X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=ef2fdae74ee6578b615da38407be5c4e9e68953b;hp=955b84ccc2af4de366091588b6fd2f51d54b5d06;hb=0dba002791383a83d22f94e2584d85dbd67026d0;hpb=aaf4d0fc389f5dea68d99ce68413c18a472f7e4e diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index 955b84c..ef2fdae 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -22,7 +22,6 @@ #include #include #include -#include #include #include @@ -54,7 +53,7 @@ namespace Toolkit namespace Internal { -SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl, const Property::Map& properties ) +SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache ) ); svgVisual->ParseFromUrl( imageUrl ); @@ -63,7 +62,7 @@ SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const std::string return svgVisual; } -SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl ) +SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache ) ); svgVisual->ParseFromUrl( imageUrl ); @@ -74,7 +73,7 @@ SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const std::string SvgVisual::SvgVisual( VisualFactoryCache& factoryCache ) : Visual::Base( factoryCache ), mAtlasRect( FULL_TEXTURE_RECT ), - mImageUrl(), + mImageUrl( ), mParsedImage( NULL ), mPlacementActor(), mVisualSize(Vector2::ZERO) @@ -111,6 +110,9 @@ void SvgVisual::DoSetOnStage( Actor& actor ) // Hold the weak handle of the placement actor and delay the adding of renderer until the svg rasterization is finished. mPlacementActor = actor; + + // SVG visual needs it's size set before it can be rasterized hence set ResourceReady once on stage + ResourceReady(); } void SvgVisual::DoSetOffStage( Actor& actor ) @@ -138,20 +140,27 @@ void SvgVisual::GetNaturalSize( Vector2& naturalSize ) void SvgVisual::DoCreatePropertyMap( Property::Map& map ) const { map.Clear(); - map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE ); - if( !mImageUrl.empty() ) + map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::SVG ); + if( mImageUrl.IsValid() ) { - map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl ); + map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() ); } } -void SvgVisual::ParseFromUrl( const std::string& imageUrl ) +void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const { - mImageUrl = imageUrl; + // Do nothing +} - Vector2 dpi = Stage::GetCurrent().GetDpi(); - float meanDpi = (dpi.height + dpi.width) * 0.5f; - mParsedImage = nsvgParseFromFile( imageUrl.c_str(), UNITS, meanDpi ); +void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) +{ + mImageUrl = imageUrl; + if( mImageUrl.IsLocalResource() ) + { + Vector2 dpi = Stage::GetCurrent().GetDpi(); + float meanDpi = (dpi.height + dpi.width) * 0.5f; + mParsedImage = nsvgParseFromFile( mImageUrl.GetUrl().c_str(), UNITS, meanDpi ); + } } void SvgVisual::AddRasterizationTask( const Vector2& size ) @@ -222,6 +231,9 @@ void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) // reset the weak handle so that the renderer only get added to actor once mPlacementActor.Reset(); } + + // Svg loaded and ready to display + ResourceReady(); } }