X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.h;h=bdcb1939798e87a11951dd40c01bfd0d32121661;hp=20b0bd99eaefe42ff9b4db4ba251394f8b687d56;hb=5a936aac073676657d48db5c42e5d2ad3f5cac9f;hpb=d19410c023c18c050ae226c72c6d79ebf9b0de80 diff --git a/dali-toolkit/internal/visuals/visual-base-impl.h b/dali-toolkit/internal/visuals/visual-base-impl.h index 20b0bd9..bdcb193 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.h +++ b/dali-toolkit/internal/visuals/visual-base-impl.h @@ -422,6 +422,11 @@ private: void RegisterMixColor(); /** + * Register the uniform on the DecoratedVisualRenderer and store the property index if necessary. + */ + void RegisterDecoration(); + + /** * Find the matching property on the renderer or shader. If it's a shader * property, register it on the renderer in order to animate it for this * visual independently.