X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.h;h=5dbd24e645f3a3606f02e971c0fe813d653bf52c;hp=d674d2f1bc7fff4ff135b2ea83130f6a2ec3419b;hb=f4c1e7f52d49c3ce033b9ee4c3c7414b06a22d45;hpb=257a9991486e4e05335212b21ecc1f5a0aacbc63 diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.h b/dali-toolkit/internal/visuals/svg/svg-visual.h index d674d2f..5dbd24e 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.h +++ b/dali-toolkit/internal/visuals/svg/svg-visual.h @@ -18,9 +18,12 @@ * */ +// EXTERNAL INCLUDES +#include +#include + // INTERNAL INCLUDES -#include -#include +#include struct NSVGimage; @@ -33,8 +36,11 @@ namespace Toolkit namespace Internal { +class SvgVisual; +typedef IntrusivePtr< SvgVisual > SvgVisualPtr; + /** - * The renderer which renders a svg image + * The visual which renders a svg image * * The following property is essential * @@ -43,85 +49,107 @@ namespace Internal * | url | STRING | * */ -class SvgVisual: public Visual +class SvgVisual: public Visual::Base { public: /** - * @brief Constructor. + * @brief Create a new SVG visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @return A smart-pointer to the newly allocated visual. */ - SvgVisual( VisualFactoryCache& factoryCache, ImageAtlasManager& atlasManager ); + static SvgVisualPtr New( VisualFactoryCache& factoryCache ); /** - * @brief A reference counted object may only be deleted by calling Unreference(). + * @brief Create the SVG Visual using the image URL. + * + * The visual will parse the SVG image once it is set. + * And rasterize it into BufferImage synchronously when the associated actor is put on stage, and destroy the BufferImage when it is off stage + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] imageUrl The URL to svg resource to use + * @param[in] size The required size for the SVG */ - ~SvgVisual(); + static SvgVisualPtr New( VisualFactoryCache& factoryCache, const std::string& imageUrl, ImageDimensions size = ImageDimensions() ); public: // from Visual /** - * @copydoc Visual::GetNaturalSize + * @copydoc Visual::Base::GetNaturalSize */ virtual void GetNaturalSize( Vector2& naturalSize ) const; /** - * @copydoc Visual::SetSize + * @copydoc Visual::Base::SetSize */ virtual void SetSize( const Vector2& size ); /** - * @copydoc Visual::CreatePropertyMap + * @copydoc Visual::Base::CreatePropertyMap */ virtual void DoCreatePropertyMap( Property::Map& map ) const; + /** + * @copydoc Visual::Base::DoSetProperty + */ + virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); + + /** + * @copydoc Visual::Base::DoGetProperty + */ + virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); + protected: /** - * @copydoc Visual::DoInitialize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + */ + SvgVisual( VisualFactoryCache& factoryCache ); + + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~SvgVisual(); + + /** + * @copydoc Visual::Base::DoInitialize */ virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); /** - * @copydoc Visual::DoSetOnStage + * @copydoc Visual::Base::DoSetOnStage */ virtual void DoSetOnStage( Actor& actor ); /** - * @copydoc Visual::DoSetOffStage + * @copydoc Visual::Base::DoSetOffStage */ virtual void DoSetOffStage( Actor& actor ); public: /** - * @brief Helper method to determine whether the url indicate that it is a svg image. + * @bried Apply the rasterized image to the visual. * - * @param [in] url The URL of the image file. - * @return true if it is a svg image + * @param[in] rasterizedPixelData The pixel buffer with the rasterized pixels */ - static bool IsSvgUrl( const std::string& url ); + void ApplyRasterizedImage( PixelData rasterizedPixelData ); - /** - * @brief Sets the svg image of this renderer to the resource at imageUrl - * The renderer will parse the svg image once it is set. - * And rasterize it into BufferImage synchronously when the associated actor is put on stage, and destroy the BufferImage when it is off stage - * - * @param[in] imageUrl The URL to svg resource to use - */ - void SetImage( const std::string& imageUrl, ImageDimensions size = ImageDimensions() ); +private: /** - * @bried Apply the rasterized image to the renderer. + * @brief Parses the SVG Image from the set URL. * - * @param[in] rasterizedPixelData The pixel buffer with the rasterized pixels + * @param[in] imageUrl The URL of the image to parse the SVG from. + * @param[in] size The required size of the SVG */ - void ApplyRasterizedImage( PixelData rasterizedPixelData ); + void ParseFromUrl( const std::string& imageUrl, ImageDimensions size = ImageDimensions() ); -private: /** - * @bried Rasterize the svg with the given size, and add it to the renderer. + * @bried Rasterize the svg with the given size, and add it to the visual. * * @param[in] size The target size of the SVG rasterization. */ @@ -136,9 +164,9 @@ private: private: Vector4 mAtlasRect; - ImageAtlasManager& mAtlasManager; std::string mImageUrl; NSVGimage* mParsedImage; + WeakHandle mPlacementActor; };