X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=ef2fdae74ee6578b615da38407be5c4e9e68953b;hp=652b03deff2ca377ccbdd3e3b20a7e616513c22b;hb=0dba002791383a83d22f94e2584d85dbd67026d0;hpb=07b1b771c6a3affaf013f93c1306723eae0621e4 diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index 652b03d..ef2fdae 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -22,13 +22,12 @@ #include #include #include -#include #include #include // INTERNAL INCLUDES #include -#include +#include #include #include #include @@ -54,19 +53,30 @@ namespace Toolkit namespace Internal { -SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl, ImageDimensions size ) +SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties ) { - SvgVisual* svgVisual = new SvgVisual( factoryCache ); - svgVisual->ParseFromUrl( imageUrl, size ); + SvgVisualPtr svgVisual( new SvgVisual( factoryCache ) ); + svgVisual->ParseFromUrl( imageUrl ); + svgVisual->SetProperties( properties ); + + return svgVisual; +} + +SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl ) +{ + SvgVisualPtr svgVisual( new SvgVisual( factoryCache ) ); + svgVisual->ParseFromUrl( imageUrl ); + return svgVisual; } SvgVisual::SvgVisual( VisualFactoryCache& factoryCache ) : Visual::Base( factoryCache ), mAtlasRect( FULL_TEXTURE_RECT ), - mImageUrl(), + mImageUrl( ), mParsedImage( NULL ), - mPlacementActor() + mPlacementActor(), + mVisualSize(Vector2::ZERO) { // the rasterized image is with pre-multiplied alpha format mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; @@ -89,22 +99,20 @@ void SvgVisual::DoSetOnStage( Actor& actor ) { Shader shader = ImageVisual::GetImageShader( mFactoryCache, true, true ); Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY ); - if( !geometry ) - { - geometry = mFactoryCache.CreateQuadGeometry(); - mFactoryCache.SaveGeometry( VisualFactoryCache::QUAD_GEOMETRY, geometry ); - } TextureSet textureSet = TextureSet::New(); mImpl->mRenderer = Renderer::New( geometry, shader ); mImpl->mRenderer.SetTextures( textureSet ); - if( mImpl->mSize != Vector2::ZERO && mParsedImage ) - { - AddRasterizationTask( mImpl->mSize ); - } + // Register transform properties + mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT ); + + // Defer the rasterisation task until we get given a size (by Size Negotiation algorithm) // Hold the weak handle of the placement actor and delay the adding of renderer until the svg rasterization is finished. mPlacementActor = actor; + + // SVG visual needs it's size set before it can be rasterized hence set ResourceReady once on stage + ResourceReady(); } void SvgVisual::DoSetOffStage( Actor& actor ) @@ -116,7 +124,7 @@ void SvgVisual::DoSetOffStage( Actor& actor ) mPlacementActor.Reset(); } -void SvgVisual::GetNaturalSize( Vector2& naturalSize ) const +void SvgVisual::GetNaturalSize( Vector2& naturalSize ) { if( mParsedImage ) { @@ -129,48 +137,29 @@ void SvgVisual::GetNaturalSize( Vector2& naturalSize ) const } } -void SvgVisual::SetSize( const Vector2& size ) -{ - if(mImpl->mSize != size && mParsedImage && IsOnStage() ) - { - AddRasterizationTask( size ); - } - mImpl->mSize = size; -} - void SvgVisual::DoCreatePropertyMap( Property::Map& map ) const { map.Clear(); - map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::IMAGE ); - if( !mImageUrl.empty() ) + map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::SVG ); + if( mImageUrl.IsValid() ) { - map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl ); + map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() ); } } -void SvgVisual::DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ) -{ - // TODO -} - -Dali::Property::Value SvgVisual::DoGetProperty( Dali::Property::Index index ) +void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const { - // TODO - return Dali::Property::Value(); + // Do nothing } -void SvgVisual::ParseFromUrl( const std::string& imageUrl, ImageDimensions size ) +void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) { mImageUrl = imageUrl; - - Vector2 dpi = Stage::GetCurrent().GetDpi(); - float meanDpi = (dpi.height + dpi.width) * 0.5f; - mParsedImage = nsvgParseFromFile( imageUrl.c_str(), UNITS, meanDpi ); - - if( size.GetWidth() != 0u && size.GetHeight() != 0u) + if( mImageUrl.IsLocalResource() ) { - mImpl->mSize.x = size.GetWidth(); - mImpl->mSize.y = size.GetHeight(); + Vector2 dpi = Stage::GetCurrent().GetDpi(); + float meanDpi = (dpi.height + dpi.width) * 0.5f; + mParsedImage = nsvgParseFromFile( mImageUrl.GetUrl().c_str(), UNITS, meanDpi ); } } @@ -180,7 +169,6 @@ void SvgVisual::AddRasterizationTask( const Vector2& size ) { unsigned int width = static_cast(size.width); unsigned int height = static_cast( size.height ); - BufferImage image = BufferImage::New( width, height, Pixel::RGBA8888); RasterizingTaskPtr newTask = new RasterizingTask( this, mParsedImage, width, height ); mFactoryCache.GetSVGRasterizationThread()->AddTask( newTask ); @@ -243,9 +231,25 @@ void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) // reset the weak handle so that the renderer only get added to actor once mPlacementActor.Reset(); } + + // Svg loaded and ready to display + ResourceReady(); } } +void SvgVisual::OnSetTransform() +{ + Vector2 visualSize = mImpl->mTransform.GetVisualSize( mImpl->mControlSize ); + + if( mParsedImage && IsOnStage() ) + { + if( visualSize != mVisualSize ) + { + AddRasterizationTask( visualSize ); + mVisualSize = visualSize; + } + } +} } // namespace Internal