X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-string-constants.cpp;h=6282559cb5513cd1bd5d2b5c5ed80daa1d9c9768;hp=0107768084672458af4b8266f865e1fd3104c52d;hb=93833d2c76d1cab9da6fce404739e95e093da911;hpb=1972f043026a3e1bdcaad71c17859a8f324d1e6d diff --git a/dali-toolkit/internal/visuals/visual-string-constants.cpp b/dali-toolkit/internal/visuals/visual-string-constants.cpp index 0107768..6282559 100644 --- a/dali-toolkit/internal/visuals/visual-string-constants.cpp +++ b/dali-toolkit/internal/visuals/visual-string-constants.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2015 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,6 +18,9 @@ // CLASS HEADER #include "visual-string-constants.h" +// INTERNAL INCLUDES +#include + namespace Dali { @@ -27,39 +30,66 @@ namespace Toolkit namespace Internal { -const char * const RENDERER_TYPE("rendererType"); -const char * const COLOR_RENDERER("COLOR"); -const char * const BORDER_RENDERER("BORDER"); -const char * const GRADIENT_RENDERER("GRADIENT"); -const char * const IMAGE_RENDERER("IMAGE"); -const char * const MESH_RENDERER("MESH"); -const char * const PRIMITIVE_RENDERER( "PRIMITIVE" ); -const char * const DEBUG_RENDERER("DEBUG"); - -const char * const IMAGE_URL_NAME("url"); -const char * const ATLAS_RECT_UNIFORM_NAME ( "uAtlasRect" ); -const char * const LIGHT_POSITION_UNIFORM_NAME( "lightPosition" ); - -//Mesh properties -const char * const OBJECT_URL( "objectUrl" ); -const char * const MATERIAL_URL( "materialUrl" ); -const char * const TEXTURES_PATH( "texturesPath" ); -const char * const SHADER_TYPE( "shaderType" ); -const char * const USE_MIPMAPPING( "useMipmapping" ); -const char * const USE_SOFT_NORMALS( "useSoftNormals" ); - -//Primitive shape properties -const char * const PRIMITIVE_SHAPE( "shape" ); -const char * const SHAPE_COLOR( "shapeColor" ); -const char * const SLICES( "slices" ); -const char * const STACKS( "stacks" ); -const char * const SCALE_TOP_RADIUS( "scaleTopRadius" ); -const char * const SCALE_BOTTOM_RADIUS( "scaleBottomRadius" ); -const char * const SCALE_HEIGHT( "scaleHeight" ); -const char * const SCALE_RADIUS( "scaleRadius" ); -const char * const SCALE_DIMENSIONS( "scaleDimensions" ); -const char * const BEVEL_PERCENTAGE( "bevelPercentage" ); -const char * const BEVEL_SMOOTHNESS( "bevelSmoothness" ); +DALI_ENUM_TO_STRING_TABLE_BEGIN( VISUAL_TYPE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, BORDER ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, COLOR ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, GRADIENT ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, IMAGE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, MESH ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, PRIMITIVE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, TEXT ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, N_PATCH ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, SVG ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, ANIMATED_IMAGE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual, WIREFRAME ) +DALI_ENUM_TO_STRING_TABLE_END( VISUAL_TYPE ) + +// Visual Type +const char * const VISUAL_TYPE( "visualType" ); + +// Custom shader +const char * const CUSTOM_SHADER( "shader" ); +const char * const CUSTOM_VERTEX_SHADER( "vertexShader" ); +const char * const CUSTOM_FRAGMENT_SHADER( "fragmentShader" ); +const char * const CUSTOM_SUBDIVIDE_GRID_X( "subdivideGridX" ); +const char * const CUSTOM_SUBDIVIDE_GRID_Y( "subdivideGridY" ); +const char * const CUSTOM_SHADER_HINTS( "hints" ); + +// Transform +const char * const TRANSFORM( "transform" ); +const char * const SIZE( "size" ); +const char * const OFFSET( "offset" ); +const char * const OFFSET_SIZE_MODE( "offsetSizeMode" ); +const char * const ORIGIN( "origin" ); +const char * const ANCHOR_POINT( "anchorPoint" ); + +// Premultipled alpha +const char * const PREMULTIPLIED_ALPHA( "premultipliedAlpha" ); + +// Mix color +const char * const MIX_COLOR( "mixColor" ); +const char * const OPACITY( "opacity" ); + +// Image visual +const char * const IMAGE_URL_NAME( "url" ); +const char * const ATLAS_RECT_UNIFORM_NAME( "uAtlasRect" ); +const char * const PIXEL_AREA_UNIFORM_NAME( "pixelArea" ); +const char * const WRAP_MODE_UNIFORM_NAME( "wrapMode" ); +const char * const IMAGE_WRAP_MODE_U("wrapModeU"); +const char * const IMAGE_WRAP_MODE_V("wrapModeV"); +const char * const IMAGE_BORDER( "border" ); +const char * const PIXEL_ALIGNED_UNIFORM_NAME( "uPixelAligned" ); +const char * const ANIMATED_IMAGE_URLS_NAME("urls"); +const char * const BATCH_SIZE_NAME("batchSize"); +const char * const CACHE_SIZE_NAME("cacheSize"); +const char * const FRAME_DELAY_NAME("frameDelay"); +const char * const MASK_CONTENT_SCALE_NAME("maskContentScale"); +const char * const CROP_TO_MASK_NAME("cropToMask"); +const char * const LOAD_POLICY_NAME("loadPolicy"); +const char * const RELEASE_POLICY_NAME("releasePolicy"); + +// Text visual +const char * const TEXT_PROPERTY( "text" ); } // namespace Internal