X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=49d62abbb065f43da53100c4d0e40151827242af;hp=c6e471c6e888bb1302101d12cc1b40e55ec37e8b;hb=HEAD;hpb=31514a8a1ad1da1af27f6f4cf5e289dc133f658e diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index c6e471c..49d62abb 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2023 Samsung Electronics Co., Ltd. + * Copyright (c) 2024 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -16,7 +16,7 @@ */ // CLASS HEADER -#include "svg-visual.h" +#include // INTERNAL INCLUDES #include @@ -71,7 +71,7 @@ SvgVisual::SvgVisual(VisualFactoryCache& factoryCache, ImageVisualShaderFactory& mDefaultWidth(0), mDefaultHeight(0), mPlacementActor(), - mRasterizedSize(Vector2::ZERO), + mRasterizedSize(-Vector2::ONE), ///< Let we don't use zero since visual size could be zero after trasnform mDesiredSize(size), mLoadFailed(false), mAttemptAtlasing(false) @@ -92,6 +92,12 @@ SvgVisual::~SvgVisual() { Dali::AsyncTaskManager::Get().RemoveTask(mRasterizingTask); } + + if(mImageUrl.IsBufferResource()) + { + TextureManager& textureManager = mFactoryCache.GetTextureManager(); + textureManager.RemoveEncodedImageBuffer(mImageUrl.GetUrl()); + } } } @@ -105,9 +111,22 @@ void SvgVisual::OnInitialize() Vector2 dpi = Stage::GetCurrent().GetDpi(); float meanDpi = (dpi.height + dpi.width) * 0.5f; - mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage)); + EncodedImageBuffer encodedImageBuffer; + + if(mImageUrl.IsBufferResource()) + { + // Increase reference count of External Resources : + // EncodedImageBuffer. + // Reference count will be decreased at destructor of the visual. + TextureManager& textureManager = mFactoryCache.GetTextureManager(); + textureManager.UseExternalResource(mImageUrl.GetUrl()); + + encodedImageBuffer = textureManager.GetEncodedImageBuffer(mImageUrl.GetUrl()); + } + + mLoadingTask = new SvgLoadingTask(mVectorRenderer, mImageUrl, encodedImageBuffer, meanDpi, MakeCallback(this, &SvgVisual::ApplyRasterizedImage)); - if(IsSynchronousLoadingRequired() && mImageUrl.IsLocalResource()) + if(IsSynchronousLoadingRequired() && (mImageUrl.IsLocalResource() || mImageUrl.IsBufferResource())) { mLoadingTask->Process(); if(!mLoadingTask->HasSucceeded()) @@ -322,6 +341,10 @@ void SvgVisual::AddRasterizationTask(const Vector2& size) mRasterizingTask = new SvgRasterizingTask(mVectorRenderer, width, height, MakeCallback(this, &SvgVisual::ApplyRasterizedImage)); +#ifdef TRACE_ENABLED + reinterpret_cast(mRasterizingTask.Get())->SetUrl(mImageUrl); +#endif + if(IsSynchronousLoadingRequired() && mImageUrl.IsLocalResource()) { mRasterizingTask->Process(); @@ -337,6 +360,8 @@ void SvgVisual::AddRasterizationTask(const Vector2& size) void SvgVisual::ApplyRasterizedImage(SvgTaskPtr task) { + SvgVisualPtr self = this; // Keep reference until this API finished + if(task->HasSucceeded()) { PixelData rasterizedPixelData = task->GetPixelData(); @@ -345,6 +370,16 @@ void SvgVisual::ApplyRasterizedImage(SvgTaskPtr task) task->GetRenderer().GetDefaultSize(mDefaultWidth, mDefaultHeight); } + // We don't need to keep tasks anymore. reset now. + if(task == mLoadingTask) + { + mLoadingTask.Reset(); + } + if(task == mRasterizingTask) + { + mRasterizingTask.Reset(); + } + // Rasterization success if(rasterizedPixelData && IsOnScene()) { @@ -417,6 +452,19 @@ void SvgVisual::ApplyRasterizedImage(SvgTaskPtr task) { mLoadFailed = true; + // Remove rasterizing task if we requested before. + if(mRasterizingTask) + { + Dali::AsyncTaskManager::Get().RemoveTask(mRasterizingTask); + mRasterizingTask.Reset(); + } + + // We don't need to keep tasks anymore. reset now. + if(task == mLoadingTask) + { + mLoadingTask.Reset(); + } + Actor actor = mPlacementActor.GetHandle(); if(actor) { @@ -428,16 +476,6 @@ void SvgVisual::ApplyRasterizedImage(SvgTaskPtr task) ResourceReady(Toolkit::Visual::ResourceStatus::FAILED); } - - // We don't need to keep tasks anymore. reset now. - if(task == mLoadingTask) - { - mLoadingTask.Reset(); - } - if(task == mRasterizingTask) - { - mRasterizingTask.Reset(); - } } void SvgVisual::OnSetTransform()