1_2.2 - SHADOW = 0x0040, ///< @SINCE_1_2.2 - EMBOSS = 0x0080, ///< @SINCE_1_2.2 - OUTLINE = 0x0100 ///< @SINCE_1_2.2 + NONE = 0x0000, ///< @SINCE_1_2_2 + COLOR = 0x0001, ///< @SINCE_1_2_2 + FONT_FAMILY = 0x0002, ///< @SINCE_1_2_2 + POINT_SIZE = 0x0004, ///< @SINCE_1_2_2 + FONT_STYLE = 0x0008, ///< @SINCE_1_2_2 + LINE_SPACING = 0x0010, ///< @SINCE_1_2_2 + UNDERLINE = 0x0020, ///< @SINCE_1_2_2 + SHADOW = 0x0040, ///< @SINCE_1_2_2 + EMBOSS = 0x0080, ///< @SINCE_1_2_2 + OUTLINE = 0x0100, ///< @SINCE_1_2_2 + STRIKETHROUGH = 0x0200, + }; + }; + + /** + * @brief Enumerations for the type of scrolling. + * @SINCE_1_2.60 + * @see ScrollStateChangedSignal() + */ + struct Scroll + { + /** + * @brief Enumerations for the type of scrolling. + * @SINCE_1_2.60 + * @see ScrollStateChangedSignal() + */ + enum Type + { + STARTED, ///< Scrolling has started. @SINCE_1_2.60 + FINISHED ///< Scrolling has finished. @SINCE_1_2.60 }; }; @@ -139,21 +488,28 @@ public: * @brief Text changed signal type. * @SINCE_1_1.37 */ - typedef Signal TextChangedSignalType; + typedef Signal TextChangedSignalType; /** * @brief Input Style changed signal type. - * @SINCE_1_2.2 + * @SINCE_1_2_2 */ - typedef Signal InputStyleChangedSignalType; + typedef Signal InputStyleChangedSignalType; /** - * @brief Create the TextEditor control. + * @brief Scroll state changed signal type. + * @SINCE_1_2.60 + */ + typedef Signal ScrollStateChangedSignalType; + + /** + * @brief Creates the TextEditor control. * * @SINCE_1_1.37 - * @return A handle to the TextEditor control. + * @return A handle to the TextEditor control */ - static TextEditor New(); + static TextEditor + New(); /** * @brief Creates an empty handle. @@ -166,18 +522,35 @@ public: * @brief Copy constructor. * * @SINCE_1_1.37 - * @param[in] handle The handle to copy from. + * @param[in] handle The handle to copy from + */ + TextEditor(const TextEditor& handle); + + /** + * @brief Move constructor + * @SINCE_1_9.23 + * + * @param[in] rhs A reference to the moved handle */ - TextEditor( const TextEditor& handle ); + TextEditor(TextEditor&& rhs); /** * @brief Assignment operator. * * @SINCE_1_1.37 - * @param[in] handle The handle to copy from. - * @return A reference to this. + * @param[in] handle The handle to copy from + * @return A reference to this + */ + TextEditor& operator=(const TextEditor& handle); + + /** + * @brief Move assignment + * @SINCE_1_9.23 + * + * @param[in] rhs A reference to the moved handle + * @return A reference to this */ - TextEditor& operator=( const TextEditor& handle ); + TextEditor& operator=(TextEditor&& rhs); /** * @brief Destructor. @@ -188,16 +561,17 @@ public: ~TextEditor(); /** - * @brief Downcast a handle to TextEditor. + * @brief Downcasts a handle to TextEditor. * - * If the BaseHandle points is a TextEditor the downcast returns a valid handle. - * If not the returned handle is left empty. + * If the BaseHandle points is a TextEditor, the downcast returns a valid handle. + * If not, the returned handle is left empty. * * @SINCE_1_1.37 - * @param[in] handle Handle to an object. - * @return handle to a TextEditor or an empty handle. + * @param[in] handle Handle to an object + * @return Handle to a TextEditor or an empty handle */ - static TextEditor DownCast( BaseHandle handle ); + static TextEditor + DownCast(BaseHandle handle); // Signals @@ -210,9 +584,10 @@ public: * @endcode * * @SINCE_1_1.37 - * @return The signal to connect to. + * @return The signal to connect to */ - TextChangedSignalType& TextChangedSignal(); + TextChangedSignalType& + TextChangedSignal(); /** * @brief This signal is emitted when the input style is updated as a consequence of a change in the cursor position. @@ -223,29 +598,46 @@ public: * void YourCallbackName( TextEditor textEditor, TextEditor::InputStyle::Mask mask ); * @endcode * - * @SINCE_1_2.2 - * @return The signal to connect to. + * @SINCE_1_2_2 + * @return The signal to connect to */ - InputStyleChangedSignalType& InputStyleChangedSignal(); + InputStyleChangedSignalType& + InputStyleChangedSignal(); -public: // Not intended for application developers + /** + * @brief This signal is emitted when TextEditor scrolling is started or finished. + * + * A callback of the following type may be connected: + * @code + * void YourCallbackName( Scroll::Type type ); + * @endcode + * type: Whether the scrolling is started or finished. + * + * @SINCE_1_2.60 + * @return The signal to connect to + */ + ScrollStateChangedSignalType& + ScrollStateChangedSignal(); +public: // Not intended for application developers /// @cond internal /** * @brief Creates a handle using the Toolkit::Internal implementation. * * @SINCE_1_1.37 - * @param[in] implementation The Control implementation. + * @param[in] implementation The Control implementation */ - DALI_INTERNAL TextEditor( Internal::TextEditor& implementation ); + DALI_INTERNAL + TextEditor(Internal::TextEditor& implementation); /** * @brief Allows the creation of this Control from an Internal::CustomActor pointer. * * @SINCE_1_1.37 - * @param[in] internal A pointer to the internal CustomActor. + * @param[in] internal A pointer to the internal CustomActor */ - explicit DALI_INTERNAL TextEditor( Dali::Internal::CustomActor* internal ); + explicit DALI_INTERNAL + TextEditor(Dali::Internal::CustomActor* internal); /// @endcond }; @@ -256,4 +648,4 @@ public: // Not intended for application developers } // namespace Dali -#endif // __DALI_TOOLKIT_TEXT_EDITOR_H__ +#endif // DALI_TOOLKIT_TEXT_EDITOR_H