X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.h;h=8fa2e5ef54626012fc1532b3c15171020ecb67af;hp=6105867d20391803be5f196bd083316bf08dc0a6;hb=b86fa7f2bedebe580b0e9a20f9b42cf2d628fafa;hpb=248c644059d4784ab65fe3d2690022c2888edd3b diff --git a/dali-toolkit/internal/visuals/visual-base-impl.h b/dali-toolkit/internal/visuals/visual-base-impl.h index 6105867..8fa2e5e 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.h +++ b/dali-toolkit/internal/visuals/visual-base-impl.h @@ -130,15 +130,15 @@ public: int GetDepthIndex() const; /** - * @copydoc Toolkit::Visual::Base::SetOnStage + * @copydoc Toolkit::Visual::Base::SetOnScene * @pre Impl->mGeometry must be created before this method is called */ - void SetOnStage( Actor& actor ); + void SetOnScene( Actor& actor ); /** - * @copydoc Toolkit::Visual::Base::SetOffStage + * @copydoc Toolkit::Visual::Base::SetOffScene */ - void SetOffStage( Actor& actor ); + void SetOffScene( Actor& actor ); /** * @copydoc Toolkit::Visual::Base::CreatePropertyMap @@ -170,6 +170,13 @@ public: bool IsPreMultipliedAlphaEnabled() const; /** + * @brief Query whether advanced blend equation is applied. + * + * @return True is advanced blend equation is applied, false otherwise. + */ + bool IsAdvancedBlendEquationApplied() const; + + /** * @brief Sets properties of custom shader * @param[in] propertyMap Property map containing the custom shader data */ @@ -293,7 +300,7 @@ public: /** * @brief A reference counted object may only be deleted by calling Unreference(). */ - virtual ~Base(); + ~Base() override; protected: @@ -327,20 +334,20 @@ protected: virtual void OnSetTransform() = 0; /** - * @brief Called by SetOnStage() allowing sub classes to respond to the SetOnStage event + * @brief Called by SetOnScene() allowing sub classes to respond to the SetOnScene event * * @note The derived class is required to create the renderer, and add it to the actor when all the resources are in place. * * @param[in] actor The actor applying this visual. */ - virtual void DoSetOnStage( Actor& actor ) = 0; + virtual void DoSetOnScene( Actor& actor ) = 0; /** - * @brief Called by SetOffStage() allowing sub classes to respond to the SetOffStage event + * @brief Called by SetOffScene() allowing sub classes to respond to the SetOffScene event * * @param[in] actor The actor applying this visual. */ - virtual void DoSetOffStage( Actor& actor ); + virtual void DoSetOffScene( Actor& actor ); /** * @brief Called by DoAction() allowing sub classes to do the given action. @@ -353,11 +360,11 @@ protected: protected: /** - * @brief Gets the on stage state for this Visual + * @brief Gets the on scene state for this Visual * - * @return Returns true if this Visual is on stage, false if it is off the stage + * @return Returns true if this Visual is on the scene, false if it is off the scene */ - bool IsOnStage() const; + bool IsOnScene() const; /** * @brief Query whether the corners of the visual requires to be rounded.