X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-factory-cache.h;h=7f13da6416ef7aaa3ef20067a99c86e811f1ce10;hp=641c0131fec05da110d63930f33b3baee0fa653a;hb=0ad89551c7744c17d82292c05863c45e97308110;hpb=d6f1c901d74aef4e66ffb6565bb61de952a090a3 diff --git a/dali-toolkit/internal/visuals/visual-factory-cache.h b/dali-toolkit/internal/visuals/visual-factory-cache.h index 641c013..7f13da6 100644 --- a/dali-toolkit/internal/visuals/visual-factory-cache.h +++ b/dali-toolkit/internal/visuals/visual-factory-cache.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_VISUAL_FACTORY_CACHE_H /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -21,14 +21,13 @@ #include #include #include -#include #include #include -#include // INTERNAL INCLUDES #include #include +#include namespace Dali { @@ -38,11 +37,12 @@ namespace Toolkit namespace Internal { - class ImageAtlasManager; +class NPatchLoader; +class TextureManager; + typedef IntrusivePtr ImageAtlasManagerPtr; -class NPatchLoader; /** * Caches shaders and geometries. Owned by VisualFactory. @@ -64,12 +64,28 @@ public: GRADIENT_SHADER_RADIAL_USER_SPACE, GRADIENT_SHADER_RADIAL_BOUNDING_BOX, IMAGE_SHADER, - BATCH_IMAGE_SHADER, IMAGE_SHADER_ATLAS_DEFAULT_WRAP, IMAGE_SHADER_ATLAS_CUSTOM_WRAP, NINE_PATCH_SHADER, SVG_SHADER, - TEXT_SHADER, + TEXT_SHADER_MULTI_COLOR_TEXT, + TEXT_SHADER_MULTI_COLOR_TEXT_WITH_STYLE, + TEXT_SHADER_SINGLE_COLOR_TEXT, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_STYLE, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_EMOJI, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_STYLE_AND_EMOJI, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_REFLECT, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_REPEAT, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_CLAMP, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_REFLECT, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_REPEAT, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_CLAMP, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_REFLECT, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_REPEAT, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_CLAMP, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_REFLECT, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_REPEAT, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_CLAMP, WIREFRAME_SHADER, SHADER_TYPE_MAX = WIREFRAME_SHADER }; @@ -134,47 +150,12 @@ public: static Geometry CreateGridGeometry( Uint16Pair gridSize ); /** - * Create the batchable geometry - * @param[in] texCoords The texture atlas rect coordinates - * @return The created batchable geometry - */ - static Geometry CreateBatchQuadGeometry( Vector4 texCoords ); - - /** * @brief Returns an image to be used when a visual has failed to correctly render * @return The broken image handle. */ static Image GetBrokenVisualImage(); public: - - /** - * @brief Request renderer from the url - * - * @return The cached renderer if exist in the cache. Otherwise an empty handle is returned. - */ - Renderer GetRenderer( const std::string& key ) const; - - /** - * @brief Cache the renderer based on the given key. - * - * If the key already exists in the cache, then the cache will save an additional renderer to the cache. - * RemoveRenderer will then need to be called twice to remove both items from the cache. - * - * @param[in] key The key to use for caching - * @param[in] renderer The Renderer to be cached - */ - void SaveRenderer( const std::string& key, Renderer& renderer ); - - /** - * @brief Cleans the renderer cache by removing the renderer from the cache based on the given key if there are no longer any references to it - * - * @param[in] key The key used for caching - * - * @return True if the renderer is no longer used anywhere, false otherwise - */ - bool CleanRendererCache( const std::string& key ); - /** * Get the image atlas manager. * @return A pointer to the atlas manager @@ -182,6 +163,12 @@ public: ImageAtlasManagerPtr GetAtlasManager(); /** + * Get the texture manager + * @return A reference to the texture manager + */ + TextureManager& GetTextureManager(); + + /** * Get the N-Patch texture cache. * @return A reference to the N patch loader */ @@ -218,39 +205,12 @@ protected: VisualFactoryCache& operator=(const VisualFactoryCache& rhs); private: - struct CachedRenderer - { - std::string mKey; - WeakHandle< Renderer > mRenderer; - - CachedRenderer( const std::string& key, Renderer& renderer ) - : mKey( key ), - mRenderer( renderer) - {} - }; - - typedef Dali::Vector< std::size_t > HashVector; - typedef Dali::OwnerContainer< const CachedRenderer* > CachedRenderers; - - /** - * @brief Finds the first index into the cached visuals from the url - * - * @return Returns the first index into the cached renderer from the url if it exists in the cache, otherwise returns -1 - */ - int FindRenderer( const std::string& key ) const; - -private: Geometry mGeometry[GEOMETRY_TYPE_MAX+1]; Shader mShader[SHADER_TYPE_MAX+1]; - HashVector mRendererHashes; - CachedRenderers mRenderers; - - Renderer mWireframeRenderer; - ImageAtlasManagerPtr mAtlasManager; - NPatchLoader mNPatchLoader; - + TextureManager mTextureManager; + NPatchLoader mNPatchLoader; SvgRasterizeThread* mSvgRasterizeThread; };