X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=46b6a62a232a97d12df18801cc8dfda4e5de76d0;hp=6c0bcfb6865c346fe2984e9044cf4d7fcdeeb602;hb=14b18fb7d1bd4a727e8dc9793fb9ef190d87a69f;hpb=02318dd256a2edbef78a37cd40e153279385cc94 diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index 6c0bcfb..46b6a62 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -56,12 +56,27 @@ namespace Internal SvgVisual::SvgVisual( VisualFactoryCache& factoryCache ) : Visual::Base( factoryCache ), mAtlasRect( FULL_TEXTURE_RECT ), - mParsedImage( NULL ) + mImageUrl(), + mParsedImage( NULL ), + mPlacementActor() { // the rasterized image is with pre-multiplied alpha format mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; } +SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, const std::string& imageUrl, ImageDimensions size ) +: Visual::Base( factoryCache ), + mAtlasRect( FULL_TEXTURE_RECT ), + mImageUrl(), + mParsedImage( NULL ), + mPlacementActor() +{ + // the rasterized image is with pre-multiplied alpha format + mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA; + + ParseFromUrl( imageUrl, size ); +} + SvgVisual::~SvgVisual() { if( mParsedImage ) @@ -78,7 +93,7 @@ void SvgVisual::DoInitialize( Actor& actor, const Property::Map& propertyMap ) std::string imageUrl; if( imageURLValue->Get( imageUrl ) ) { - SetImage( imageUrl ); + ParseFromUrl( imageUrl ); } else { @@ -133,7 +148,7 @@ void SvgVisual::GetNaturalSize( Vector2& naturalSize ) const void SvgVisual::SetSize( const Vector2& size ) { - if(mImpl->mSize != size && mParsedImage && GetIsOnStage() ) + if(mImpl->mSize != size && mParsedImage && IsOnStage() ) { AddRasterizationTask( size ); } @@ -161,30 +176,18 @@ Dali::Property::Value SvgVisual::DoGetProperty( Dali::Property::Index index ) return Dali::Property::Value(); } -void SvgVisual::SetImage( const std::string& imageUrl, ImageDimensions size ) +void SvgVisual::ParseFromUrl( const std::string& imageUrl, ImageDimensions size ) { - if( mImageUrl != imageUrl ) - { - mImageUrl = imageUrl; + mImageUrl = imageUrl; - NSVGimage* parsedImageOld = mParsedImage; + Vector2 dpi = Stage::GetCurrent().GetDpi(); + float meanDpi = (dpi.height + dpi.width) * 0.5f; + mParsedImage = nsvgParseFromFile( imageUrl.c_str(), UNITS, meanDpi ); - Vector2 dpi = Stage::GetCurrent().GetDpi(); - float meanDpi = (dpi.height + dpi.width) * 0.5f; - mParsedImage = nsvgParseFromFile(mImageUrl.c_str(), UNITS, meanDpi); - - if( size.GetWidth() != 0u && size.GetHeight() != 0u) - { - mImpl->mSize.x = size.GetWidth(); - mImpl->mSize.y = size.GetHeight(); - } - - if( mImpl->mSize != Vector2::ZERO && GetIsOnStage() ) - { - AddRasterizationTask( mImpl->mSize ); - } - - mFactoryCache.GetSVGRasterizationThread()->DeleteImage( parsedImageOld ); + if( size.GetWidth() != 0u && size.GetHeight() != 0u) + { + mImpl->mSize.x = size.GetWidth(); + mImpl->mSize.y = size.GetHeight(); } } @@ -203,7 +206,7 @@ void SvgVisual::AddRasterizationTask( const Vector2& size ) void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) { - if( GetIsOnStage() ) + if( IsOnStage() ) { TextureSet currentTextureSet = mImpl->mRenderer.GetTextures(); if( mAtlasRect != FULL_TEXTURE_RECT ) @@ -225,8 +228,9 @@ void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) } else // no atlasing { - Atlas texture = Atlas::New( rasterizedPixelData.GetWidth(), rasterizedPixelData.GetHeight() ); - texture.Upload( rasterizedPixelData, 0, 0 ); + Texture texture = Texture::New( Dali::TextureType::TEXTURE_2D, Pixel::RGBA8888, + rasterizedPixelData.GetWidth(), rasterizedPixelData.GetHeight() ); + texture.Upload( rasterizedPixelData ); mImpl->mFlags &= ~Impl::IS_ATLASING_APPLIED; if( mAtlasRect == FULL_TEXTURE_RECT ) @@ -244,7 +248,7 @@ void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) if( textureSet ) { - TextureSetImage( textureSet, 0u, texture ); + textureSet.SetTexture( 0, texture ); } }