X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Fpublic-api%2Fcontrols%2Fcontrol-impl.cpp;h=23745bbf5286c89d5f1db9eb72e0d0588678a61a;hp=d19cb143f053caf559685a6bae66d507e7692619;hb=a394f6523cfb5c36321d877ca1d4f57c354ebc7d;hpb=11ed6421771d05113ae1a6510167d8c2557ac20e diff --git a/dali-toolkit/public-api/controls/control-impl.cpp b/dali-toolkit/public-api/controls/control-impl.cpp index d19cb14..23745bb 100644 --- a/dali-toolkit/public-api/controls/control-impl.cpp +++ b/dali-toolkit/public-api/controls/control-impl.cpp @@ -52,6 +52,33 @@ namespace { /** + * Struct used to store Visual within the control, index is a unique key for each visual. + */ +struct RegisteredVisual +{ + Property::Index index; + Toolkit::Visual::Base visual; + Actor placementActor; + + RegisteredVisual( Property::Index aIndex, Toolkit::Visual::Base &aVisual, Actor &aPlacementActor) : index(aIndex), visual(aVisual), placementActor(aPlacementActor) {} +}; + +/** + * Finds visual in given array, returning true if found along with the iterator for that visual as a out parameter + */ +bool FindVisual( Property::Index targetIndex, std::vector& visuals, std::vector::iterator& iter ) +{ + for ( iter = visuals.begin(); iter != visuals.end(); iter++ ) + { + if ( (*iter).index == targetIndex ) + { + return true; + } + } + return false; +} + +/** * Creates control through type registry */ BaseHandle Create() @@ -367,6 +394,7 @@ public: // Data Control& mControlImpl; + std::vector mVisuals; // Stores visuals needed by the control, non trivial type so std::vector used. std::string mStyleName; Toolkit::Visual::Base mBackgroundVisual; ///< The visual to render the background Vector4 mBackgroundColor; ///< The color of the background visual @@ -483,6 +511,7 @@ void Control::ClearBackground() { Actor self( Self() ); mImpl->mBackgroundVisual.RemoveAndReset( self ); + mImpl->mBackgroundColor = Color::TRANSPARENT; } void Control::EnableGestureDetection(Gesture::Type type) @@ -624,6 +653,73 @@ void Control::KeyboardEnter() OnKeyboardEnter(); } +void Control::RegisterVisual( Property::Index index, Actor placementActor, Toolkit::Visual::Base visual ) +{ + bool visualReplaced ( false ); + Actor actorToRegister; // Null actor, replaced if placement actor not Self + + if ( placementActor != Self() ) // Prevent increasing ref count if actor self + { + actorToRegister = placementActor; + } + + if ( !mImpl->mVisuals.empty() ) + { + std::vector::iterator iter; + // Check if visual (index) is already registered. Replace if so. + if ( FindVisual( index, mImpl->mVisuals, iter ) ) + { + (*iter).visual = visual; + (*iter).placementActor = actorToRegister; + visualReplaced = true; + } + } + + if ( !visualReplaced ) // New registration entry + { + RegisteredVisual newVisual = RegisteredVisual( index, visual, actorToRegister ); + mImpl->mVisuals.push_back( newVisual ); + } +} + +void Control::UnregisterVisual( Property::Index index ) +{ + std::vector< RegisteredVisual >::iterator iter; + if ( FindVisual( index, mImpl->mVisuals, iter ) ) + { + mImpl->mVisuals.erase( iter ); + } +} + +Toolkit::Visual::Base Control::GetVisual( Property::Index index ) +{ + std::vector< RegisteredVisual >::iterator iter; + if ( FindVisual( index, mImpl->mVisuals, iter ) ) + { + return (*iter).visual; + } + + return Toolkit::Visual::Base(); +} + +Actor Control::GetPlacementActor( Property::Index index ) +{ + std::vector< RegisteredVisual >::iterator iter; + if ( FindVisual( index, mImpl->mVisuals, iter ) ) + { + if( (*iter).placementActor ) + { + return (*iter).placementActor; + } + else + { + return Self(); + } + } + + return Actor(); +} + bool Control::OnAccessibilityActivated() { return false; // Accessibility activation is not handled by default @@ -754,6 +850,7 @@ void Control::OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Ty { GetImpl( styleManager ).ApplyThemeStyle( Toolkit::Control( GetOwner() ) ); } + RelayoutRequest(); } void Control::OnPinch(const PinchGesture& pinch)