X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=e8e984f07ba45621b92de1937aadc9cf741a0066;hp=275f569bab8c0ea45dca6655b320c8b96071e639;hb=cd320a0d23f1e8db975021f71837e4523b5894a5;hpb=6e05d2da56fde9a67ff3ead673493879deaab301 diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp old mode 100644 new mode 100755 index 275f569..e8e984f --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2017 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -19,14 +19,17 @@ #include "visual-base-impl.h" // EXTERNAL HEADER -#include -#include +#include +#include +#include #include //INTERNAL HEARDER #include #include +#include #include +#include #include #include @@ -35,7 +38,10 @@ namespace #if defined(DEBUG_ENABLED) Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_VISUAL_BASE" ); #endif -} + +const char * const PRE_MULTIPLIED_ALPHA_PROPERTY( "preMultipliedAlpha" ); + +} // namespace namespace Dali { @@ -46,8 +52,22 @@ namespace Toolkit namespace Internal { -Visual::Base::Base( VisualFactoryCache& factoryCache ) -: mImpl( new Impl() ), +namespace +{ + +DALI_ENUM_TO_STRING_TABLE_BEGIN( VISUAL_FITTING_MODE ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_KEEP_ASPECT_RATIO ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FILL ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, OVER_FIT_KEEP_ASPECT_RATIO ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, CENTER ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_WIDTH ) +DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_HEIGHT ) +DALI_ENUM_TO_STRING_TABLE_END( VISUAL_FITTING_MODE ) + +} // namespace + +Visual::Base::Base( VisualFactoryCache& factoryCache, FittingMode fittingMode, Toolkit::Visual::Type type ) +: mImpl( new Impl( fittingMode, type ) ), mFactoryCache( factoryCache ) { } @@ -82,29 +102,41 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) { if( matchKey == CUSTOM_SHADER ) { - matchKey = Property::Key( DevelVisual::Property::SHADER ); + matchKey = Property::Key( Toolkit::Visual::Property::SHADER ); } else if( matchKey == TRANSFORM ) { - matchKey = Property::Key( DevelVisual::Property::TRANSFORM ); + matchKey = Property::Key( Toolkit::Visual::Property::TRANSFORM ); } else if( matchKey == PREMULTIPLIED_ALPHA ) { - matchKey = Property::Key( DevelVisual::Property::PREMULTIPLIED_ALPHA ); + matchKey = Property::Key( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA ); } else if( matchKey == MIX_COLOR ) { - matchKey = Property::Key( DevelVisual::Property::MIX_COLOR ); + matchKey = Property::Key( Toolkit::Visual::Property::MIX_COLOR ); } else if( matchKey == OPACITY ) { - matchKey = Property::Key( DevelVisual::Property::OPACITY ); + matchKey = Property::Key( Toolkit::Visual::Property::OPACITY ); + } + else if( matchKey == VISUAL_FITTING_MODE ) + { + matchKey = Property::Key( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE ); + } + else if( matchKey == CORNER_RADIUS ) + { + matchKey = Property::Key( Toolkit::DevelVisual::Property::CORNER_RADIUS ); + } + else if( matchKey == CORNER_RADIUS_POLICY ) + { + matchKey = Property::Key( Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY ); } } switch( matchKey.indexKey ) { - case DevelVisual::Property::SHADER: + case Toolkit::Visual::Property::SHADER: { Property::Map shaderMap; if( value.Get( shaderMap ) ) @@ -114,7 +146,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::TRANSFORM: + case Toolkit::Visual::Property::TRANSFORM: { Property::Map map; if( value.Get( map ) ) @@ -124,7 +156,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::PREMULTIPLIED_ALPHA: + case Toolkit::Visual::Property::PREMULTIPLIED_ALPHA: { bool premultipliedAlpha = false; if( value.Get( premultipliedAlpha ) ) @@ -134,7 +166,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) break; } - case DevelVisual::Property::MIX_COLOR: + case Toolkit::Visual::Property::MIX_COLOR: { Vector4 mixColor; if( value.Get( mixColor ) ) @@ -151,7 +183,7 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) } break; } - case DevelVisual::Property::OPACITY: + case Toolkit::Visual::Property::OPACITY: { float opacity; if( value.Get( opacity ) ) @@ -161,6 +193,43 @@ void Visual::Base::SetProperties( const Property::Map& propertyMap ) } break; } + case Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE: + { + Scripting::GetEnumerationProperty< Visual::FittingMode >( + value, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT, mImpl->mFittingMode ); + break; + } + case Toolkit::DevelVisual::Property::CORNER_RADIUS: + { + float radius; + if( value.Get( radius ) ) + { + mImpl->mCornerRadius = radius; + } + break; + } + case Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY: + { + int policy; + if( value.Get( policy ) ) + { + switch( policy ) + { + case Toolkit::Visual::Transform::Policy::RELATIVE: + case Toolkit::Visual::Transform::Policy::ABSOLUTE: + { + mImpl->mCornerRadiusPolicy = policy; + break; + } + default: + { + DALI_LOG_ERROR( "Unsupported policy: %d\n", policy ); + break; + } + } + } + break; + } } } @@ -187,7 +256,7 @@ void Visual::Base::SetName( const std::string& name ) mImpl->mName = name; } -const std::string& Visual::Base::GetName() +const std::string& Visual::Base::GetName() const { return mImpl->mName; } @@ -221,7 +290,12 @@ void Visual::Base::GetNaturalSize( Vector2& naturalSize ) naturalSize = Vector2::ZERO; } -void Visual::Base::SetDepthIndex( float index ) +void Visual::Base::DoAction( const Property::Index actionId, const Property::Value attributes ) +{ + OnDoAction( actionId, attributes ); +} + +void Visual::Base::SetDepthIndex( int index ) { mImpl->mDepthIndex = index; if( mImpl->mRenderer ) @@ -230,61 +304,114 @@ void Visual::Base::SetDepthIndex( float index ) } } -float Visual::Base::GetDepthIndex() const +int Visual::Base::GetDepthIndex() const { return mImpl->mDepthIndex; } -void Visual::Base::SetOnStage( Actor& actor ) +void Visual::Base::SetOnScene( Actor& actor ) { - if( !IsOnStage() ) + if( !IsOnScene() ) { // To display the actor correctly, renderer should not be added to actor until all required resources are ready. // Thus the calling of actor.AddRenderer() should happen inside derived class as base class does not know the exact timing. - DoSetOnStage( actor ); + DoSetOnScene( actor ); if( mImpl->mRenderer ) { RegisterMixColor(); + if( IsRoundedCornerRequired() ) + { + mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); + mImpl->mRenderer.RegisterProperty( CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy ); + + mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); + } + mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex ); - mImpl->mFlags |= Impl::IS_ON_STAGE; // Only sets the flag if renderer exists + mImpl->mFlags |= Impl::IS_ON_SCENE; // Only sets the flag if renderer exists } } } -void Visual::Base::SetOffStage( Actor& actor ) +void Visual::Base::SetOffScene( Actor& actor ) { - if( IsOnStage() ) + if( IsOnScene() ) { - DoSetOffStage( actor ); + if(mImpl->mRenderer) + { + // Update values from Renderer + mImpl->mMixColor = mImpl->mRenderer.GetProperty(mImpl->mMixColorIndex); + mImpl->mMixColor.a = mImpl->mRenderer.GetProperty(DevelRenderer::Property::OPACITY); + if(mImpl->mTransform.mOffsetIndex != Property::INVALID_INDEX) + { + mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(mImpl->mTransform.mOffsetIndex); + } + if(mImpl->mTransform.mSizeIndex != Property::INVALID_INDEX) + { + mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(mImpl->mTransform.mSizeIndex); + } + if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + { + mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + } + } + + DoSetOffScene( actor ); mImpl->mMixColorIndex = Property::INVALID_INDEX; - mImpl->mOpacityIndex = Property::INVALID_INDEX; - mImpl->mFlags &= ~Impl::IS_ON_STAGE; + mImpl->mCornerRadiusIndex = Property::INVALID_INDEX; + mImpl->mFlags &= ~Impl::IS_ON_SCENE; } } void Visual::Base::CreatePropertyMap( Property::Map& map ) const { - DoCreatePropertyMap( map ); + if(mImpl->mRenderer) + { + // Update values from Renderer + mImpl->mMixColor = mImpl->mRenderer.GetProperty(mImpl->mMixColorIndex); + mImpl->mMixColor.a = mImpl->mRenderer.GetProperty(DevelRenderer::Property::OPACITY); + if(mImpl->mTransform.mOffsetIndex != Property::INVALID_INDEX) + { + mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(mImpl->mTransform.mOffsetIndex); + } + if(mImpl->mTransform.mSizeIndex != Property::INVALID_INDEX) + { + mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(mImpl->mTransform.mSizeIndex); + } + if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + { + mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + } + } - if( mImpl->mCustomShader ) + DoCreatePropertyMap(map); + + if(mImpl->mCustomShader) { - mImpl->mCustomShader->CreatePropertyMap( map ); + mImpl->mCustomShader->CreatePropertyMap(map); } Property::Map transform; mImpl->mTransform.GetPropertyMap( transform ); - map.Insert( DevelVisual::Property::TRANSFORM, transform ); + map.Insert( Toolkit::Visual::Property::TRANSFORM, transform ); bool premultipliedAlpha( IsPreMultipliedAlphaEnabled() ); - map.Insert( DevelVisual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha ); + map.Insert( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha ); // Note, Color and Primitive will also insert their own mix color into the map // which is ok, because they have a different key value range. - map.Insert( DevelVisual::Property::MIX_COLOR, mImpl->mMixColor ); // vec4 - map.Insert( DevelVisual::Property::OPACITY, mImpl->mMixColor.a ); + map.Insert( Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor ); // vec4 + map.Insert( Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a ); + + auto fittingModeString = Scripting::GetLinearEnumerationName< FittingMode >( + mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT ); + map.Insert( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString ); + + map.Insert( Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius ); + map.Insert( Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast< int >( mImpl->mCornerRadiusPolicy ) ); } void Visual::Base::CreateInstancePropertyMap( Property::Map& map ) const @@ -296,14 +423,14 @@ void Visual::Base::CreateInstancePropertyMap( Property::Map& map ) const mImpl->mCustomShader->CreatePropertyMap( map ); } - //map.Insert( DevelVisual::Property::DEPTH_INDEX, mImpl->mDepthIndex ); - //map.Insert( DevelVisual::Property::ENABLED, (bool) mImpl->mRenderer ); + //map.Insert( Toolkit::Visual::Property::DEPTH_INDEX, mImpl->mDepthIndex ); + //map.Insert( Toolkit::Visual::Property::ENABLED, (bool) mImpl->mRenderer ); } -void Visual::Base::EnablePreMultipliedAlpha( bool preMultipled ) +void Visual::Base::EnablePreMultipliedAlpha( bool preMultiplied ) { - if( preMultipled ) + if( preMultiplied ) { mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; } @@ -314,7 +441,8 @@ void Visual::Base::EnablePreMultipliedAlpha( bool preMultipled ) if( mImpl->mRenderer ) { - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultipled); + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied); + mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast( preMultiplied ) ); } } @@ -323,15 +451,30 @@ bool Visual::Base::IsPreMultipliedAlphaEnabled() const return mImpl->mFlags & Impl::IS_PREMULTIPLIED_ALPHA; } -void Visual::Base::DoSetOffStage( Actor& actor ) +void Visual::Base::DoSetOffScene( Actor& actor ) { actor.RemoveRenderer( mImpl->mRenderer ); mImpl->mRenderer.Reset(); } -bool Visual::Base::IsOnStage() const +bool Visual::Base::IsOnScene() const { - return mImpl->mFlags & Impl::IS_ON_STAGE; + return mImpl->mFlags & Impl::IS_ON_SCENE; +} + +bool Visual::Base::IsRoundedCornerRequired() const +{ + if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + { + // Update values from Renderer + mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + } + return !EqualsZero(mImpl->mCornerRadius) || mImpl->mNeedCornerRadius; +} + +void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes ) +{ + // May be overriden by derived class } void Visual::Base::RegisterMixColor() @@ -340,33 +483,20 @@ void Visual::Base::RegisterMixColor() // (Color and Primitive visuals will register their own and save to this index) if( mImpl->mMixColorIndex == Property::INVALID_INDEX ) { - mImpl->mMixColorIndex = DevelHandle::RegisterProperty( - mImpl->mRenderer, - Toolkit::DevelVisual::Property::MIX_COLOR, + mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty( + Toolkit::Visual::Property::MIX_COLOR, MIX_COLOR, Vector3(mImpl->mMixColor) ); } - if( mImpl->mMixColor.a < 1.f ) - { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); - } - - if( mImpl->mOpacityIndex == Property::INVALID_INDEX ) - { - mImpl->mOpacityIndex = DevelHandle::RegisterProperty( - mImpl->mRenderer, - Toolkit::DevelVisual::Property::OPACITY, - OPACITY, - mImpl->mMixColor.a ); - } + mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, mImpl->mMixColor.a ); float preMultipliedAlpha = 0.0f; if( IsPreMultipliedAlphaEnabled() ) { preMultipliedAlpha = 1.0f; } - mImpl->mRenderer.RegisterProperty( "preMultipliedAlpha", preMultipliedAlpha ); + mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha ); } void Visual::Base::SetMixColor( const Vector4& color ) @@ -376,11 +506,7 @@ void Visual::Base::SetMixColor( const Vector4& color ) if( mImpl->mRenderer ) { mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, Vector3(color) ); - mImpl->mRenderer.SetProperty( mImpl->mOpacityIndex, color.a ); - if( color.a < 1.f ) - { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); - } + mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, color.a ); } } @@ -396,40 +522,58 @@ void Visual::Base::SetMixColor( const Vector3& color ) } } -const Vector4& Visual::Base::GetMixColor() const +void Visual::Base::AddEventObserver( Visual::EventObserver& observer) { - return mImpl->mMixColor; + mImpl->mEventObserver = &observer; } -void Visual::Base::AddResourceObserver( Visual::ResourceObserver& observer) +void Visual::Base::RemoveEventObserver( Visual::EventObserver& observer ) { - mImpl->mResourceObserver = &observer; + mImpl->mEventObserver = NULL; } -void Visual::Base::RemoveResourceObserver( Visual::ResourceObserver& observer ) +void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus) { - mImpl->mResourceObserver = NULL; -} - -void Visual::Base::ResourceReady() -{ - if( mImpl->mResourceReady ) + if( mImpl->mResourceStatus != resourceStatus ) { - // only inform the observer the first time the resource is ready - return; - } - mImpl->mResourceReady = true; + mImpl->mResourceStatus = resourceStatus; - if( mImpl->mResourceObserver ) - { - // observer is currently a control impl - mImpl->mResourceObserver->ResourceReady( *this ); + if( mImpl->mEventObserver ) + { + // observer is currently a control impl + mImpl->mEventObserver->ResourceReady( *this ); + } } } bool Visual::Base::IsResourceReady() const { - return mImpl->mResourceReady; + return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY ); +} + +bool Visual::Base::IsSynchronousLoadingRequired() const +{ + return ( mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING ); +} + +Toolkit::Visual::Type Visual::Base::GetType() const +{ + return mImpl->mType; +} + +Toolkit::Visual::ResourceStatus Visual::Base::GetResourceStatus() const +{ + return mImpl->mResourceStatus; +} + +Visual::FittingMode Visual::Base::GetFittingMode() const +{ + return mImpl->mFittingMode; +} + +Visual::Base& Visual::Base::GetVisualObject() +{ + return *this; } Renderer Visual::Base::GetRenderer() @@ -439,13 +583,13 @@ Renderer Visual::Base::GetRenderer() Property::Index Visual::Base::GetPropertyIndex( Property::Key key ) { - Property::Index index = DevelHandle::GetPropertyIndex( mImpl->mRenderer, key ); + Property::Index index = mImpl->mRenderer.GetPropertyIndex( key ); if( index == Property::INVALID_INDEX ) { // Is it a shader property? Shader shader = mImpl->mRenderer.GetShader(); - index = DevelHandle::GetPropertyIndex( shader, key ); + index = shader.GetPropertyIndex( key ); if( index != Property::INVALID_INDEX ) { // Yes - we should register it in the Renderer so it can be set / animated @@ -463,7 +607,7 @@ Property::Index Visual::Base::GetPropertyIndex( Property::Key key ) // Leave keyIndex as INVALID_KEY - it can still be registered against the string key. } Property::Value value = shader.GetProperty( index ); - index = DevelHandle::RegisterProperty( mImpl->mRenderer, keyIndex, keyName, value ); + index = mImpl->mRenderer.RegisterProperty( keyIndex, keyName, value ); } } return index; @@ -518,29 +662,23 @@ void Visual::Base::AnimateProperty( } #endif - Property::Map map; - DoCreatePropertyMap( map ); - Property::Value* valuePtr = map.Find( Toolkit::DevelVisual::Property::TYPE ); - int visualType; - valuePtr->Get(visualType); - - if( animator.propertyKey == Toolkit::DevelVisual::Property::MIX_COLOR || - animator.propertyKey == MIX_COLOR || - ( visualType == Toolkit::Visual::COLOR && - animator.propertyKey == ColorVisual::Property::MIX_COLOR ) || - ( visualType == Toolkit::Visual::PRIMITIVE && - animator.propertyKey == PrimitiveVisual::Property::MIX_COLOR ) ) + if(animator.propertyKey == Toolkit::Visual::Property::MIX_COLOR || + animator.propertyKey == MIX_COLOR || + (mImpl->mType == Toolkit::Visual::COLOR && + animator.propertyKey == ColorVisual::Property::MIX_COLOR) || + (mImpl->mType == Toolkit::Visual::PRIMITIVE && + animator.propertyKey == PrimitiveVisual::Property::MIX_COLOR)) { AnimateMixColorProperty( transition, animator ); } - else if(animator.propertyKey == Toolkit::DevelVisual::Property::OPACITY || + else if(animator.propertyKey == Toolkit::Visual::Property::OPACITY || animator.propertyKey == OPACITY ) { AnimateOpacityProperty( transition, animator ); } else if( mImpl->mRenderer ) { - AnimateRendererProperty(transition, animator); + AnimateRendererProperty( transition, animator ); } } @@ -548,27 +686,13 @@ void Visual::Base::AnimateOpacityProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator ) { - Property::Index index = mImpl->mOpacityIndex; - - bool isOpaque = mImpl->mMixColor.a >= 1.0f; - - if( index != Property::INVALID_INDEX ) + float targetOpacity; + if( animator.targetValue.Get( targetOpacity ) ) { - float initialOpacity; - if( animator.initialValue.Get( initialOpacity ) ) - { - isOpaque = (initialOpacity >= 1.0f); - } - - float targetOpacity; - if( animator.targetValue.Get( targetOpacity ) ) - { - mImpl->mMixColor.a = targetOpacity; - } - - SetupTransition( transition, animator, index, animator.initialValue, animator.targetValue ); - SetupBlendMode( transition, isOpaque, animator.animate ); + mImpl->mMixColor.a = targetOpacity; } + + SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, animator.initialValue, animator.targetValue ); } void Visual::Base::AnimateRendererProperty( @@ -605,7 +729,6 @@ void Visual::Base::AnimateMixColorProperty( { Property::Index index = mImpl->mMixColorIndex; bool animateOpacity = false; - bool isOpaque = true; Property::Value initialOpacity; Property::Value targetOpacity; @@ -620,7 +743,6 @@ void Visual::Base::AnimateMixColorProperty( if( animator.initialValue.GetType() == Property::VECTOR4 ) { // if there is an initial color specifying alpha, test it - isOpaque = initialColor.a >= 1.0f; initialOpacity = initialColor.a; } initialMixColor = Vector3( initialColor ); @@ -647,43 +769,86 @@ void Visual::Base::AnimateMixColorProperty( SetupTransition( transition, animator, index, initialMixColor, targetMixColor ); if( animateOpacity ) { - SetupTransition( transition, animator, mImpl->mOpacityIndex, initialOpacity, targetOpacity ); - SetupBlendMode( transition, isOpaque, animator.animate ); + SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity ); } } } -void Visual::Base::SetupBlendMode( Animation& transition, bool isInitialOpaque, bool animating ) +Dali::Property Visual::Base::GetPropertyObject(Dali::Property::Key key) { - // Ensure the blend mode is turned on if we are animating opacity, and - // turned off after the animation ends if the final value is opaque - if( ! isInitialOpaque || mImpl->mMixColor.a < 1.0f ) + if(!mImpl->mRenderer) { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); + Handle handle; + return Dali::Property(handle, Property::INVALID_INDEX); + } - if( animating == true && mImpl->mMixColor.a >= 1.0f ) + // Mix color or opacity cases + if(key.type == Property::Key::INDEX) + { + if(key.indexKey == Toolkit::Visual::Property::MIX_COLOR || (mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR)) { - // When it becomes opaque, set the blend mode back to automatically - if( ! mImpl->mBlendSlotDelegate ) - { - mImpl->mBlendSlotDelegate = new SlotDelegate(this); - } - transition.FinishedSignal().Connect( *(mImpl->mBlendSlotDelegate), - &Visual::Base::OnMixColorFinished ); + return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); + } + else if(key.indexKey == Toolkit::Visual::Property::OPACITY) + { + return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); + } + else if(key.indexKey == Toolkit::Visual::Transform::Property::OFFSET) + { + return Dali::Property(mImpl->mRenderer, OFFSET); + } + else if(key.indexKey == Toolkit::Visual::Transform::Property::SIZE) + { + return Dali::Property(mImpl->mRenderer, SIZE); + } + } + else + { + if(key.stringKey == MIX_COLOR) + { + return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); + } + else if(key.stringKey == OPACITY) + { + return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); + } + else if(key.stringKey == OFFSET) + { + return Dali::Property(mImpl->mRenderer, OFFSET); + } + else if(key.stringKey == SIZE) + { + return Dali::Property(mImpl->mRenderer, SIZE); } } -} -void Visual::Base::OnMixColorFinished( Animation& animation ) -{ - if( mImpl->mRenderer ) + // Other cases + Property::Index index = GetPropertyIndex(key); + if(index == Property::INVALID_INDEX) { - DALI_LOG_INFO( gVisualBaseLogFilter, Debug::General, "Visual::Base::OnMixColorFinished()\n"); - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, - ( mImpl->mMixColor.a < 1.0 ) ? BlendMode::ON : BlendMode::AUTO ); + if((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::CORNER_RADIUS) || (key.type == Property::Key::STRING && key.stringKey == CORNER_RADIUS)) + { + // Register CORNER_RADIUS property + mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); + mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); + + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + + index = mImpl->mCornerRadiusIndex; + mImpl->mNeedCornerRadius = true; + + // Change shader + UpdateShader(); + } + else + { + // We can't find the property in the base class. + // Request to child class + return OnGetPropertyObject(key); + } } - delete mImpl->mBlendSlotDelegate; - mImpl->mBlendSlotDelegate = NULL; + + return Dali::Property(mImpl->mRenderer, index); } } // namespace Internal