X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=ce78b7e696573b2b9d5946f0017814346e061d8a;hp=331eaf5661c26cac3a03413a8c81057119881e32;hb=HEAD;hpb=b8da2e53925b9abb9fa362560069e8ca4aa62f81 diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp index 331eaf5..42f945d 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2021 Samsung Electronics Co., Ltd. + * Copyright (c) 2024 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,8 +23,13 @@ #include #include #include +#include +#include //INTERNAL HEARDER +#include +#include +#include #include #include #include @@ -39,7 +44,9 @@ namespace Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_VISUAL_BASE"); #endif -const char* const PRE_MULTIPLIED_ALPHA_PROPERTY("preMultipliedAlpha"); +// visual string constants contains OFFSET_SIZE_MODE instead +const char* const OFFSET_POLICY("offsetPolicy"); +const char* const SIZE_POLICY("sizePolicy"); } // namespace @@ -56,10 +63,97 @@ DALI_ENUM_TO_STRING_TABLE_BEGIN(VISUAL_FITTING_MODE) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FILL) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, OVER_FIT_KEEP_ASPECT_RATIO) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, CENTER) - DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_WIDTH) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_HEIGHT) + DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_WIDTH) DALI_ENUM_TO_STRING_TABLE_END(VISUAL_FITTING_MODE) +/** + * @brief Check whether this visual type can use corner radius feature or not. + * @param type VisualType that want to checkup + * @return true if type can use corner radius feature. + */ +static bool IsTypeAvailableForCornerRadius(Toolkit::Visual::Type type) +{ + switch(static_cast(type)) + { + case Toolkit::Visual::Type::COLOR: + case Toolkit::Visual::Type::GRADIENT: + case Toolkit::Visual::Type::IMAGE: + case Toolkit::Visual::Type::SVG: + case Toolkit::Visual::Type::ANIMATED_IMAGE: + case Toolkit::DevelVisual::Type::ANIMATED_VECTOR_IMAGE: + { + return true; + } + default: + { + return false; + } + } +} + +/** + * @brief Check whether this visual type can use borderline feature or not. + * @param type VisualType that want to checkup + * @return true if type can use borderline feature. + */ +static bool IsTypeAvailableForBorderline(Toolkit::Visual::Type type) +{ + switch(static_cast(type)) + { + case Toolkit::Visual::Type::COLOR: + case Toolkit::Visual::Type::GRADIENT: + case Toolkit::Visual::Type::IMAGE: + case Toolkit::Visual::Type::SVG: + case Toolkit::Visual::Type::ANIMATED_IMAGE: + case Toolkit::DevelVisual::Type::ANIMATED_VECTOR_IMAGE: + { + return true; + } + default: + { + return false; + } + } +} + +struct StringProperty +{ + const char* const name; + Property::Index index; +}; +StringProperty PROPERTY_NAME_INDEX_TABLE[] = + { + {CUSTOM_SHADER, Toolkit::Visual::Property::SHADER}, + {TRANSFORM, Toolkit::Visual::Property::TRANSFORM}, + {PREMULTIPLIED_ALPHA, Toolkit::Visual::Property::PREMULTIPLIED_ALPHA}, + {MIX_COLOR, Toolkit::Visual::Property::MIX_COLOR}, + {OPACITY, Toolkit::Visual::Property::OPACITY}, + {VISUAL_FITTING_MODE, Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE}, + {BORDERLINE_WIDTH, Toolkit::DevelVisual::Property::BORDERLINE_WIDTH}, + {BORDERLINE_COLOR, Toolkit::DevelVisual::Property::BORDERLINE_COLOR}, + {BORDERLINE_OFFSET, Toolkit::DevelVisual::Property::BORDERLINE_OFFSET}, + {CORNER_RADIUS, Toolkit::DevelVisual::Property::CORNER_RADIUS}, + {CORNER_RADIUS_POLICY, Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY}, +}; +const uint16_t PROPERTY_NAME_INDEX_TABLE_COUNT = sizeof(PROPERTY_NAME_INDEX_TABLE) / sizeof(PROPERTY_NAME_INDEX_TABLE[0]); + +Property::Index GetVisualPropertyIndex(Property::Key key) +{ + if(key.type == Property::Key::STRING) + { + for(auto tableId = 0u; tableId < PROPERTY_NAME_INDEX_TABLE_COUNT; ++tableId) + { + if(key == PROPERTY_NAME_INDEX_TABLE[tableId].name) + { + return PROPERTY_NAME_INDEX_TABLE[tableId].index; + break; + } + } + } + return key.indexKey; +} + } // namespace Visual::Base::Base(VisualFactoryCache& factoryCache, FittingMode fittingMode, Toolkit::Visual::Type type) @@ -81,12 +175,14 @@ void Visual::Base::Initialize() if(mImpl->mRenderer) { RegisterMixColor(); + RegisterDecoration(); - if(IsRoundedCornerRequired()) + if(IsBorderlineRequired()) + { + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); + } + else if(IsRoundedCornerRequired()) { - mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); - mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); } } @@ -109,50 +205,14 @@ void Visual::Base::SetCustomShader(const Property::Map& shaderMap) void Visual::Base::SetProperties(const Property::Map& propertyMap) { + bool needUpdateShader = false; for(size_t i = 0; i < propertyMap.Count(); ++i) { const KeyValuePair& pair = propertyMap.GetKeyValue(i); const Property::Key& key = pair.first; const Property::Value& value = pair.second; - Property::Key matchKey = key; - if(matchKey.type == Property::Key::STRING) - { - if(matchKey == CUSTOM_SHADER) - { - matchKey = Property::Key(Toolkit::Visual::Property::SHADER); - } - else if(matchKey == TRANSFORM) - { - matchKey = Property::Key(Toolkit::Visual::Property::TRANSFORM); - } - else if(matchKey == PREMULTIPLIED_ALPHA) - { - matchKey = Property::Key(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA); - } - else if(matchKey == MIX_COLOR) - { - matchKey = Property::Key(Toolkit::Visual::Property::MIX_COLOR); - } - else if(matchKey == OPACITY) - { - matchKey = Property::Key(Toolkit::Visual::Property::OPACITY); - } - else if(matchKey == VISUAL_FITTING_MODE) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE); - } - else if(matchKey == CORNER_RADIUS) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::CORNER_RADIUS); - } - else if(matchKey == CORNER_RADIUS_POLICY) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY); - } - } - - switch(matchKey.indexKey) + switch(GetVisualPropertyIndex(key)) { case Toolkit::Visual::Property::SHADER: { @@ -217,13 +277,129 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) value, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT, mImpl->mFittingMode); break; } + case Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: + { + float width; + if(value.Get(width) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(width))) + { + mImpl->SetBorderlineWidth(width); + } + + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) + { + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + + // Check whether we must update shader. + if(!mImpl->mAlwaysUsingBorderline && IsBorderlineRequired()) + { + // Required to change shader mean, we didn't setup BORDERLINE_COLOR and BORDERLINE_OFFSET into mRenderer before. Set property now. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + + // Make Blend mode ON_WITHOUT_CULL for transparent mix color. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); + + // Change the shader must not be occured many times. we always have to use borderline feature. + mImpl->mAlwaysUsingBorderline = true; + + // Change shader + if(!mImpl->mCustomShader) + { + needUpdateShader = true; + } + } + } + break; + } + case Toolkit::DevelVisual::Property::BORDERLINE_COLOR: + { + Vector4 color; + if(value.Get(color) && (mImpl->mDecorationData != nullptr || color != Vector4::ZERO)) + { + mImpl->SetBorderlineColor(color); + } + + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) + { + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + } + break; + } + case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: + { + float offset; + if(value.Get(offset) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(offset))) + { + mImpl->SetBorderlineOffset(offset); + } + + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) + { + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + } + break; + } case Toolkit::DevelVisual::Property::CORNER_RADIUS: { - float radius; - if(value.Get(radius)) + if(value.GetType() == Property::VECTOR4) + { + // If CORNER_RADIUS Property is Vector4, + // Each values mean the radius of + // (top-left, top-right, bottom-right, bottom-left) + Vector4 radius; + if(value.Get(radius) && (mImpl->mDecorationData != nullptr || radius != Vector4::ZERO)) + { + mImpl->SetCornerRadius(radius); + } + } + else { - mImpl->mCornerRadius = radius; + // If CORNER_RADIUS Property is float, + // Every corner radius have same value + float radius; + if(value.Get(radius) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(radius))) + { + mImpl->SetCornerRadius(Vector4(radius, radius, radius, radius)); + } } + + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForCornerRadius(mImpl->mType))) + { + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + + // Check whether we must update shader. + if(!mImpl->mAlwaysUsingCornerRadius && IsRoundedCornerRequired()) + { + // Required to change shader mean, we didn't setup CORNER_RADIUS_POLICY into mRenderer before. Set property now. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); + + // Change the shader must not be occured many times. we always have to use corner radius feature. + mImpl->mAlwaysUsingCornerRadius = true; + + if(!IsBorderlineRequired()) + { + // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + } + + // Change shader + if(!mImpl->mCustomShader) + { + needUpdateShader = true; + } + } + } + break; } case Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY: @@ -236,7 +412,13 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) case Toolkit::Visual::Transform::Policy::RELATIVE: case Toolkit::Visual::Transform::Policy::ABSOLUTE: { - mImpl->mCornerRadiusPolicy = policy; + mImpl->SetCornerRadiusPolicy(policy); + if(DALI_UNLIKELY(mImpl->mRenderer)) + { + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); + } break; } default: @@ -252,6 +434,11 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) } DoSetProperties(propertyMap); + + if(DALI_UNLIKELY(needUpdateShader)) + { + UpdateShader(); + } } void Visual::Base::SetTransformAndSize(const Property::Map& transform, Size controlSize) @@ -283,7 +470,7 @@ float Visual::Base::GetHeightForWidth(float width) float aspectCorrectedHeight = 0.f; Vector2 naturalSize; GetNaturalSize(naturalSize); - if(naturalSize.width) + if(naturalSize.width > 0.0f) { aspectCorrectedHeight = naturalSize.height * width / naturalSize.width; } @@ -310,14 +497,39 @@ void Visual::Base::GetNaturalSize(Vector2& naturalSize) void Visual::Base::DoAction(const Property::Index actionId, const Property::Value attributes) { OnDoAction(actionId, attributes); + + // Check if action is valid for this visual type and perform action if possible + switch(actionId) + { + case DevelVisual::Action::UPDATE_PROPERTY: + { + const Property::Map* map = attributes.GetMap(); + if(map) + { + SetProperties(*map); + } + break; + } + } +} + +void Visual::Base::DoActionExtension(const Dali::Property::Index actionId, const Dali::Any attributes) +{ + OnDoActionExtension(actionId, attributes); } void Visual::Base::SetDepthIndex(int index) { - mImpl->mDepthIndex = index; - if(mImpl->mRenderer) + // Clamp input value as valid range. + Dali::ClampInPlace(index, static_cast(Toolkit::DepthIndex::MINIMUM_DEPTH_INDEX), static_cast(Toolkit::DepthIndex::MAXIMUM_DEPTH_INDEX)); + + if(mImpl->mDepthIndex != index) { - mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + mImpl->mDepthIndex = index; + if(mImpl->mRenderer) + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + } } } @@ -337,7 +549,14 @@ void Visual::Base::SetOnScene(Actor& actor) if(mImpl->mRenderer) { mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); - mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + if(mImpl->mDepthIndex == static_cast(DepthIndex::AUTO_INDEX)) + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, static_cast(DepthIndex::CONTENT)); + } + else + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + } } mImpl->mFlags |= Impl::IS_ON_SCENE; @@ -358,19 +577,21 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const if(mImpl->mRenderer) { // Update values from Renderer - mImpl->mMixColor = mImpl->mRenderer.GetProperty(mImpl->mMixColorIndex); + mImpl->mMixColor = mImpl->mRenderer.GetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR); mImpl->mMixColor.a = mImpl->mRenderer.GetProperty(DevelRenderer::Property::OPACITY); - if(mImpl->mTransform.mOffsetIndex != Property::INVALID_INDEX) - { - mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(mImpl->mTransform.mOffsetIndex); - } - if(mImpl->mTransform.mSizeIndex != Property::INVALID_INDEX) + + mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(VisualRenderer::Property::TRANSFORM_OFFSET); + mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(VisualRenderer::Property::TRANSFORM_SIZE); + + if(IsRoundedCornerRequired()) { - mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(mImpl->mTransform.mSizeIndex); + mImpl->SetCornerRadius(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS)); } - if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + if(IsBorderlineRequired()) { - mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + mImpl->SetBorderlineWidth(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH)); + mImpl->SetBorderlineColor(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR)); + mImpl->SetBorderlineOffset(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET)); } } @@ -389,7 +610,7 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const map.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha); // Note, Color and Primitive will also insert their own mix color into the map - // which is ok, because they have a different key value range. + // which is ok, because they have a different key value range, but uses same cached value anyway. map.Insert(Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor); // vec4 map.Insert(Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a); @@ -397,8 +618,18 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT); map.Insert(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString); - map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius); - map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->mCornerRadiusPolicy)); + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + } + + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, mImpl->GetCornerRadiusPolicy()); + } } void Visual::Base::CreateInstancePropertyMap(Property::Map& map) const @@ -425,7 +656,7 @@ void Visual::Base::EnablePreMultipliedAlpha(bool preMultiplied) if(mImpl->mRenderer) { mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied); - mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast(preMultiplied)); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultiplied); } } @@ -446,12 +677,50 @@ bool Visual::Base::IsOnScene() const bool Visual::Base::IsRoundedCornerRequired() const { - if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + // If VisualType doesn't support rounded corner, always return false. + if(IsTypeAvailableForCornerRadius(mImpl->mType)) { - // Update values from Renderer - mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + if(mImpl->mRenderer) + { + // Update values from Renderer + Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS); + + Vector4 retValue = Vector4::ZERO; + if(value.Get(retValue)) + { + if(mImpl->mDecorationData != nullptr || retValue != Vector4::ZERO) + { + mImpl->SetCornerRadius(retValue); + } + } + } + return mImpl->mAlwaysUsingCornerRadius || !(mImpl->GetCornerRadius() == Vector4::ZERO); + } + return false; +} + +bool Visual::Base::IsBorderlineRequired() const +{ + // If VisualType doesn't support borderline, always return false. + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + if(mImpl->mRenderer) + { + // Update values from Renderer + Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH); + + float retValue = 0.0f; + if(value.Get(retValue)) + { + if(mImpl->mDecorationData != nullptr || !Dali::EqualsZero(retValue)) + { + mImpl->SetBorderlineWidth(retValue); + } + } + } + return mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->GetBorderlineWidth()); } - return !EqualsZero(mImpl->mCornerRadius) || mImpl->mNeedCornerRadius; + return false; } void Visual::Base::OnDoAction(const Property::Index actionId, const Property::Value& attributes) @@ -459,26 +728,52 @@ void Visual::Base::OnDoAction(const Property::Index actionId, const Property::Va // May be overriden by derived class } +void Visual::Base::OnDoActionExtension(const Property::Index actionId, const Dali::Any attributes) +{ + // May be overriden by derived class +} + void Visual::Base::RegisterMixColor() { - // Only register if not already registered. - // (Color and Primitive visuals will register their own and save to this index) - if(mImpl->mMixColorIndex == Property::INVALID_INDEX) + if(mImpl->mRenderer) { - mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty( - Toolkit::Visual::Property::MIX_COLOR, - MIX_COLOR, - Vector3(mImpl->mMixColor)); - } + // All visual renderers now use same mix color / opacity properties. + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(mImpl->mMixColor)); + mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a); - mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a); + float preMultipliedAlpha = 0.0f; + if(IsPreMultipliedAlphaEnabled()) + { + preMultipliedAlpha = 1.0f; + } + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultipliedAlpha); + } +} - float preMultipliedAlpha = 0.0f; - if(IsPreMultipliedAlphaEnabled()) +void Visual::Base::RegisterDecoration() +{ + if(mImpl->mRenderer) { - preMultipliedAlpha = 1.0f; + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + if(mImpl->mAlwaysUsingCornerRadius || !(mImpl->GetCornerRadius() == Vector4::ZERO)) + { + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); + } + } + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + if(mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->GetBorderlineWidth())) + { + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + } + } } - mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha); } void Visual::Base::SetMixColor(const Vector4& color) @@ -487,7 +782,7 @@ void Visual::Base::SetMixColor(const Vector4& color) if(mImpl->mRenderer) { - mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, Vector3(color)); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(color)); mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, color.a); } } @@ -500,7 +795,7 @@ void Visual::Base::SetMixColor(const Vector3& color) if(mImpl->mRenderer) { - mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, color); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, color); } } @@ -530,7 +825,8 @@ void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus) bool Visual::Base::IsResourceReady() const { - return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY); + return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY || + mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED); } bool Visual::Base::IsSynchronousLoadingRequired() const @@ -563,8 +859,139 @@ Renderer Visual::Base::GetRenderer() return mImpl->mRenderer; } +Property::Index Visual::Base::GetIntKey(Property::Key key) +{ + if(key.type == Property::Key::INDEX) + { + return key.indexKey; + } + + if(key.stringKey == ANCHOR_POINT) + { + return Toolkit::Visual::Transform::Property::ANCHOR_POINT; + } + else if(key.stringKey == EXTRA_SIZE) + { + return Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE; + } + else if(key.stringKey == MIX_COLOR) + { + return Toolkit::Visual::Property::MIX_COLOR; + } + else if(key.stringKey == OPACITY) + { + return Toolkit::Visual::Property::OPACITY; + } + else if(key.stringKey == OFFSET) + { + return Toolkit::Visual::Transform::Property::OFFSET; + } + else if(key.stringKey == OFFSET_POLICY) + { + return Toolkit::Visual::Transform::Property::OFFSET_POLICY; + } + else if(key.stringKey == ORIGIN) + { + return Toolkit::Visual::Transform::Property::ORIGIN; + } + else if(key.stringKey == PREMULTIPLIED_ALPHA) + { + return Toolkit::Visual::Property::PREMULTIPLIED_ALPHA; + } + else if(key.stringKey == CUSTOM_SHADER) + { + return Toolkit::Visual::Property::SHADER; + } + else if(key.stringKey == SIZE) + { + return Toolkit::Visual::Transform::Property::SIZE; + } + else if(key.stringKey == SIZE_POLICY) + { + return Toolkit::Visual::Transform::Property::SIZE_POLICY; + } + else if(key.stringKey == TRANSFORM) + { + return Toolkit::Visual::Property::TRANSFORM; + } + else if(key.stringKey == VISUAL_FITTING_MODE) + { + return Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE; + } + else if(key.stringKey == CORNER_RADIUS) + { + return Toolkit::DevelVisual::Property::CORNER_RADIUS; + } + else if(key.stringKey == CORNER_RADIUS_POLICY) + { + return Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY; + } + else if(key.stringKey == BORDERLINE_WIDTH) + { + return Toolkit::DevelVisual::Property::BORDERLINE_WIDTH; + } + else if(key.stringKey == BORDERLINE_COLOR) + { + return Toolkit::DevelVisual::Property::BORDERLINE_COLOR; + } + else if(key.stringKey == BORDERLINE_OFFSET) + { + return Toolkit::DevelVisual::Property::BORDERLINE_OFFSET; + } + + return Property::INVALID_INDEX; +} + Property::Index Visual::Base::GetPropertyIndex(Property::Key key) { + switch(GetIntKey(key)) + { + case Dali::Toolkit::Visual::Transform::Property::OFFSET: + { + return VisualRenderer::Property::TRANSFORM_OFFSET; + } + case Dali::Toolkit::Visual::Transform::Property::SIZE: + { + return VisualRenderer::Property::TRANSFORM_SIZE; + } + case Dali::Toolkit::Visual::Transform::Property::ORIGIN: + { + return VisualRenderer::Property::TRANSFORM_ORIGIN; + } + case Dali::Toolkit::Visual::Transform::Property::ANCHOR_POINT: + { + return VisualRenderer::Property::TRANSFORM_ANCHOR_POINT; + } + case Dali::Toolkit::Visual::Property::MIX_COLOR: + { + return VisualRenderer::Property::VISUAL_MIX_COLOR; + } + case Dali::Toolkit::Visual::Property::OPACITY: + { + return DevelRenderer::Property::OPACITY; + } + case Dali::Toolkit::Visual::Property::PREMULTIPLIED_ALPHA: + { + return VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA; + } + case Dali::Toolkit::DevelVisual::Property::CORNER_RADIUS: + { + return DecoratedVisualRenderer::Property::CORNER_RADIUS; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: + { + return DecoratedVisualRenderer::Property::BORDERLINE_WIDTH; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_COLOR: + { + return DecoratedVisualRenderer::Property::BORDERLINE_COLOR; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: + { + return DecoratedVisualRenderer::Property::BORDERLINE_OFFSET; + } + } + Property::Index index = mImpl->mRenderer.GetPropertyIndex(key); if(index == Property::INVALID_INDEX) @@ -589,7 +1016,9 @@ Property::Index Visual::Base::GetPropertyIndex(Property::Key key) // Leave keyIndex as INVALID_KEY - it can still be registered against the string key. } Property::Value value = shader.GetProperty(index); - index = mImpl->mRenderer.RegisterProperty(keyIndex, keyName, value); + + // We already know that mRenderer didn't have property. So we can assume that it is unique. + index = mImpl->mRenderer.RegisterUniqueProperty(keyIndex, keyName, value); } } return index; @@ -637,6 +1066,7 @@ void Visual::Base::AnimateProperty( Internal::TransitionData::Animator& animator) { #if defined(DEBUG_ENABLED) + if(gVisualBaseLogFilter->IsEnabledFor(Debug::General)) { std::ostringstream oss; oss << "Visual::Base::AnimateProperty(Visual:" << mImpl->mName << " Property:" << animator.propertyKey << " Target: " << animator.targetValue << std::endl; @@ -681,7 +1111,9 @@ void Visual::Base::AnimateRendererProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator) { + // Get actual renderer index (will convert transform keys into visualproperty indices) Property::Index index = GetPropertyIndex(animator.propertyKey); + if(index != Property::INVALID_INDEX) { if(animator.targetValue.GetType() != Property::NONE) @@ -700,7 +1132,6 @@ void Visual::Base::AnimateRendererProperty( mImpl->mTransform.UpdatePropertyMap(map); } - SetupTransition(transition, animator, index, animator.initialValue, animator.targetValue); } } @@ -709,50 +1140,47 @@ void Visual::Base::AnimateMixColorProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator) { - Property::Index index = mImpl->mMixColorIndex; - bool animateOpacity = false; + bool animateOpacity = false; Property::Value initialOpacity; Property::Value targetOpacity; Property::Value initialMixColor; Property::Value targetMixColor; - if(index != Property::INVALID_INDEX) + Vector4 initialColor; + if(animator.initialValue.Get(initialColor)) { - Vector4 initialColor; - if(animator.initialValue.Get(initialColor)) + if(animator.initialValue.GetType() == Property::VECTOR4) { - if(animator.initialValue.GetType() == Property::VECTOR4) - { - // if there is an initial color specifying alpha, test it - initialOpacity = initialColor.a; - } - initialMixColor = Vector3(initialColor); + // if there is an initial color specifying alpha, test it + initialOpacity = initialColor.a; } + initialMixColor = Vector3(initialColor); + } - // Set target value into data store - if(animator.targetValue.GetType() != Property::NONE) + // Set target value into data store + if(animator.targetValue.GetType() != Property::NONE) + { + Vector4 mixColor; + animator.targetValue.Get(mixColor); + if(animator.targetValue.GetType() == Property::VECTOR4) { - Vector4 mixColor; - animator.targetValue.Get(mixColor); - if(animator.targetValue.GetType() == Property::VECTOR4) - { - mImpl->mMixColor.a = mixColor.a; - targetOpacity = mixColor.a; - animateOpacity = true; - } - - mImpl->mMixColor.r = mixColor.r; - mImpl->mMixColor.g = mixColor.g; - mImpl->mMixColor.b = mixColor.b; - targetMixColor = Vector3(mixColor); + mImpl->mMixColor.a = mixColor.a; + targetOpacity = mixColor.a; + animateOpacity = true; } - SetupTransition(transition, animator, index, initialMixColor, targetMixColor); - if(animateOpacity) - { - SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity); - } + mImpl->mMixColor.r = mixColor.r; + mImpl->mMixColor.g = mixColor.g; + mImpl->mMixColor.b = mixColor.b; + targetMixColor = Vector3(mixColor); + } + + SetupTransition(transition, animator, VisualRenderer::Property::VISUAL_MIX_COLOR, initialMixColor, targetMixColor); + + if(animateOpacity) + { + SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity); } } @@ -764,73 +1192,114 @@ Dali::Property Visual::Base::GetPropertyObject(Dali::Property::Key key) return Dali::Property(handle, Property::INVALID_INDEX); } - // Mix color or opacity cases - if(key.type == Property::Key::INDEX) + switch(GetIntKey(key)) { - if(key.indexKey == Toolkit::Visual::Property::MIX_COLOR || (mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR)) + // Default animatable properties from VisualRenderer + case Toolkit::Visual::Property::MIX_COLOR: { - return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR); } - else if(key.indexKey == Toolkit::Visual::Property::OPACITY) + case Toolkit::Visual::Property::OPACITY: { return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); } - else if(key.indexKey == Toolkit::Visual::Transform::Property::OFFSET) - { - return Dali::Property(mImpl->mRenderer, OFFSET); - } - else if(key.indexKey == Toolkit::Visual::Transform::Property::SIZE) + case Toolkit::Visual::Transform::Property::OFFSET: { - return Dali::Property(mImpl->mRenderer, SIZE); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_OFFSET); } - } - else - { - if(key.stringKey == MIX_COLOR) + case Toolkit::Visual::Transform::Property::SIZE: { - return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_SIZE); } - else if(key.stringKey == OPACITY) + + // Default animatable properties from DecoratedVisualRenderer + case Toolkit::DevelVisual::Property::CORNER_RADIUS: { - return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + const bool updateShader = !mImpl->mCustomShader && !IsRoundedCornerRequired(); + + // CornerRadius is animated now. we always have to use corner radius feature. + mImpl->mAlwaysUsingCornerRadius = true; + + if(updateShader) + { + // Update each values to renderer + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); + + // Change shader + UpdateShader(); + } + if(!IsBorderlineRequired()) + { + // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + } + return Dali::Property(mImpl->mRenderer, DecoratedVisualRenderer::Property::CORNER_RADIUS); + } + break; } - else if(key.stringKey == OFFSET) + case Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: + case Toolkit::DevelVisual::Property::BORDERLINE_COLOR: + case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: { - return Dali::Property(mImpl->mRenderer, OFFSET); + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + const bool updateShader = !mImpl->mCustomShader && !IsBorderlineRequired(); + + // Borderline is animated now. we always have to use borderline feature. + mImpl->mAlwaysUsingBorderline = true; + + if(updateShader) + { + // Update each values to renderer + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + + // Change shader + UpdateShader(); + } + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); + + return Dali::Property(mImpl->mRenderer, GetPropertyIndex(key)); + } + break; } - else if(key.stringKey == SIZE) + default: { - return Dali::Property(mImpl->mRenderer, SIZE); + // Special case for MIX_COLOR + if(key.type == Property::Key::INDEX && + ((mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || + (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR))) + { + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR); + } + + // Special case for BLUR_RADIUS + if(mImpl->mType == Toolkit::Visual::COLOR && + ((key.type == Property::Key::INDEX && key.indexKey == DevelColorVisual::Property::BLUR_RADIUS) || + (key.type == Property::Key::STRING && key.stringKey == BLUR_RADIUS_NAME))) + { + // Request to color-visual class + return OnGetPropertyObject(key); + } } } - // Other cases + // If it is not VisualRenderer property, check registered Renderer and Shader property. Property::Index index = GetPropertyIndex(key); - if(index == Property::INVALID_INDEX) + if(index != Property::INVALID_INDEX) { - if((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::CORNER_RADIUS) || (key.type == Property::Key::STRING && key.stringKey == CORNER_RADIUS)) - { - // Register CORNER_RADIUS property - mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); - mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); - - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); - - index = mImpl->mCornerRadiusIndex; - mImpl->mNeedCornerRadius = true; - - // Change shader - UpdateShader(); - } - else - { - // We can't find the property in the base class. - // Request to child class - return OnGetPropertyObject(key); - } + return Dali::Property(mImpl->mRenderer, index); } - return Dali::Property(mImpl->mRenderer, index); + // We can't find the property in the base class. + // Request to child class + return OnGetPropertyObject(key); } } // namespace Internal