X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=0e005b3223a4f2df62c88113d7dc3611c5aaaf33;hp=7a03e728de96329c61e072babfb3691016612b2c;hb=bb764a75b719ea839f4c255ab015b8fa54fd8039;hpb=96e0b7fdbe4cfe733a38cbcc2b493a7aeff66d6d diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index 7a03e72..0e005b3 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -19,16 +19,21 @@ #include "svg-visual.h" // INTERNAL INCLUDES +#ifdef NO_THORVG #include +#include +#endif /* NO_THORVG */ #include #include #include #include #include -#include +#include // EXTERNAL INCLUDES -#include +#include +#include +#include namespace Dali { @@ -44,16 +49,20 @@ namespace // property name const char * const UNITS("px"); -const char * const IMAGE_ATLASING( "atlasing" ); - const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); + } SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); +#ifdef NO_THORVG svgVisual->ParseFromUrl( imageUrl ); svgVisual->SetProperties( properties ); +#else /* NO_THORVG */ + svgVisual->Load(); + svgVisual->SetProperties( properties ); +#endif /* NO_THORVG */ return svgVisual; } @@ -61,17 +70,29 @@ SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShader SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); +#ifdef NO_THORVG svgVisual->ParseFromUrl( imageUrl ); +#else /* NO_THORVG */ + svgVisual->Load(); +#endif /* NO_THORVG */ return svgVisual; } SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl ) -: Visual::Base( factoryCache, Visual::FittingMode::FILL ), +: Visual::Base( factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::SVG ), mImageVisualShaderFactory( shaderFactory ), mAtlasRect( FULL_TEXTURE_RECT ), mImageUrl( imageUrl ), +#ifdef NO_THORVG mParsedImage( NULL ), +#else + mVectorRenderer( VectorImageRenderer::New() ), + mDefaultWidth( 0 ), + mDefaultHeight( 0 ), + mLoaded( false ), + mLocalResource( true ), +#endif /* NO_THORVG */ mPlacementActor(), mVisualSize(Vector2::ZERO), mAttemptAtlasing( false ) @@ -82,10 +103,12 @@ SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory SvgVisual::~SvgVisual() { +#ifdef NO_THORVG if( mParsedImage ) { nsvgDelete( mParsedImage ); } +#endif /* NO_THORVG */ } void SvgVisual::DoSetProperties( const Property::Map& propertyMap ) @@ -102,6 +125,10 @@ void SvgVisual::DoSetProperties( const Property::Map& propertyMap ) { DoSetProperty( Toolkit::ImageVisual::Property::ATLASING, keyValue.second ); } + else if( keyValue.first == SYNCHRONOUS_LOADING ) + { + DoSetProperty( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second ); + } } } @@ -114,15 +141,35 @@ void SvgVisual::DoSetProperty( Property::Index index, const Property::Value& val value.Get( mAttemptAtlasing ); break; } + case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING: + { + bool sync = false; + if( value.Get( sync ) ) + { + if( sync ) + { + mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING; + } + else + { + mImpl->mFlags &= ~Impl::IS_SYNCHRONOUS_RESOURCE_LOADING; + } + } + else + { + DALI_LOG_ERROR("ImageVisual: synchronousLoading property has incorrect type\n"); + } + break; + } } } -void SvgVisual::DoSetOnStage( Actor& actor ) +void SvgVisual::DoSetOnScene( Actor& actor ) { Shader shader; if( !mImpl->mCustomShader ) { - shader = mImageVisualShaderFactory.GetShader( mFactoryCache, mAttemptAtlasing, true ); + shader = mImageVisualShaderFactory.GetShader( mFactoryCache, mAttemptAtlasing, true, false ); } else { @@ -150,7 +197,7 @@ void SvgVisual::DoSetOnStage( Actor& actor ) ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } -void SvgVisual::DoSetOffStage( Actor& actor ) +void SvgVisual::DoSetOffScene( Actor& actor ) { mFactoryCache.GetSVGRasterizationThread()->RemoveTask( this ); @@ -164,11 +211,19 @@ void SvgVisual::DoSetOffStage( Actor& actor ) void SvgVisual::GetNaturalSize( Vector2& naturalSize ) { +#ifdef NO_THORVG if( mParsedImage ) { naturalSize.x = mParsedImage->width; naturalSize.y = mParsedImage->height; } +#else /* NO_THORVG */ + if ( mLoaded ) + { + naturalSize.x = mDefaultWidth; + naturalSize.y = mDefaultHeight; + } +#endif /* NO_THORVG */ else { naturalSize = Vector2::ZERO; @@ -184,6 +239,7 @@ void SvgVisual::DoCreatePropertyMap( Property::Map& map ) const map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() ); map.Insert( Toolkit::ImageVisual::Property::ATLASING, mAttemptAtlasing ); } + map.Insert( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, IsSynchronousLoadingRequired() ); } void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const @@ -191,6 +247,7 @@ void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const // Do nothing } +#ifdef NO_THORVG void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) { mImageUrl = imageUrl; @@ -206,6 +263,33 @@ void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) } } } +#else /* NO_THORVG */ +void SvgVisual::Load() +{ + if( mLoaded || !mLocalResource ) + { + return; + } + + mLocalResource = mImageUrl.IsLocalResource(); + + if( !mLocalResource ) + { + // load remote resource on svg rasterize thread. + return; + } + + if( !mVectorRenderer.Load( mImageUrl.GetUrl() ) ) + { + DALI_LOG_ERROR( "Failed to load file!\n" ); + return; + } + + mVectorRenderer.GetDefaultSize(mDefaultWidth, mDefaultHeight); + mLoaded = true; +} +#endif /* NO_THORVG */ + void SvgVisual::AddRasterizationTask( const Vector2& size ) { @@ -217,11 +301,30 @@ void SvgVisual::AddRasterizationTask( const Vector2& size ) Vector2 dpi = Stage::GetCurrent().GetDpi(); float meanDpi = ( dpi.height + dpi.width ) * 0.5f; +#ifdef NO_THORVG RasterizingTaskPtr newTask = new RasterizingTask( this, mParsedImage, mImageUrl, meanDpi, width, height ); - mFactoryCache.GetSVGRasterizationThread()->AddTask( newTask ); +#else /* NO_THORVG */ + RasterizingTaskPtr newTask = new RasterizingTask( this, mVectorRenderer, mImageUrl, meanDpi, width, height, mLoaded ); +#endif /* NO_THORVG */ + if ( IsSynchronousLoadingRequired() ) + { +#ifdef NO_THORVG + newTask->Rasterize(); + ApplyRasterizedImage( newTask->GetParsedImage(), newTask->GetPixelData() ); +#else /* NO_THORVG */ + newTask->Load(); + newTask->Rasterize(); + ApplyRasterizedImage( newTask->GetVectorRenderer(), newTask->GetPixelData(), newTask->IsLoaded() ); +#endif /* NO_THORVG */ + } + else + { + mFactoryCache.GetSVGRasterizationThread()->AddTask( newTask ); + } } } +#ifdef NO_THORVG void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterizedPixelData ) { if( mParsedImage == NULL) @@ -229,7 +332,14 @@ void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterized mParsedImage = parsedSvg; } - if( mParsedImage && IsOnStage() ) + if( mParsedImage && IsOnScene() ) +#else /* NO_THORVG */ +void SvgVisual::ApplyRasterizedImage( VectorImageRenderer vectorRenderer, PixelData rasterizedPixelData, bool isLoaded ) +{ + mLoaded = isLoaded; + + if( isLoaded && rasterizedPixelData && IsOnScene() ) +#endif /* NO_THORVG */ { TextureSet currentTextureSet = mImpl->mRenderer.GetTextures(); if( mImpl->mFlags & Impl::IS_ATLASING_APPLIED ) @@ -293,13 +403,21 @@ void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterized // Svg loaded and ready to display ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } +#ifdef NO_THORVG + else if( !mParsedImage ) +#else /* NO_THORVG */ + else if( !isLoaded || !rasterizedPixelData ) +#endif /* NO_THORVG */ + { + ResourceReady( Toolkit::Visual::ResourceStatus::FAILED ); + } } void SvgVisual::OnSetTransform() { Vector2 visualSize = mImpl->mTransform.GetVisualSize( mImpl->mControlSize ); - if( IsOnStage() ) + if( IsOnScene() ) { if( visualSize != mVisualSize ) { @@ -314,6 +432,12 @@ void SvgVisual::OnSetTransform() } } +bool SvgVisual::IsResourceReady() const +{ + return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY || + mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED ); +} + } // namespace Internal } // namespace Toolkit