X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Ftext%2Ftext-visual.cpp;h=7ce455e6665eca6c3169e5ddc6aceb7a501f90fb;hp=5f1529441eaa3c984a8e1b6be4a94c6c18236802;hb=723acb540264b5f3bfc98ec3284891aa58d765c4;hpb=29fc13106a1c1d787e112d1d16b882a9c6a58067 diff --git a/dali-toolkit/internal/visuals/text/text-visual.cpp b/dali-toolkit/internal/visuals/text/text-visual.cpp index 5f15294..7ce455e 100644 --- a/dali-toolkit/internal/visuals/text/text-visual.cpp +++ b/dali-toolkit/internal/visuals/text/text-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2017 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -128,15 +128,70 @@ const char* FRAGMENT_SHADER_ATLAS_CLAMP = DALI_COMPOSE_SHADER( uniform sampler2D sTexture;\n uniform mediump vec4 uAtlasRect;\n uniform lowp vec4 uColor;\n - uniform lowp vec4 mixColor;\n + uniform lowp vec3 mixColor;\n + uniform lowp float opacity;\n \n void main()\n {\n mediump vec2 texCoord = clamp( mix( uAtlasRect.xy, uAtlasRect.zw, vTexCoord ), uAtlasRect.xy, uAtlasRect.zw );\n - gl_FragColor = texture2D( sTexture, texCoord ) * uColor * mixColor;\n + gl_FragColor = texture2D( sTexture, texCoord ) * uColor * vec4( mixColor, opacity );\n }\n ); +/** + * Return Property index for the given string key + * param[in] stringKey the string index key + * return the key as an index + */ + +Dali::Property::Index StringKeyToIndexKey( const std::string& stringKey ) +{ + Dali::Property::Index result = Property::INVALID_KEY; + + if( stringKey == VISUAL_TYPE ) + { + result = Toolkit::Visual::Property::TYPE; + } + else if( stringKey == TEXT_PROPERTY ) + { + result = Toolkit::TextVisual::Property::TEXT; + } + else if( stringKey == FONT_FAMILY_PROPERTY ) + { + result = Toolkit::TextVisual::Property::FONT_FAMILY; + } + else if( stringKey == FONT_STYLE_PROPERTY ) + { + result = Toolkit::TextVisual::Property::FONT_STYLE; + } + else if( stringKey == POINT_SIZE_PROPERTY ) + { + result = Toolkit::TextVisual::Property::POINT_SIZE; + } + else if( stringKey == MULTI_LINE_PROPERTY ) + { + result = Toolkit::TextVisual::Property::MULTI_LINE; + } + else if( stringKey == HORIZONTAL_ALIGNMENT_PROPERTY ) + { + result = Toolkit::TextVisual::Property::HORIZONTAL_ALIGNMENT; + } + else if( stringKey == VERTICAL_ALIGNMENT_PROPERTY ) + { + result = Toolkit::TextVisual::Property::VERTICAL_ALIGNMENT; + } + else if( stringKey == TEXT_COLOR_PROPERTY ) + { + result = Toolkit::TextVisual::Property::TEXT_COLOR; + } + else if( stringKey == ENABLE_MARKUP_PROPERTY ) + { + result = Toolkit::TextVisual::Property::ENABLE_MARKUP; + } + + return result; +} + } // unnamed namespace TextVisualPtr TextVisual::New( VisualFactoryCache& factoryCache, const Property::Map& properties ) @@ -146,6 +201,27 @@ TextVisualPtr TextVisual::New( VisualFactoryCache& factoryCache, const Property: return TextVisualPtr; } +void TextVisual::ConvertStringKeysToIndexKeys( Property::Map& propertyMap ) +{ + Property::Map outMap; + + for( Property::Map::SizeType index = 0u, count = propertyMap.Count(); index < count; ++index ) + { + const KeyValuePair& keyValue = propertyMap.GetKeyValue( index ); + + Property::Index indexKey = keyValue.first.indexKey; + + if ( keyValue.first.type == Property::Key::STRING ) + { + indexKey = StringKeyToIndexKey( keyValue.first.stringKey ); + } + + outMap.Insert( indexKey, keyValue.second ); + } + + propertyMap = outMap; +} + float TextVisual::GetHeightForWidth( float width ) { return mController->GetHeightForWidth( width ); @@ -172,7 +248,7 @@ void TextVisual::DoCreatePropertyMap( Property::Map& map ) const GetFontStyleProperty( mController, value, Text::FontStyle::DEFAULT ); map.Insert( Toolkit::TextVisual::Property::FONT_STYLE, value ); - map.Insert( Toolkit::TextVisual::Property::POINT_SIZE, mController->GetDefaultPointSize() ); + map.Insert( Toolkit::TextVisual::Property::POINT_SIZE, mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ) ); map.Insert( Toolkit::TextVisual::Property::MULTI_LINE, mController->IsMultiLineEnabled() ); @@ -185,6 +261,16 @@ void TextVisual::DoCreatePropertyMap( Property::Map& map ) const map.Insert( Toolkit::TextVisual::Property::ENABLE_MARKUP, mController->IsMarkupProcessorEnabled() ); } +void TextVisual::DoCreateInstancePropertyMap( Property::Map& map ) const +{ + map.Clear(); + map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::TEXT ); + std::string text; + mController->GetText( text ); + map.Insert( Toolkit::TextVisual::Property::TEXT, text ); +} + + TextVisual::TextVisual( VisualFactoryCache& factoryCache ) : Visual::Base( factoryCache ), mController( Text::Controller::New() ), @@ -202,54 +288,14 @@ void TextVisual::DoSetProperties( const Property::Map& propertyMap ) { const KeyValuePair& keyValue = propertyMap.GetKeyValue( index ); - switch( keyValue.first.type ) + Property::Index indexKey = keyValue.first.indexKey; + + if( keyValue.first.type == Property::Key::STRING ) { - case Property::Key::INDEX: - { - DoSetProperty( keyValue.first.indexKey, keyValue.second ); - break; - } - case Property::Key::STRING: - { - if( keyValue.first.stringKey == TEXT_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::TEXT, keyValue.second ); - } - else if( keyValue.first.stringKey == FONT_FAMILY_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::FONT_FAMILY, keyValue.second ); - } - else if( keyValue.first.stringKey == FONT_STYLE_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::FONT_STYLE, keyValue.second ); - } - else if( keyValue.first.stringKey == POINT_SIZE_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::POINT_SIZE, keyValue.second ); - } - else if( keyValue.first.stringKey == MULTI_LINE_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::MULTI_LINE, keyValue.second ); - } - else if( keyValue.first.stringKey == HORIZONTAL_ALIGNMENT_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::HORIZONTAL_ALIGNMENT, keyValue.second ); - } - else if( keyValue.first.stringKey == VERTICAL_ALIGNMENT_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::VERTICAL_ALIGNMENT, keyValue.second ); - } - else if( keyValue.first.stringKey == TEXT_COLOR_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::TEXT_COLOR, keyValue.second ); - } - else if( keyValue.first.stringKey == ENABLE_MARKUP_PROPERTY ) - { - DoSetProperty( Toolkit::TextVisual::Property::ENABLE_MARKUP, keyValue.second ); - } - break; - } + indexKey = StringKeyToIndexKey( keyValue.first.stringKey ); } + + DoSetProperty( indexKey, keyValue.second ); } // Elide the text if it exceeds the boundaries. @@ -278,9 +324,9 @@ void TextVisual::DoSetOnStage( Actor& actor ) } mImpl->mRenderer = Renderer::New( geometry, shader ); - mImpl->mRenderer.SetProperty( Dali::Renderer::Property::DEPTH_INDEX, Toolkit::DepthIndex::TEXT ); + mImpl->mRenderer.SetProperty( Dali::Renderer::Property::DEPTH_INDEX, Toolkit::DepthIndex::CONTENT ); - UpdateRenderer(); + UpdateRenderer( true ); // Renderer needs textures and to be added to control } void TextVisual::DoSetOffStage( Actor& actor ) @@ -302,7 +348,7 @@ void TextVisual::DoSetOffStage( Actor& actor ) void TextVisual::OnSetTransform() { - UpdateRenderer(); + UpdateRenderer( false ); } void TextVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ) @@ -333,9 +379,9 @@ void TextVisual::DoSetProperty( Dali::Property::Index index, const Dali::Propert case Toolkit::TextVisual::Property::POINT_SIZE: { const float pointSize = propertyValue.Get(); - if( !Equals( mController->GetDefaultPointSize(), pointSize ) ) + if( !Equals( mController->GetDefaultFontSize( Text::Controller::POINT_SIZE ), pointSize ) ) { - mController->SetDefaultPointSize( pointSize ); + mController->SetDefaultFontSize( pointSize, Text::Controller::POINT_SIZE ); } break; } @@ -380,7 +426,7 @@ void TextVisual::DoSetProperty( Dali::Property::Index index, const Dali::Propert } } -void TextVisual::UpdateRenderer() +void TextVisual::UpdateRenderer( bool initializeRendererAndTexture ) { Actor control = mControl.GetHandle(); if( !control ) @@ -411,12 +457,13 @@ void TextVisual::UpdateRenderer() } // Nothing else to do if the relayout size is zero. + ResourceReady(); return; } const Text::Controller::UpdateTextType updateTextType = mController->Relayout( relayoutSize ); - if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) ) + if( Text::Controller::NONE_UPDATED != ( Text::Controller::MODEL_UPDATED & updateTextType ) || initializeRendererAndTexture ) { // Removes the texture set. RemoveTextureSet(); @@ -464,6 +511,9 @@ void TextVisual::UpdateRenderer() mImpl->mRenderer.SetTextures( textureSet ); control.AddRenderer( mImpl->mRenderer ); + + // Text rendered and ready to display + ResourceReady(); } } }