X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=ce78b7e696573b2b9d5946f0017814346e061d8a;hp=288ed34951a748a52392a6fd73b67ddbcb079134;hb=HEAD;hpb=1d71a8f7d7abd7729aa645ad062e530958097214 diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp index 288ed34..42f945d 100644 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2022 Samsung Electronics Co., Ltd. + * Copyright (c) 2024 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -23,8 +23,12 @@ #include #include #include +#include +#include //INTERNAL HEARDER +#include +#include #include #include #include @@ -40,7 +44,9 @@ namespace Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_VISUAL_BASE"); #endif -const char* const PRE_MULTIPLIED_ALPHA_PROPERTY("preMultipliedAlpha"); +// visual string constants contains OFFSET_SIZE_MODE instead +const char* const OFFSET_POLICY("offsetPolicy"); +const char* const SIZE_POLICY("sizePolicy"); } // namespace @@ -57,8 +63,8 @@ DALI_ENUM_TO_STRING_TABLE_BEGIN(VISUAL_FITTING_MODE) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FILL) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, OVER_FIT_KEEP_ASPECT_RATIO) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, CENTER) - DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_WIDTH) DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_HEIGHT) + DALI_ENUM_TO_STRING_WITH_SCOPE(Visual::FittingMode, FIT_WIDTH) DALI_ENUM_TO_STRING_TABLE_END(VISUAL_FITTING_MODE) /** @@ -111,6 +117,43 @@ static bool IsTypeAvailableForBorderline(Toolkit::Visual::Type type) } } +struct StringProperty +{ + const char* const name; + Property::Index index; +}; +StringProperty PROPERTY_NAME_INDEX_TABLE[] = + { + {CUSTOM_SHADER, Toolkit::Visual::Property::SHADER}, + {TRANSFORM, Toolkit::Visual::Property::TRANSFORM}, + {PREMULTIPLIED_ALPHA, Toolkit::Visual::Property::PREMULTIPLIED_ALPHA}, + {MIX_COLOR, Toolkit::Visual::Property::MIX_COLOR}, + {OPACITY, Toolkit::Visual::Property::OPACITY}, + {VISUAL_FITTING_MODE, Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE}, + {BORDERLINE_WIDTH, Toolkit::DevelVisual::Property::BORDERLINE_WIDTH}, + {BORDERLINE_COLOR, Toolkit::DevelVisual::Property::BORDERLINE_COLOR}, + {BORDERLINE_OFFSET, Toolkit::DevelVisual::Property::BORDERLINE_OFFSET}, + {CORNER_RADIUS, Toolkit::DevelVisual::Property::CORNER_RADIUS}, + {CORNER_RADIUS_POLICY, Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY}, +}; +const uint16_t PROPERTY_NAME_INDEX_TABLE_COUNT = sizeof(PROPERTY_NAME_INDEX_TABLE) / sizeof(PROPERTY_NAME_INDEX_TABLE[0]); + +Property::Index GetVisualPropertyIndex(Property::Key key) +{ + if(key.type == Property::Key::STRING) + { + for(auto tableId = 0u; tableId < PROPERTY_NAME_INDEX_TABLE_COUNT; ++tableId) + { + if(key == PROPERTY_NAME_INDEX_TABLE[tableId].name) + { + return PROPERTY_NAME_INDEX_TABLE[tableId].index; + break; + } + } + } + return key.indexKey; +} + } // namespace Visual::Base::Base(VisualFactoryCache& factoryCache, FittingMode fittingMode, Toolkit::Visual::Type type) @@ -132,22 +175,16 @@ void Visual::Base::Initialize() if(mImpl->mRenderer) { RegisterMixColor(); + RegisterDecoration(); - if(IsRoundedCornerRequired()) - { - mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); - mImpl->mRenderer.RegisterUniqueProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); - - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); - } if(IsBorderlineRequired()) { - mImpl->mBorderlineWidthIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_WIDTH, BORDERLINE_WIDTH, mImpl->mBorderlineWidth); - mImpl->mBorderlineColorIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_COLOR, BORDERLINE_COLOR, mImpl->mBorderlineColor); - mImpl->mBorderlineOffsetIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_OFFSET, BORDERLINE_OFFSET, mImpl->mBorderlineOffset); - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); } + else if(IsRoundedCornerRequired()) + { + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + } } } @@ -175,56 +212,7 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) const Property::Key& key = pair.first; const Property::Value& value = pair.second; - Property::Key matchKey = key; - if(matchKey.type == Property::Key::STRING) - { - if(matchKey == CUSTOM_SHADER) - { - matchKey = Property::Key(Toolkit::Visual::Property::SHADER); - } - else if(matchKey == TRANSFORM) - { - matchKey = Property::Key(Toolkit::Visual::Property::TRANSFORM); - } - else if(matchKey == PREMULTIPLIED_ALPHA) - { - matchKey = Property::Key(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA); - } - else if(matchKey == MIX_COLOR) - { - matchKey = Property::Key(Toolkit::Visual::Property::MIX_COLOR); - } - else if(matchKey == OPACITY) - { - matchKey = Property::Key(Toolkit::Visual::Property::OPACITY); - } - else if(matchKey == VISUAL_FITTING_MODE) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE); - } - else if(matchKey == BORDERLINE_WIDTH) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH); - } - else if(matchKey == BORDERLINE_COLOR) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::BORDERLINE_COLOR); - } - else if(matchKey == BORDERLINE_OFFSET) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET); - } - else if(matchKey == CORNER_RADIUS) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::CORNER_RADIUS); - } - else if(matchKey == CORNER_RADIUS_POLICY) - { - matchKey = Property::Key(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY); - } - } - - switch(matchKey.indexKey) + switch(GetVisualPropertyIndex(key)) { case Toolkit::Visual::Property::SHADER: { @@ -292,62 +280,69 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) case Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: { float width; - if(value.Get(width)) + if(value.Get(width) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(width))) { - mImpl->mBorderlineWidth = width; + mImpl->SetBorderlineWidth(width); } - if(mImpl->mBorderlineWidthIndex != Property::INVALID_INDEX) - { - mImpl->mRenderer.SetProperty(mImpl->mBorderlineWidthIndex, mImpl->mBorderlineWidth); - } - else if(DALI_UNLIKELY(mImpl->mRenderer && IsBorderlineRequired())) + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) { // Unusual case. SetProperty called after OnInitialize(). // Assume that DoAction call UPDATE_PROPERTY. - // We must regist properies into renderer, and update shader. + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); - // Borderline added by this action. Register property to renderer. - mImpl->mBorderlineWidthIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_WIDTH, BORDERLINE_WIDTH, mImpl->mBorderlineWidth); - mImpl->mBorderlineColorIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_COLOR, BORDERLINE_COLOR, mImpl->mBorderlineColor); - mImpl->mBorderlineOffsetIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_OFFSET, BORDERLINE_OFFSET, mImpl->mBorderlineOffset); + // Check whether we must update shader. + if(!mImpl->mAlwaysUsingBorderline && IsBorderlineRequired()) + { + // Required to change shader mean, we didn't setup BORDERLINE_COLOR and BORDERLINE_OFFSET into mRenderer before. Set property now. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); - // Make Blend mode ON_WITHOUT_CULL for transparent mix color. - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); + // Make Blend mode ON_WITHOUT_CULL for transparent mix color. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); - // Change the shader must not be occured many times. we always have to use borderline feature. - mImpl->mAlwaysUsingBorderline = true; + // Change the shader must not be occured many times. we always have to use borderline feature. + mImpl->mAlwaysUsingBorderline = true; - // Change shader - needUpdateShader = true; + // Change shader + if(!mImpl->mCustomShader) + { + needUpdateShader = true; + } + } } break; } case Toolkit::DevelVisual::Property::BORDERLINE_COLOR: { Vector4 color; - if(value.Get(color)) + if(value.Get(color) && (mImpl->mDecorationData != nullptr || color != Vector4::ZERO)) { - mImpl->mBorderlineColor = color; + mImpl->SetBorderlineColor(color); } - if(mImpl->mBorderlineColorIndex != Property::INVALID_INDEX) + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) { - mImpl->mRenderer.SetProperty(mImpl->mBorderlineColorIndex, mImpl->mBorderlineColor); + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); } break; } case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: { float offset; - if(value.Get(offset)) + if(value.Get(offset) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(offset))) { - mImpl->mBorderlineOffset = offset; + mImpl->SetBorderlineOffset(offset); } - if(mImpl->mBorderlineOffsetIndex != Property::INVALID_INDEX) + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForBorderline(mImpl->mType))) { - mImpl->mRenderer.SetProperty(mImpl->mBorderlineOffsetIndex, mImpl->mBorderlineOffset); + // Unusual case. SetProperty called after OnInitialize(). + // Assume that DoAction call UPDATE_PROPERTY. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); } break; } @@ -359,9 +354,9 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) // Each values mean the radius of // (top-left, top-right, bottom-right, bottom-left) Vector4 radius; - if(value.Get(radius)) + if(value.Get(radius) && (mImpl->mDecorationData != nullptr || radius != Vector4::ZERO)) { - mImpl->mCornerRadius = radius; + mImpl->SetCornerRadius(radius); } } else @@ -369,38 +364,42 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) // If CORNER_RADIUS Property is float, // Every corner radius have same value float radius; - if(value.Get(radius)) + if(value.Get(radius) && (mImpl->mDecorationData != nullptr || !Dali::EqualsZero(radius))) { - mImpl->mCornerRadius = Vector4(radius, radius, radius, radius); + mImpl->SetCornerRadius(Vector4(radius, radius, radius, radius)); } } - if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) - { - mImpl->mRenderer.SetProperty(mImpl->mCornerRadiusIndex, mImpl->mCornerRadius); - } - else if(DALI_UNLIKELY(mImpl->mRenderer && IsRoundedCornerRequired())) + if(DALI_UNLIKELY(mImpl->mRenderer && IsTypeAvailableForCornerRadius(mImpl->mType))) { // Unusual case. SetProperty called after OnInitialize(). // Assume that DoAction call UPDATE_PROPERTY. - // We must regist properies into renderer, and update shader. + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); - // CornerRadius added by this action. Regist property to renderer. - mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); - mImpl->mRenderer.RegisterUniqueProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); + // Check whether we must update shader. + if(!mImpl->mAlwaysUsingCornerRadius && IsRoundedCornerRequired()) + { + // Required to change shader mean, we didn't setup CORNER_RADIUS_POLICY into mRenderer before. Set property now. + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); - // Change the shader must not be occured many times. we always have to use corner radius feature. - mImpl->mAlwaysUsingCornerRadius = true; + // Change the shader must not be occured many times. we always have to use corner radius feature. + mImpl->mAlwaysUsingCornerRadius = true; - if(!IsBorderlineRequired()) - { - // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); - } + if(!IsBorderlineRequired()) + { + // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + } - // Change shader - needUpdateShader = true; + // Change shader + if(!mImpl->mCustomShader) + { + needUpdateShader = true; + } + } } + break; } case Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY: @@ -413,15 +412,12 @@ void Visual::Base::SetProperties(const Property::Map& propertyMap) case Toolkit::Visual::Transform::Policy::RELATIVE: case Toolkit::Visual::Transform::Policy::ABSOLUTE: { - mImpl->mCornerRadiusPolicy = policy; - if(DALI_UNLIKELY(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)) + mImpl->SetCornerRadiusPolicy(policy); + if(DALI_UNLIKELY(mImpl->mRenderer)) { // Unusual case. SetProperty called after OnInitialize(). // Assume that DoAction call UPDATE_PROPERTY. - // We must update properies result into renderer - // Note : mImpl->mCornerRadiusIndex is not INVALID_INDEX. - // So CornerRadiusPolicy property is already registed. - mImpl->mRenderer.SetProperty(mImpl->mRenderer.GetPropertyIndex(CORNER_RADIUS_POLICY), mImpl->mCornerRadiusPolicy); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); } break; } @@ -474,7 +470,7 @@ float Visual::Base::GetHeightForWidth(float width) float aspectCorrectedHeight = 0.f; Vector2 naturalSize; GetNaturalSize(naturalSize); - if(naturalSize.width) + if(naturalSize.width > 0.0f) { aspectCorrectedHeight = naturalSize.height * width / naturalSize.width; } @@ -517,12 +513,23 @@ void Visual::Base::DoAction(const Property::Index actionId, const Property::Valu } } +void Visual::Base::DoActionExtension(const Dali::Property::Index actionId, const Dali::Any attributes) +{ + OnDoActionExtension(actionId, attributes); +} + void Visual::Base::SetDepthIndex(int index) { - mImpl->mDepthIndex = index; - if(mImpl->mRenderer) + // Clamp input value as valid range. + Dali::ClampInPlace(index, static_cast(Toolkit::DepthIndex::MINIMUM_DEPTH_INDEX), static_cast(Toolkit::DepthIndex::MAXIMUM_DEPTH_INDEX)); + + if(mImpl->mDepthIndex != index) { - mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + mImpl->mDepthIndex = index; + if(mImpl->mRenderer) + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + } } } @@ -542,7 +549,14 @@ void Visual::Base::SetOnScene(Actor& actor) if(mImpl->mRenderer) { mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled()); - mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + if(mImpl->mDepthIndex == static_cast(DepthIndex::AUTO_INDEX)) + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, static_cast(DepthIndex::CONTENT)); + } + else + { + mImpl->mRenderer.SetProperty(Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex); + } } mImpl->mFlags |= Impl::IS_ON_SCENE; @@ -563,31 +577,21 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const if(mImpl->mRenderer) { // Update values from Renderer - mImpl->mMixColor = mImpl->mRenderer.GetProperty(mImpl->mMixColorIndex); + mImpl->mMixColor = mImpl->mRenderer.GetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR); mImpl->mMixColor.a = mImpl->mRenderer.GetProperty(DevelRenderer::Property::OPACITY); - if(mImpl->mTransform.mOffsetIndex != Property::INVALID_INDEX) - { - mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(mImpl->mTransform.mOffsetIndex); - } - if(mImpl->mTransform.mSizeIndex != Property::INVALID_INDEX) - { - mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(mImpl->mTransform.mSizeIndex); - } - if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) - { - mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); - } - if(mImpl->mBorderlineWidthIndex != Property::INVALID_INDEX) - { - mImpl->mBorderlineWidth = mImpl->mRenderer.GetProperty(mImpl->mBorderlineWidthIndex); - } - if(mImpl->mBorderlineColorIndex != Property::INVALID_INDEX) + + mImpl->mTransform.mOffset = mImpl->mRenderer.GetProperty(VisualRenderer::Property::TRANSFORM_OFFSET); + mImpl->mTransform.mSize = mImpl->mRenderer.GetProperty(VisualRenderer::Property::TRANSFORM_SIZE); + + if(IsRoundedCornerRequired()) { - mImpl->mBorderlineColor = mImpl->mRenderer.GetProperty(mImpl->mBorderlineColorIndex); + mImpl->SetCornerRadius(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS)); } - if(mImpl->mBorderlineOffsetIndex != Property::INVALID_INDEX) + if(IsBorderlineRequired()) { - mImpl->mBorderlineOffset = mImpl->mRenderer.GetProperty(mImpl->mBorderlineOffsetIndex); + mImpl->SetBorderlineWidth(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH)); + mImpl->SetBorderlineColor(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR)); + mImpl->SetBorderlineOffset(mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET)); } } @@ -606,7 +610,7 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const map.Insert(Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha); // Note, Color and Primitive will also insert their own mix color into the map - // which is ok, because they have a different key value range. + // which is ok, because they have a different key value range, but uses same cached value anyway. map.Insert(Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor); // vec4 map.Insert(Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a); @@ -614,12 +618,18 @@ void Visual::Base::CreatePropertyMap(Property::Map& map) const mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT); map.Insert(Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString); - map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH, mImpl->mBorderlineWidth); - map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_COLOR, mImpl->mBorderlineColor); - map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET, mImpl->mBorderlineOffset); + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + map.Insert(Toolkit::DevelVisual::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + } - map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius); - map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->mCornerRadiusPolicy)); + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + map.Insert(Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, mImpl->GetCornerRadiusPolicy()); + } } void Visual::Base::CreateInstancePropertyMap(Property::Map& map) const @@ -646,7 +656,7 @@ void Visual::Base::EnablePreMultipliedAlpha(bool preMultiplied) if(mImpl->mRenderer) { mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied); - mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast(preMultiplied)); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultiplied); } } @@ -670,12 +680,21 @@ bool Visual::Base::IsRoundedCornerRequired() const // If VisualType doesn't support rounded corner, always return false. if(IsTypeAvailableForCornerRadius(mImpl->mType)) { - if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX) + if(mImpl->mRenderer) { // Update values from Renderer - mImpl->mCornerRadius = mImpl->mRenderer.GetProperty(mImpl->mCornerRadiusIndex); + Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS); + + Vector4 retValue = Vector4::ZERO; + if(value.Get(retValue)) + { + if(mImpl->mDecorationData != nullptr || retValue != Vector4::ZERO) + { + mImpl->SetCornerRadius(retValue); + } + } } - return !(mImpl->mCornerRadius == Vector4::ZERO) || mImpl->mAlwaysUsingCornerRadius; + return mImpl->mAlwaysUsingCornerRadius || !(mImpl->GetCornerRadius() == Vector4::ZERO); } return false; } @@ -685,12 +704,21 @@ bool Visual::Base::IsBorderlineRequired() const // If VisualType doesn't support borderline, always return false. if(IsTypeAvailableForBorderline(mImpl->mType)) { - if(mImpl->mRenderer && mImpl->mBorderlineWidthIndex != Property::INVALID_INDEX) + if(mImpl->mRenderer) { // Update values from Renderer - mImpl->mBorderlineWidth = mImpl->mRenderer.GetProperty(mImpl->mBorderlineWidthIndex); + Property::Value value = mImpl->mRenderer.GetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH); + + float retValue = 0.0f; + if(value.Get(retValue)) + { + if(mImpl->mDecorationData != nullptr || !Dali::EqualsZero(retValue)) + { + mImpl->SetBorderlineWidth(retValue); + } + } } - return !EqualsZero(mImpl->mBorderlineWidth) || mImpl->mAlwaysUsingBorderline; + return mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->GetBorderlineWidth()); } return false; } @@ -700,26 +728,52 @@ void Visual::Base::OnDoAction(const Property::Index actionId, const Property::Va // May be overriden by derived class } +void Visual::Base::OnDoActionExtension(const Property::Index actionId, const Dali::Any attributes) +{ + // May be overriden by derived class +} + void Visual::Base::RegisterMixColor() { - // Only register if not already registered. - // (Color and Primitive visuals will register their own and save to this index) - if(mImpl->mMixColorIndex == Property::INVALID_INDEX) - { - mImpl->mMixColorIndex = mImpl->mRenderer.RegisterUniqueProperty( - Toolkit::Visual::Property::MIX_COLOR, - MIX_COLOR, - Vector3(mImpl->mMixColor)); - } + if(mImpl->mRenderer) + { + // All visual renderers now use same mix color / opacity properties. + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(mImpl->mMixColor)); + mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a); - mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, mImpl->mMixColor.a); + float preMultipliedAlpha = 0.0f; + if(IsPreMultipliedAlphaEnabled()) + { + preMultipliedAlpha = 1.0f; + } + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA, preMultipliedAlpha); + } +} - float preMultipliedAlpha = 0.0f; - if(IsPreMultipliedAlphaEnabled()) +void Visual::Base::RegisterDecoration() +{ + if(mImpl->mRenderer) { - preMultipliedAlpha = 1.0f; + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + if(mImpl->mAlwaysUsingCornerRadius || !(mImpl->GetCornerRadius() == Vector4::ZERO)) + { + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); + } + } + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + if(mImpl->mAlwaysUsingBorderline || !EqualsZero(mImpl->GetBorderlineWidth())) + { + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); + } + } } - mImpl->mRenderer.RegisterProperty(PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha); } void Visual::Base::SetMixColor(const Vector4& color) @@ -728,7 +782,7 @@ void Visual::Base::SetMixColor(const Vector4& color) if(mImpl->mRenderer) { - mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, Vector3(color)); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, Vector3(color)); mImpl->mRenderer.SetProperty(DevelRenderer::Property::OPACITY, color.a); } } @@ -741,7 +795,7 @@ void Visual::Base::SetMixColor(const Vector3& color) if(mImpl->mRenderer) { - mImpl->mRenderer.SetProperty(mImpl->mMixColorIndex, color); + mImpl->mRenderer.SetProperty(VisualRenderer::Property::VISUAL_MIX_COLOR, color); } } @@ -771,7 +825,8 @@ void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus) bool Visual::Base::IsResourceReady() const { - return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY); + return (mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY || + mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED); } bool Visual::Base::IsSynchronousLoadingRequired() const @@ -804,8 +859,139 @@ Renderer Visual::Base::GetRenderer() return mImpl->mRenderer; } +Property::Index Visual::Base::GetIntKey(Property::Key key) +{ + if(key.type == Property::Key::INDEX) + { + return key.indexKey; + } + + if(key.stringKey == ANCHOR_POINT) + { + return Toolkit::Visual::Transform::Property::ANCHOR_POINT; + } + else if(key.stringKey == EXTRA_SIZE) + { + return Toolkit::DevelVisual::Transform::Property::EXTRA_SIZE; + } + else if(key.stringKey == MIX_COLOR) + { + return Toolkit::Visual::Property::MIX_COLOR; + } + else if(key.stringKey == OPACITY) + { + return Toolkit::Visual::Property::OPACITY; + } + else if(key.stringKey == OFFSET) + { + return Toolkit::Visual::Transform::Property::OFFSET; + } + else if(key.stringKey == OFFSET_POLICY) + { + return Toolkit::Visual::Transform::Property::OFFSET_POLICY; + } + else if(key.stringKey == ORIGIN) + { + return Toolkit::Visual::Transform::Property::ORIGIN; + } + else if(key.stringKey == PREMULTIPLIED_ALPHA) + { + return Toolkit::Visual::Property::PREMULTIPLIED_ALPHA; + } + else if(key.stringKey == CUSTOM_SHADER) + { + return Toolkit::Visual::Property::SHADER; + } + else if(key.stringKey == SIZE) + { + return Toolkit::Visual::Transform::Property::SIZE; + } + else if(key.stringKey == SIZE_POLICY) + { + return Toolkit::Visual::Transform::Property::SIZE_POLICY; + } + else if(key.stringKey == TRANSFORM) + { + return Toolkit::Visual::Property::TRANSFORM; + } + else if(key.stringKey == VISUAL_FITTING_MODE) + { + return Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE; + } + else if(key.stringKey == CORNER_RADIUS) + { + return Toolkit::DevelVisual::Property::CORNER_RADIUS; + } + else if(key.stringKey == CORNER_RADIUS_POLICY) + { + return Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY; + } + else if(key.stringKey == BORDERLINE_WIDTH) + { + return Toolkit::DevelVisual::Property::BORDERLINE_WIDTH; + } + else if(key.stringKey == BORDERLINE_COLOR) + { + return Toolkit::DevelVisual::Property::BORDERLINE_COLOR; + } + else if(key.stringKey == BORDERLINE_OFFSET) + { + return Toolkit::DevelVisual::Property::BORDERLINE_OFFSET; + } + + return Property::INVALID_INDEX; +} + Property::Index Visual::Base::GetPropertyIndex(Property::Key key) { + switch(GetIntKey(key)) + { + case Dali::Toolkit::Visual::Transform::Property::OFFSET: + { + return VisualRenderer::Property::TRANSFORM_OFFSET; + } + case Dali::Toolkit::Visual::Transform::Property::SIZE: + { + return VisualRenderer::Property::TRANSFORM_SIZE; + } + case Dali::Toolkit::Visual::Transform::Property::ORIGIN: + { + return VisualRenderer::Property::TRANSFORM_ORIGIN; + } + case Dali::Toolkit::Visual::Transform::Property::ANCHOR_POINT: + { + return VisualRenderer::Property::TRANSFORM_ANCHOR_POINT; + } + case Dali::Toolkit::Visual::Property::MIX_COLOR: + { + return VisualRenderer::Property::VISUAL_MIX_COLOR; + } + case Dali::Toolkit::Visual::Property::OPACITY: + { + return DevelRenderer::Property::OPACITY; + } + case Dali::Toolkit::Visual::Property::PREMULTIPLIED_ALPHA: + { + return VisualRenderer::Property::VISUAL_PRE_MULTIPLIED_ALPHA; + } + case Dali::Toolkit::DevelVisual::Property::CORNER_RADIUS: + { + return DecoratedVisualRenderer::Property::CORNER_RADIUS; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: + { + return DecoratedVisualRenderer::Property::BORDERLINE_WIDTH; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_COLOR: + { + return DecoratedVisualRenderer::Property::BORDERLINE_COLOR; + } + case Dali::Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: + { + return DecoratedVisualRenderer::Property::BORDERLINE_OFFSET; + } + } + Property::Index index = mImpl->mRenderer.GetPropertyIndex(key); if(index == Property::INVALID_INDEX) @@ -880,6 +1066,7 @@ void Visual::Base::AnimateProperty( Internal::TransitionData::Animator& animator) { #if defined(DEBUG_ENABLED) + if(gVisualBaseLogFilter->IsEnabledFor(Debug::General)) { std::ostringstream oss; oss << "Visual::Base::AnimateProperty(Visual:" << mImpl->mName << " Property:" << animator.propertyKey << " Target: " << animator.targetValue << std::endl; @@ -924,7 +1111,9 @@ void Visual::Base::AnimateRendererProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator) { + // Get actual renderer index (will convert transform keys into visualproperty indices) Property::Index index = GetPropertyIndex(animator.propertyKey); + if(index != Property::INVALID_INDEX) { if(animator.targetValue.GetType() != Property::NONE) @@ -943,7 +1132,6 @@ void Visual::Base::AnimateRendererProperty( mImpl->mTransform.UpdatePropertyMap(map); } - SetupTransition(transition, animator, index, animator.initialValue, animator.targetValue); } } @@ -952,50 +1140,47 @@ void Visual::Base::AnimateMixColorProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator) { - Property::Index index = mImpl->mMixColorIndex; - bool animateOpacity = false; + bool animateOpacity = false; Property::Value initialOpacity; Property::Value targetOpacity; Property::Value initialMixColor; Property::Value targetMixColor; - if(index != Property::INVALID_INDEX) + Vector4 initialColor; + if(animator.initialValue.Get(initialColor)) { - Vector4 initialColor; - if(animator.initialValue.Get(initialColor)) + if(animator.initialValue.GetType() == Property::VECTOR4) { - if(animator.initialValue.GetType() == Property::VECTOR4) - { - // if there is an initial color specifying alpha, test it - initialOpacity = initialColor.a; - } - initialMixColor = Vector3(initialColor); + // if there is an initial color specifying alpha, test it + initialOpacity = initialColor.a; } + initialMixColor = Vector3(initialColor); + } - // Set target value into data store - if(animator.targetValue.GetType() != Property::NONE) + // Set target value into data store + if(animator.targetValue.GetType() != Property::NONE) + { + Vector4 mixColor; + animator.targetValue.Get(mixColor); + if(animator.targetValue.GetType() == Property::VECTOR4) { - Vector4 mixColor; - animator.targetValue.Get(mixColor); - if(animator.targetValue.GetType() == Property::VECTOR4) - { - mImpl->mMixColor.a = mixColor.a; - targetOpacity = mixColor.a; - animateOpacity = true; - } - - mImpl->mMixColor.r = mixColor.r; - mImpl->mMixColor.g = mixColor.g; - mImpl->mMixColor.b = mixColor.b; - targetMixColor = Vector3(mixColor); + mImpl->mMixColor.a = mixColor.a; + targetOpacity = mixColor.a; + animateOpacity = true; } - SetupTransition(transition, animator, index, initialMixColor, targetMixColor); - if(animateOpacity) - { - SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity); - } + mImpl->mMixColor.r = mixColor.r; + mImpl->mMixColor.g = mixColor.g; + mImpl->mMixColor.b = mixColor.b; + targetMixColor = Vector3(mixColor); + } + + SetupTransition(transition, animator, VisualRenderer::Property::VISUAL_MIX_COLOR, initialMixColor, targetMixColor); + + if(animateOpacity) + { + SetupTransition(transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity); } } @@ -1007,99 +1192,114 @@ Dali::Property Visual::Base::GetPropertyObject(Dali::Property::Key key) return Dali::Property(handle, Property::INVALID_INDEX); } - // Mix color or opacity cases - if(key.type == Property::Key::INDEX) - { - if(key.indexKey == Toolkit::Visual::Property::MIX_COLOR || (mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR)) - { - return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); - } - else if(key.indexKey == Toolkit::Visual::Property::OPACITY) - { - return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); - } - else if(key.indexKey == Toolkit::Visual::Transform::Property::OFFSET) - { - return Dali::Property(mImpl->mRenderer, OFFSET); - } - else if(key.indexKey == Toolkit::Visual::Transform::Property::SIZE) - { - return Dali::Property(mImpl->mRenderer, SIZE); - } - } - else + switch(GetIntKey(key)) { - if(key.stringKey == MIX_COLOR) + // Default animatable properties from VisualRenderer + case Toolkit::Visual::Property::MIX_COLOR: { - return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR); } - else if(key.stringKey == OPACITY) + case Toolkit::Visual::Property::OPACITY: { return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY); } - else if(key.stringKey == OFFSET) + case Toolkit::Visual::Transform::Property::OFFSET: { - return Dali::Property(mImpl->mRenderer, OFFSET); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_OFFSET); } - else if(key.stringKey == SIZE) + case Toolkit::Visual::Transform::Property::SIZE: { - return Dali::Property(mImpl->mRenderer, SIZE); + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::TRANSFORM_SIZE); } - } - // Other cases - Property::Index index = GetPropertyIndex(key); - if(index == Property::INVALID_INDEX) - { - if(IsTypeAvailableForBorderline(mImpl->mType) && - ((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_WIDTH) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_WIDTH) || - (key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_COLOR) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_COLOR) || - (key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::BORDERLINE_OFFSET) || (key.type == Property::Key::STRING && key.stringKey == BORDERLINE_OFFSET))) + // Default animatable properties from DecoratedVisualRenderer + case Toolkit::DevelVisual::Property::CORNER_RADIUS: { - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); - - // Register borderline properties - mImpl->mBorderlineWidthIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_WIDTH, BORDERLINE_WIDTH, mImpl->mBorderlineWidth); - mImpl->mBorderlineColorIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_COLOR, BORDERLINE_COLOR, mImpl->mBorderlineColor); - mImpl->mBorderlineOffsetIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::BORDERLINE_OFFSET, BORDERLINE_OFFSET, mImpl->mBorderlineOffset); + if(IsTypeAvailableForCornerRadius(mImpl->mType)) + { + const bool updateShader = !mImpl->mCustomShader && !IsRoundedCornerRequired(); - // Borderline is animated now. we always have to use borderline feature. - mImpl->mAlwaysUsingBorderline = true; + // CornerRadius is animated now. we always have to use corner radius feature. + mImpl->mAlwaysUsingCornerRadius = true; - index = mImpl->mRenderer.GetPropertyIndex(key); + if(updateShader) + { + // Update each values to renderer + DownCast(mImpl->mRenderer).RegisterCornerRadiusUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS, mImpl->GetCornerRadius()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::CORNER_RADIUS_POLICY, static_cast(mImpl->GetCornerRadiusPolicy())); - // Change shader - UpdateShader(); + // Change shader + UpdateShader(); + } + if(!IsBorderlineRequired()) + { + // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); + } + return Dali::Property(mImpl->mRenderer, DecoratedVisualRenderer::Property::CORNER_RADIUS); + } + break; } - else if(IsTypeAvailableForCornerRadius(mImpl->mType) && ((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::CORNER_RADIUS) || (key.type == Property::Key::STRING && key.stringKey == CORNER_RADIUS))) + case Toolkit::DevelVisual::Property::BORDERLINE_WIDTH: + case Toolkit::DevelVisual::Property::BORDERLINE_COLOR: + case Toolkit::DevelVisual::Property::BORDERLINE_OFFSET: { - // Register CORNER_RADIUS property - mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterUniqueProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius); - mImpl->mRenderer.RegisterUniqueProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy); + if(IsTypeAvailableForBorderline(mImpl->mType)) + { + const bool updateShader = !mImpl->mCustomShader && !IsBorderlineRequired(); - // CornerRadius is animated now. we always have to use corner radius feature. - mImpl->mAlwaysUsingCornerRadius = true; + // Borderline is animated now. we always have to use borderline feature. + mImpl->mAlwaysUsingBorderline = true; - if(!IsBorderlineRequired()) - { - // If IsBorderlineRequired is true, BLEND_MODE is already BlendMode::ON_WITHOUT_CULL. So we don't overwrite it. - mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON); - } + if(updateShader) + { + // Update each values to renderer + DownCast(mImpl->mRenderer).RegisterBorderlineUniform(); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_WIDTH, mImpl->GetBorderlineWidth()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_COLOR, mImpl->GetBorderlineColor()); + mImpl->mRenderer.SetProperty(DecoratedVisualRenderer::Property::BORDERLINE_OFFSET, mImpl->GetBorderlineOffset()); - index = mImpl->mCornerRadiusIndex; + // Change shader + UpdateShader(); + } + mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_MODE, BlendMode::ON_WITHOUT_CULL); - // Change shader - UpdateShader(); + return Dali::Property(mImpl->mRenderer, GetPropertyIndex(key)); + } + break; } - else + default: { - // We can't find the property in the base class. - // Request to child class - return OnGetPropertyObject(key); + // Special case for MIX_COLOR + if(key.type == Property::Key::INDEX && + ((mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || + (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR))) + { + return Dali::Property(mImpl->mRenderer, VisualRenderer::Property::VISUAL_MIX_COLOR); + } + + // Special case for BLUR_RADIUS + if(mImpl->mType == Toolkit::Visual::COLOR && + ((key.type == Property::Key::INDEX && key.indexKey == DevelColorVisual::Property::BLUR_RADIUS) || + (key.type == Property::Key::STRING && key.stringKey == BLUR_RADIUS_NAME))) + { + // Request to color-visual class + return OnGetPropertyObject(key); + } } } - return Dali::Property(mImpl->mRenderer, index); + // If it is not VisualRenderer property, check registered Renderer and Shader property. + Property::Index index = GetPropertyIndex(key); + if(index != Property::INVALID_INDEX) + { + return Dali::Property(mImpl->mRenderer, index); + } + + // We can't find the property in the base class. + // Request to child class + return OnGetPropertyObject(key); } } // namespace Internal