X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fvisual-base-impl.cpp;h=aca317eb64b203e73dc1b1c144fd1216fad0f1c3;hp=c47cfca51155fbe0d7d1b8282fb3e1b5422c66a3;hb=453a02269ec66b61d23debab49fd2e7afed7d9e1;hpb=ef15505c94dffeb0639c91d9d3cd374918c21c4f diff --git a/dali-toolkit/internal/visuals/visual-base-impl.cpp b/dali-toolkit/internal/visuals/visual-base-impl.cpp index c47cfca..aca317e 100755 --- a/dali-toolkit/internal/visuals/visual-base-impl.cpp +++ b/dali-toolkit/internal/visuals/visual-base-impl.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -20,7 +20,6 @@ // EXTERNAL HEADER #include -#include #include #include #include @@ -441,18 +440,12 @@ void Visual::Base::RegisterMixColor() // (Color and Primitive visuals will register their own and save to this index) if( mImpl->mMixColorIndex == Property::INVALID_INDEX ) { - mImpl->mMixColorIndex = DevelHandle::RegisterProperty( - mImpl->mRenderer, + mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty( Toolkit::Visual::Property::MIX_COLOR, MIX_COLOR, Vector3(mImpl->mMixColor) ); } - if( mImpl->mMixColor.a < 1.f ) - { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); - } - mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, mImpl->mMixColor.a ); float preMultipliedAlpha = 0.0f; @@ -471,10 +464,6 @@ void Visual::Base::SetMixColor( const Vector4& color ) { mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, Vector3(color) ); mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, color.a ); - if( color.a < 1.f ) - { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); - } } } @@ -556,13 +545,13 @@ Renderer Visual::Base::GetRenderer() Property::Index Visual::Base::GetPropertyIndex( Property::Key key ) { - Property::Index index = DevelHandle::GetPropertyIndex( mImpl->mRenderer, key ); + Property::Index index = mImpl->mRenderer.GetPropertyIndex( key ); if( index == Property::INVALID_INDEX ) { // Is it a shader property? Shader shader = mImpl->mRenderer.GetShader(); - index = DevelHandle::GetPropertyIndex( shader, key ); + index = shader.GetPropertyIndex( key ); if( index != Property::INVALID_INDEX ) { // Yes - we should register it in the Renderer so it can be set / animated @@ -580,7 +569,7 @@ Property::Index Visual::Base::GetPropertyIndex( Property::Key key ) // Leave keyIndex as INVALID_KEY - it can still be registered against the string key. } Property::Value value = shader.GetProperty( index ); - index = DevelHandle::RegisterProperty( mImpl->mRenderer, keyIndex, keyName, value ); + index = mImpl->mRenderer.RegisterProperty( keyIndex, keyName, value ); } } return index; @@ -668,14 +657,6 @@ void Visual::Base::AnimateOpacityProperty( Dali::Animation& transition, Internal::TransitionData::Animator& animator ) { - bool isOpaque = mImpl->mMixColor.a >= 1.0f; - - float initialOpacity; - if( animator.initialValue.Get( initialOpacity ) ) - { - isOpaque = (initialOpacity >= 1.0f); - } - float targetOpacity; if( animator.targetValue.Get( targetOpacity ) ) { @@ -683,7 +664,6 @@ void Visual::Base::AnimateOpacityProperty( } SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, animator.initialValue, animator.targetValue ); - SetupBlendMode( transition, isOpaque, animator.animate ); } void Visual::Base::AnimateRendererProperty( @@ -720,7 +700,6 @@ void Visual::Base::AnimateMixColorProperty( { Property::Index index = mImpl->mMixColorIndex; bool animateOpacity = false; - bool isOpaque = true; Property::Value initialOpacity; Property::Value targetOpacity; @@ -735,7 +714,6 @@ void Visual::Base::AnimateMixColorProperty( if( animator.initialValue.GetType() == Property::VECTOR4 ) { // if there is an initial color specifying alpha, test it - isOpaque = initialColor.a >= 1.0f; initialOpacity = initialColor.a; } initialMixColor = Vector3( initialColor ); @@ -763,47 +741,10 @@ void Visual::Base::AnimateMixColorProperty( if( animateOpacity ) { SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity ); - SetupBlendMode( transition, isOpaque, animator.animate ); - } - } -} - -void Visual::Base::SetupBlendMode( Animation& transition, bool isInitialOpaque, bool animating ) -{ - // Ensure the blend mode is turned on if we are animating opacity, and - // turned off after the animation ends if the final value is opaque - if( ! isInitialOpaque || mImpl->mMixColor.a < 1.0f ) - { - if( mImpl->mRenderer ) - { - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON ); - - if( animating == true && mImpl->mMixColor.a >= 1.0f ) - { - // When it becomes opaque, set the blend mode back to automatically - if( ! mImpl->mBlendSlotDelegate ) - { - mImpl->mBlendSlotDelegate = new SlotDelegate(this); - } - transition.FinishedSignal().Connect( *(mImpl->mBlendSlotDelegate), - &Visual::Base::OnMixColorFinished ); - } } } } -void Visual::Base::OnMixColorFinished( Animation& animation ) -{ - if( mImpl->mRenderer ) - { - DALI_LOG_INFO( gVisualBaseLogFilter, Debug::General, "Visual::Base::OnMixColorFinished()\n"); - mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, - ( mImpl->mMixColor.a < 1.0 ) ? BlendMode::ON : BlendMode::AUTO ); - } - delete mImpl->mBlendSlotDelegate; - mImpl->mBlendSlotDelegate = NULL; -} - } // namespace Internal } // namespace Toolkit