X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=27ca01c1e11d7ccf064a23fe11c7c60de3d14f88;hp=d9ca38b02b4de510d1de13c191f04b67c9c947cb;hb=29540fc153880d6949c85786b78b8583ae8f1d37;hpb=f558388c388bcdf4939ca7af098cbcfc1631ad89 diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index d9ca38b..27ca01c 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2018 Samsung Electronics Co., Ltd. + * Copyright (c) 2020 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,33 +18,19 @@ // CLASS HEADER #include "svg-visual.h" -// EXTERNAL INCLUDES -#include -#include -#include -#include -#include - // INTERNAL INCLUDES -#include -#include #include +#include #include #include -#include #include #include #include +#include -namespace -{ -const char * const UNITS("px"); - -// property name -const char * const IMAGE_ATLASING( "atlasing" ); - -const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); -} +// EXTERNAL INCLUDES +#include +#include namespace Dali { @@ -55,9 +41,18 @@ namespace Toolkit namespace Internal { +namespace +{ +// property name +const char * const UNITS("px"); + +const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); + +} + SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties ) { - SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory ) ); + SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); svgVisual->ParseFromUrl( imageUrl ); svgVisual->SetProperties( properties ); @@ -66,17 +61,17 @@ SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShader SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl ) { - SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory ) ); + SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); svgVisual->ParseFromUrl( imageUrl ); return svgVisual; } -SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory ) -: Visual::Base( factoryCache, Visual::FittingMode::FILL ), +SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl ) +: Visual::Base( factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::SVG ), mImageVisualShaderFactory( shaderFactory ), mAtlasRect( FULL_TEXTURE_RECT ), - mImageUrl( ), + mImageUrl( imageUrl ), mParsedImage( NULL ), mPlacementActor(), mVisualSize(Vector2::ZERO), @@ -108,6 +103,10 @@ void SvgVisual::DoSetProperties( const Property::Map& propertyMap ) { DoSetProperty( Toolkit::ImageVisual::Property::ATLASING, keyValue.second ); } + else if( keyValue.first == SYNCHRONOUS_LOADING ) + { + DoSetProperty( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second ); + } } } @@ -120,15 +119,35 @@ void SvgVisual::DoSetProperty( Property::Index index, const Property::Value& val value.Get( mAttemptAtlasing ); break; } + case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING: + { + bool sync = false; + if( value.Get( sync ) ) + { + if( sync ) + { + mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING; + } + else + { + mImpl->mFlags &= ~Impl::IS_SYNCHRONOUS_RESOURCE_LOADING; + } + } + else + { + DALI_LOG_ERROR("ImageVisual: synchronousLoading property has incorrect type\n"); + } + break; + } } } -void SvgVisual::DoSetOnStage( Actor& actor ) +void SvgVisual::DoSetOnScene( Actor& actor ) { Shader shader; if( !mImpl->mCustomShader ) { - shader = mImageVisualShaderFactory.GetShader( mFactoryCache, mAttemptAtlasing, true ); + shader = mImageVisualShaderFactory.GetShader( mFactoryCache, mAttemptAtlasing, true, false ); } else { @@ -156,7 +175,7 @@ void SvgVisual::DoSetOnStage( Actor& actor ) ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } -void SvgVisual::DoSetOffStage( Actor& actor ) +void SvgVisual::DoSetOffScene( Actor& actor ) { mFactoryCache.GetSVGRasterizationThread()->RemoveTask( this ); @@ -203,29 +222,50 @@ void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) if( mImageUrl.IsLocalResource() ) { Vector2 dpi = Stage::GetCurrent().GetDpi(); - float meanDpi = (dpi.height + dpi.width) * 0.5f; - mParsedImage = nsvgParseFromFile( mImageUrl.GetUrl().c_str(), UNITS, meanDpi ); + float meanDpi = ( dpi.height + dpi.width ) * 0.5f; + Dali::Vector buffer; + if ( Dali::FileLoader::ReadFile( mImageUrl.GetUrl(), buffer ) ) + { + buffer.PushBack( '\0' ); + mParsedImage = nsvgParse( buffer.Begin(), UNITS, meanDpi ); + } } } void SvgVisual::AddRasterizationTask( const Vector2& size ) { - if( mImpl->mRenderer && mParsedImage ) + if( mImpl->mRenderer ) { unsigned int width = static_cast(size.width); unsigned int height = static_cast( size.height ); - RasterizingTaskPtr newTask = new RasterizingTask( this, mParsedImage, width, height ); - mFactoryCache.GetSVGRasterizationThread()->AddTask( newTask ); + Vector2 dpi = Stage::GetCurrent().GetDpi(); + float meanDpi = ( dpi.height + dpi.width ) * 0.5f; + + RasterizingTaskPtr newTask = new RasterizingTask( this, mParsedImage, mImageUrl, meanDpi, width, height ); + if ( IsSynchronousLoadingRequired() ) + { + newTask->Rasterize(); + ApplyRasterizedImage( newTask->GetParsedImage(), newTask->GetPixelData() ); + } + else + { + mFactoryCache.GetSVGRasterizationThread()->AddTask( newTask ); + } } } -void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) +void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterizedPixelData ) { - if( IsOnStage() ) + if( mParsedImage == NULL) + { + mParsedImage = parsedSvg; + } + + if( mParsedImage && IsOnScene() ) { TextureSet currentTextureSet = mImpl->mRenderer.GetTextures(); - if( mImpl->mFlags |= Impl::IS_ATLASING_APPLIED ) + if( mImpl->mFlags & Impl::IS_ATLASING_APPLIED ) { mFactoryCache.GetAtlasManager()->Remove( currentTextureSet, mAtlasRect ); } @@ -286,13 +326,17 @@ void SvgVisual::ApplyRasterizedImage( PixelData rasterizedPixelData ) // Svg loaded and ready to display ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } + else if( !mParsedImage ) + { + ResourceReady( Toolkit::Visual::ResourceStatus::FAILED ); + } } void SvgVisual::OnSetTransform() { Vector2 visualSize = mImpl->mTransform.GetVisualSize( mImpl->mControlSize ); - if( mParsedImage && IsOnStage() ) + if( IsOnScene() ) { if( visualSize != mVisualSize ) { @@ -307,6 +351,12 @@ void SvgVisual::OnSetTransform() } } +bool SvgVisual::IsResourceReady() const +{ + return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY || + mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED ); +} + } // namespace Internal } // namespace Toolkit