X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-factory-cache.h;h=418b10ec9ac7f2905b4a33c6b75a9a79cd0b6d83;hp=b4d270ef5e924814fdc5dbd14e69877c89361a60;hb=9ddd5fea6278d06b8874988498c7c4c6508750ba;hpb=64d0a7e7289061aca3d578e91c4df288b73ae86f diff --git a/dali-toolkit/internal/visuals/visual-factory-cache.h b/dali-toolkit/internal/visuals/visual-factory-cache.h index b4d270e..418b10e 100644 --- a/dali-toolkit/internal/visuals/visual-factory-cache.h +++ b/dali-toolkit/internal/visuals/visual-factory-cache.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_VISUAL_FACTORY_CACHE_H /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,12 +18,11 @@ */ // EXTERNAL INCLUDES +#include #include #include #include #include -#include -#include // INTERNAL INCLUDES #include @@ -32,46 +31,71 @@ namespace Dali { +class Texture; namespace Toolkit { - namespace Internal { class ImageAtlasManager; class NPatchLoader; class TextureManager; +class VectorAnimationManager; typedef IntrusivePtr ImageAtlasManagerPtr; - /** * Caches shaders and geometries. Owned by VisualFactory. */ -class VisualFactoryCache : public RefObject +class VisualFactoryCache { public: - /** * Type of shader for caching. */ enum ShaderType { COLOR_SHADER, + COLOR_SHADER_ROUNDED_CORNER, + COLOR_SHADER_BLUR_EDGE, BORDER_SHADER, BORDER_SHADER_ANTI_ALIASING, GRADIENT_SHADER_LINEAR_USER_SPACE, GRADIENT_SHADER_LINEAR_BOUNDING_BOX, GRADIENT_SHADER_RADIAL_USER_SPACE, GRADIENT_SHADER_RADIAL_BOUNDING_BOX, + GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER, + GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER, + GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER, + GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER, IMAGE_SHADER, IMAGE_SHADER_ATLAS_DEFAULT_WRAP, IMAGE_SHADER_ATLAS_CUSTOM_WRAP, + IMAGE_SHADER_ROUNDED_CORNER, NINE_PATCH_SHADER, - SVG_SHADER, - TEXT_SHADER, + NINE_PATCH_MASK_SHADER, + TEXT_SHADER_MULTI_COLOR_TEXT, + TEXT_SHADER_MULTI_COLOR_TEXT_WITH_STYLE, + TEXT_SHADER_SINGLE_COLOR_TEXT, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_STYLE, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_EMOJI, + TEXT_SHADER_SINGLE_COLOR_TEXT_WITH_STYLE_AND_EMOJI, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_REFLECT, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_REPEAT, + ANIMATED_GRADIENT_SHADER_LINEAR_BOUNDING_CLAMP, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_REFLECT, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_REPEAT, + ANIMATED_GRADIENT_SHADER_LINEAR_USER_CLAMP, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_REFLECT, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_REPEAT, + ANIMATED_GRADIENT_SHADER_RADIAL_BOUNDING_CLAMP, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_REFLECT, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_REPEAT, + ANIMATED_GRADIENT_SHADER_RADIAL_USER_CLAMP, WIREFRAME_SHADER, - SHADER_TYPE_MAX = WIREFRAME_SHADER + ARC_BUTT_CAP_SHADER, + ARC_ROUND_CAP_SHADER, + SHADER_TYPE_MAX = ARC_ROUND_CAP_SHADER }; /** @@ -88,37 +112,43 @@ public: }; public: - /** * @brief Constructor + * + * @param[in] preMultiplyOnLoad True if image visuals should pre-multiply alpha on image load. */ - VisualFactoryCache(); + VisualFactoryCache(bool preMultiplyOnLoad); + + /** + * @brief Destructor + */ + ~VisualFactoryCache(); /** * Request geometry of the given type. * @return The geometry of the required type if it exist in the cache. Otherwise, an empty handle is returned. */ - Geometry GetGeometry( GeometryType type ); + Geometry GetGeometry(GeometryType type); /** * Cache the geometry of the give type. * @param[in] type The geometry type. * @param[in] geometry The geometry for caching. */ - void SaveGeometry( GeometryType type, Geometry geometry); + void SaveGeometry(GeometryType type, Geometry geometry); /** * Request shader of the given type. * @return The shader of the required type if it exist in the cache. Otherwise, an empty handle is returned. */ - Shader GetShader( ShaderType type ); + Shader GetShader(ShaderType type); /** * Cache the geometry of the give type. * @param[in] type The geometry type. * @param[in] geometry The geometry for caching. */ - void SaveShader( ShaderType type, Shader shader ); + void SaveShader(ShaderType type, Shader shader); /* * Greate the quad geometry. @@ -131,13 +161,29 @@ public: * @param[in] gridSize The size of the grid. * @return The created grid geometry. */ - static Geometry CreateGridGeometry( Uint16Pair gridSize ); + static Geometry CreateGridGeometry(Uint16Pair gridSize); + + /** + * @brief Returns a new Texture to use when a visual has failed to correctly render + * @return The broken image texture. + */ + Texture GetBrokenVisualImage(); /** - * @brief Returns an image to be used when a visual has failed to correctly render - * @return The broken image handle. + * @copydoc Toolkit::VisualFactory::SetPreMultiplyOnLoad() */ - static Image GetBrokenVisualImage(); + void SetPreMultiplyOnLoad(bool preMultiply); + + /** + * @copydoc Toolkit::VisualFactory::GetPreMultiplyOnLoad() + */ + bool GetPreMultiplyOnLoad(); + + /** + * @brief Set an image to be used when a visual has failed to correctly render + * @param[in] brokenImageUrl The broken image url. + */ + void SetBrokenImageUrl(const std::string& brokenImageUrl); public: /** @@ -164,20 +210,13 @@ public: */ SvgRasterizeThread* GetSVGRasterizationThread(); -private: // for svg rasterization thread - /** - * Applies the rasterized image to material + * Get the vector animation manager. + * @return A reference to the vector animation manager. */ - void ApplyRasterizedSVGToSampler(); + VectorAnimationManager& GetVectorAnimationManager(); protected: - - /** - * A reference counted object may only be deleted by calling Unreference() - */ - virtual ~VisualFactoryCache(); - /** * Undefined copy constructor. */ @@ -189,13 +228,17 @@ protected: VisualFactoryCache& operator=(const VisualFactoryCache& rhs); private: - Geometry mGeometry[GEOMETRY_TYPE_MAX+1]; - Shader mShader[SHADER_TYPE_MAX+1]; - - ImageAtlasManagerPtr mAtlasManager; - TextureManager mTextureManager; - NPatchLoader mNPatchLoader; - SvgRasterizeThread* mSvgRasterizeThread; + Geometry mGeometry[GEOMETRY_TYPE_MAX + 1]; + Shader mShader[SHADER_TYPE_MAX + 1]; + + ImageAtlasManagerPtr mAtlasManager; + TextureManager mTextureManager; + NPatchLoader mNPatchLoader; + Texture mBrokenImageTexture; + SvgRasterizeThread* mSvgRasterizeThread; + std::unique_ptr mVectorAnimationManager; + std::string mBrokenImageUrl; + bool mPreMultiplyOnLoad; }; } // namespace Internal