X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fcontrols%2Fcontrol-impl.cpp;h=b71a080886513e44a21acd7de2f6a55a153a3dac;hp=f777b004aad2845e477d0072b1837c66a3ba7584;hb=c6eb78824e08f7a863c55b3599d37b641c0313ba;hpb=f4a28993f3f77f15015e5c9b4e1bedd06e23b926 diff --git a/dali-toolkit/public-api/controls/control-impl.cpp b/dali-toolkit/public-api/controls/control-impl.cpp index f777b00..b71a080 100644 --- a/dali-toolkit/public-api/controls/control-impl.cpp +++ b/dali-toolkit/public-api/controls/control-impl.cpp @@ -29,6 +29,7 @@ #include #include #include +#include #include #include @@ -38,12 +39,13 @@ #include #include #include -#include +#include #include #include #include #include #include +#include namespace Dali { @@ -133,7 +135,7 @@ HandleIndex GetVisualProperty( if( iter != visuals.End() ) { Actor self = controlImpl.Self(); - Property::Index index = self.GetPropertyIndex( propertyKey ); + Property::Index index = DevelHandle::GetPropertyIndex( self, propertyKey ); if( index != Property::INVALID_INDEX ) { // It's an actor property: @@ -146,7 +148,7 @@ HandleIndex GetVisualProperty( { // @todo Need to use correct renderer index Renderer renderer = self.GetRendererAt(0); - Property::Index index = renderer.GetPropertyIndex( propertyKey ); + Property::Index index = DevelHandle::GetPropertyIndex( renderer, propertyKey ); if( index != Property::INVALID_INDEX ) { // It's a renderer property: @@ -165,6 +167,16 @@ HandleIndex GetVisualProperty( return HandleIndex( handle, Property::INVALID_INDEX ); } +void SetDefaultTransform( Property::Map& propertyMap ) +{ + propertyMap.Clear(); + propertyMap + .Add( Toolkit::DevelVisual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) ) + .Add( Toolkit::DevelVisual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) ) + .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, Toolkit::Align::CENTER ) + .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER ) + .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, Vector4::ZERO ); +} /** * Creates control through type registry @@ -292,7 +304,6 @@ public: Impl(Control& controlImpl) : mControlImpl( controlImpl ), mStyleName(""), - mBackgroundVisual(), mBackgroundColor(Color::TRANSPARENT), mStartingPinchScale( NULL ), mKeyEventSignal(), @@ -375,7 +386,7 @@ public: } else { - // An empty map means the background is no longer required + // An empty image means the background is no longer required controlImpl.ClearBackground(); } break; @@ -396,14 +407,25 @@ public: case Toolkit::Control::Property::BACKGROUND: { + std::string url; const Property::Map* map = value.GetMap(); - if( map ) + if( map && !map->Empty() ) { controlImpl.SetBackground( *map ); } + else if( value.Get( url ) ) + { + // don't know the size to load + Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( url, ImageDimensions() ); + if( visual ) + { + controlImpl.RegisterVisual( Toolkit::Control::Property::BACKGROUND, visual ); + visual.SetDepthIndex( DepthIndex::BACKGROUND ); + } + } else { - // The background is not a property map, so we should clear the background + // The background is an empty property map, so we should clear the background controlImpl.ClearBackground(); } break; @@ -447,9 +469,10 @@ public: { DALI_LOG_WARNING( "BACKGROUND_IMAGE property is deprecated. Use BACKGROUND property instead\n" ); Property::Map map; - if( controlImpl.mImpl->mBackgroundVisual ) + Toolkit::Visual::Base visual = controlImpl.GetVisual( Toolkit::Control::Property::BACKGROUND ); + if( visual ) { - controlImpl.mImpl->mBackgroundVisual.CreatePropertyMap( map ); + visual.CreatePropertyMap( map ); } value = map; break; @@ -464,9 +487,10 @@ public: case Toolkit::Control::Property::BACKGROUND: { Property::Map map; - if( controlImpl.mImpl->mBackgroundVisual ) + Toolkit::Visual::Base visual = controlImpl.GetVisual( Toolkit::Control::Property::BACKGROUND ); + if( visual ) { - (controlImpl.mImpl->mBackgroundVisual).CreatePropertyMap( map ); + visual.CreatePropertyMap( map ); } value = map; @@ -484,7 +508,6 @@ public: Control& mControlImpl; RegisteredVisualContainer mVisuals; // Stores visuals needed by the control, non trivial type so std::vector used. std::string mStyleName; - Toolkit::Visual::Base mBackgroundVisual; ///< The visual to render the background Vector4 mBackgroundColor; ///< The color of the background visual Vector3* mStartingPinchScale; ///< The scale when a pinch gesture starts, TODO: consider removing this Toolkit::Control::KeyEventSignalType mKeyEventSignal; @@ -531,11 +554,6 @@ Toolkit::Control Control::New() return handle; } -Control::~Control() -{ - delete mImpl; -} - void Control::SetStyleName( const std::string& styleName ) { if( styleName != mImpl->mStyleName ) @@ -560,14 +578,10 @@ void Control::SetBackgroundColor( const Vector4& color ) { mImpl->mBackgroundColor = color; Property::Map map; - map[ Toolkit::VisualProperty::TYPE ] = Toolkit::Visual::COLOR; + map[ Toolkit::DevelVisual::Property::TYPE ] = Toolkit::Visual::COLOR; map[ Toolkit::ColorVisual::Property::MIX_COLOR ] = color; - mImpl->mBackgroundVisual = Toolkit::VisualFactory::Get().CreateVisual( map ); - RegisterVisual( Toolkit::Control::Property::BACKGROUND, mImpl->mBackgroundVisual ); - if( mImpl->mBackgroundVisual ) - { - mImpl->mBackgroundVisual.SetDepthIndex( DepthIndex::BACKGROUND ); - } + + SetBackground( map ); } Vector4 Control::GetBackgroundColor() const @@ -577,32 +591,35 @@ Vector4 Control::GetBackgroundColor() const void Control::SetBackground( const Property::Map& map ) { - mImpl->mBackgroundVisual = Toolkit::VisualFactory::Get().CreateVisual( map ); - RegisterVisual( Toolkit::Control::Property::BACKGROUND, mImpl->mBackgroundVisual ); - if( mImpl->mBackgroundVisual ) + Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( map ); + if( visual ) { - mImpl->mBackgroundVisual.SetDepthIndex( DepthIndex::BACKGROUND ); + RegisterVisual( Toolkit::Control::Property::BACKGROUND, visual ); + visual.SetDepthIndex( DepthIndex::BACKGROUND ); + + // Trigger a size negotiation request that may be needed by the new visual to relayout its contents. + RelayoutRequest(); } } void Control::SetBackgroundImage( Image image ) { - mImpl->mBackgroundVisual = Toolkit::VisualFactory::Get().CreateVisual( image ); - RegisterVisual( Toolkit::Control::Property::BACKGROUND, mImpl->mBackgroundVisual ); - if( mImpl->mBackgroundVisual ) + DALI_LOG_WARNING( "SetBackgroundImage is for the depreciated Property::BACKGROUND_IMAGE use SetBackground( const Property::Map& map )\n" ); + Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual( image ); + if( visual ) { - mImpl->mBackgroundVisual.SetDepthIndex( DepthIndex::BACKGROUND ); + RegisterVisual( Toolkit::Control::Property::BACKGROUND, visual ); + visual.SetDepthIndex( DepthIndex::BACKGROUND ); } } void Control::ClearBackground() { - if( mImpl->mBackgroundVisual ) - { - UnregisterVisual( Toolkit::Control::Property::BACKGROUND ); - mImpl->mBackgroundVisual.Reset(); - } - mImpl->mBackgroundColor = Color::TRANSPARENT; + UnregisterVisual( Toolkit::Control::Property::BACKGROUND ); + mImpl->mBackgroundColor = Color::TRANSPARENT; + + // Trigger a size negotiation request that may be needed when unregistering a visual. + RelayoutRequest(); } void Control::EnableGestureDetection(Gesture::Type type) @@ -754,22 +771,22 @@ void Control::RegisterVisual( Property::Index index, Toolkit::Visual::Base& visu bool visualReplaced ( false ); Actor self = Self(); - if ( !mImpl->mVisuals.Empty() ) + if( !mImpl->mVisuals.Empty() ) { - RegisteredVisualContainer::Iterator iter; - // Check if visual (index) is already registered. Replace if so. - if ( FindVisual( index, mImpl->mVisuals, iter ) ) + RegisteredVisualContainer::Iterator iter; + // Check if visual (index) is already registered. Replace if so. + if ( FindVisual( index, mImpl->mVisuals, iter ) ) + { + if( (*iter)->visual && self.OnStage() ) { - if( (*iter)->visual && self.OnStage() ) - { - Toolkit::GetImplementation((*iter)->visual).SetOffStage( self ); - } - (*iter)->visual = visual; - visualReplaced = true; + Toolkit::GetImplementation((*iter)->visual).SetOffStage( self ); } + (*iter)->visual = visual; + visualReplaced = true; + } } - if ( !visualReplaced ) // New registration entry + if( !visualReplaced ) // New registration entry { mImpl->mVisuals.PushBack( new RegisteredVisual( index, visual, enabled ) ); } @@ -810,6 +827,7 @@ void Control::EnableVisual( Property::Index index, bool enable ) { if ( (*iter)->enabled == enable ) { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Visual Already enabled set (%s) \n", enable?"enabled":"disabled"); return; } @@ -819,11 +837,12 @@ void Control::EnableVisual( Property::Index index, bool enable ) { if ( enable ) { - + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Setting Visual(%d) on stage \n", index ); Toolkit::GetImplementation((*iter)->visual).SetOnStage( parentActor ); } else { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::EnableVisual Setting Visual(%d) off stage \n", index ); Toolkit::GetImplementation((*iter)->visual).SetOffStage( parentActor ); // No need to call if control not staged. } } @@ -859,7 +878,7 @@ Dali::Animation Control::CreateTransition( const Toolkit::TransitionData& handle Actor child = Self().FindChildByName( animator->objectName ); if( child ) { - Property::Index propertyIndex = child.GetPropertyIndex( animator->propertyKey ); + Property::Index propertyIndex = DevelHandle::GetPropertyIndex( child, animator->propertyKey ); handleIndex = HandleIndex( child, propertyIndex ); } else @@ -988,6 +1007,11 @@ Control::Control( ControlBehaviour behaviourFlags ) mImpl->mFlags = behaviourFlags; } +Control::~Control() +{ + delete mImpl; +} + void Control::Initialize() { // Call deriving classes so initialised before styling is applied to them. @@ -1091,11 +1115,14 @@ void Control::EmitKeyInputFocusSignal( bool focusGained ) void Control::OnStageConnection( int depth ) { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::OnStageConnection number of registered visuals(%d)\n", mImpl->mVisuals.Size() ); + for(RegisteredVisualContainer::Iterator iter = mImpl->mVisuals.Begin(); iter!= mImpl->mVisuals.End(); iter++) { // Check whether the visual is empty and enabled if( (*iter)->visual && (*iter)->enabled ) { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::OnStageConnection Setting visual(%d) on stage\n", (*iter)->index ); Actor self( Self() ); Toolkit::GetImplementation((*iter)->visual).SetOnStage( self ); } @@ -1109,6 +1136,7 @@ void Control::OnStageDisconnection() // Check whether the visual is empty if( (*iter)->visual ) { + DALI_LOG_INFO( gLogFilter, Debug::Verbose, "Control::OnStageDisconnection Setting visual(%d) off stage\n", (*iter)->index ); Actor self( Self() ); Toolkit::GetImplementation((*iter)->visual).SetOffStage( self ); } @@ -1139,10 +1167,13 @@ void Control::OnChildRemove(Actor& child) void Control::OnSizeSet(const Vector3& targetSize) { - if( mImpl->mBackgroundVisual ) + Toolkit::Visual::Base visual = GetVisual( Toolkit::Control::Property::BACKGROUND ); + if( visual ) { Vector2 size( targetSize ); - mImpl->mBackgroundVisual.SetSize( size ); + Property::Map transformMap; + SetDefaultTransform( transformMap ); + visual.SetTransformAndSize( transformMap, size ); } } @@ -1177,6 +1208,15 @@ void Control::OnRelayout( const Vector2& size, RelayoutContainer& container ) { container.Add( Self().GetChildAt( i ), size ); } + + Toolkit::Visual::Base visual = GetVisual( Toolkit::Control::Property::BACKGROUND ); + if( visual ) + { + Vector2 controlSize( size ); + Property::Map transformMap; + SetDefaultTransform( transformMap ); + visual.SetTransformAndSize( transformMap, controlSize ); + } } void Control::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension ) @@ -1185,11 +1225,12 @@ void Control::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dime Vector3 Control::GetNaturalSize() { - if( mImpl->mBackgroundVisual ) + Toolkit::Visual::Base visual = GetVisual( Toolkit::Control::Property::BACKGROUND ); + if( visual ) { Vector2 naturalSize; - mImpl->mBackgroundVisual.GetNaturalSize(naturalSize); - return Vector3(naturalSize); + visual.GetNaturalSize( naturalSize ); + return Vector3( naturalSize ); } return Vector3::ZERO; }