X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fsvg%2Fsvg-visual.cpp;h=09d8de2b918eb428e4582d58b6cf0556cd34bcb5;hp=55ada4acb018ff39f80181557ba430e7d8e45e23;hb=b86fa7f2bedebe580b0e9a20f9b42cf2d628fafa;hpb=946461ac1b49e996d9155c95130ec5aa1b08f77d diff --git a/dali-toolkit/internal/visuals/svg/svg-visual.cpp b/dali-toolkit/internal/visuals/svg/svg-visual.cpp index 55ada4a..09d8de2 100644 --- a/dali-toolkit/internal/visuals/svg/svg-visual.cpp +++ b/dali-toolkit/internal/visuals/svg/svg-visual.cpp @@ -19,17 +19,16 @@ #include "svg-visual.h" // INTERNAL INCLUDES -#include -#include #include #include #include #include #include -#include +#include // EXTERNAL INCLUDES #include +#include #include namespace Dali @@ -44,8 +43,6 @@ namespace Internal namespace { // property name -const char * const UNITS("px"); - const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); } @@ -53,17 +50,15 @@ const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f); SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); - svgVisual->ParseFromUrl( imageUrl ); - svgVisual->SetProperties( properties ); - + svgVisual->Load(); + svgVisual->SetProperties(properties); return svgVisual; } SvgVisualPtr SvgVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl ) { SvgVisualPtr svgVisual( new SvgVisual( factoryCache, shaderFactory, imageUrl ) ); - svgVisual->ParseFromUrl( imageUrl ); - + svgVisual->Load(); return svgVisual; } @@ -72,7 +67,10 @@ SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory mImageVisualShaderFactory( shaderFactory ), mAtlasRect( FULL_TEXTURE_RECT ), mImageUrl( imageUrl ), - mParsedImage( NULL ), + mVectorRenderer( VectorImageRenderer::New() ), + mDefaultWidth( 0 ), + mDefaultHeight( 0 ), + mLoaded( false ), mPlacementActor(), mVisualSize(Vector2::ZERO), mAttemptAtlasing( false ) @@ -83,10 +81,6 @@ SvgVisual::SvgVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory SvgVisual::~SvgVisual() { - if( mParsedImage ) - { - nsvgDelete( mParsedImage ); - } } void SvgVisual::DoSetProperties( const Property::Map& propertyMap ) @@ -142,7 +136,7 @@ void SvgVisual::DoSetProperty( Property::Index index, const Property::Value& val } } -void SvgVisual::DoSetOnStage( Actor& actor ) +void SvgVisual::DoSetOnScene( Actor& actor ) { Shader shader; if( !mImpl->mCustomShader ) @@ -151,8 +145,8 @@ void SvgVisual::DoSetOnStage( Actor& actor ) } else { - shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource() : mImpl->mCustomShader->mVertexShader, - mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource() : mImpl->mCustomShader->mFragmentShader, + shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource().data() : mImpl->mCustomShader->mVertexShader, + mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource().data() : mImpl->mCustomShader->mFragmentShader, mImpl->mCustomShader->mHints ); shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT ); @@ -175,7 +169,7 @@ void SvgVisual::DoSetOnStage( Actor& actor ) ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } -void SvgVisual::DoSetOffStage( Actor& actor ) +void SvgVisual::DoSetOffScene( Actor& actor ) { mFactoryCache.GetSVGRasterizationThread()->RemoveTask( this ); @@ -189,10 +183,10 @@ void SvgVisual::DoSetOffStage( Actor& actor ) void SvgVisual::GetNaturalSize( Vector2& naturalSize ) { - if( mParsedImage ) + if(mLoaded) { - naturalSize.x = mParsedImage->width; - naturalSize.y = mParsedImage->height; + naturalSize.x = mDefaultWidth; + naturalSize.y = mDefaultHeight; } else { @@ -209,6 +203,7 @@ void SvgVisual::DoCreatePropertyMap( Property::Map& map ) const map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() ); map.Insert( Toolkit::ImageVisual::Property::ATLASING, mAttemptAtlasing ); } + map.Insert( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, IsSynchronousLoadingRequired() ); } void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const @@ -216,18 +211,29 @@ void SvgVisual::DoCreateInstancePropertyMap( Property::Map& map ) const // Do nothing } -void SvgVisual::ParseFromUrl( const VisualUrl& imageUrl ) +void SvgVisual::Load() { - mImageUrl = imageUrl; - if( mImageUrl.IsLocalResource() ) + // load remote resource on svg rasterize thread. + if(!mLoaded && mImageUrl.IsLocalResource()) { - Vector2 dpi = Stage::GetCurrent().GetDpi(); - float meanDpi = ( dpi.height + dpi.width ) * 0.5f; - Dali::Vector buffer; - if ( Dali::FileLoader::ReadFile( mImageUrl.GetUrl(), buffer ) ) + Dali::Vector buffer; + if(Dali::FileLoader::ReadFile(mImageUrl.GetUrl(), buffer)) { - buffer.PushBack( '\0' ); - mParsedImage = nsvgParse( buffer.Begin(), UNITS, meanDpi ); + buffer.PushBack('\0'); + + Vector2 dpi = Stage::GetCurrent().GetDpi(); + float meanDpi = (dpi.height + dpi.width) * 0.5f; + if(!mVectorRenderer.Load(buffer, meanDpi)) + { + DALI_LOG_ERROR("SvgVisual::Load: Failed to load file! [%s]\n", mImageUrl.GetUrl().c_str()); + return; + } + mVectorRenderer.GetDefaultSize(mDefaultWidth, mDefaultHeight); + mLoaded = true; + } + else + { + DALI_LOG_ERROR("SvgVisual::Load: Failed to read file! [%s]\n", mImageUrl.GetUrl().c_str()); } } } @@ -242,11 +248,12 @@ void SvgVisual::AddRasterizationTask( const Vector2& size ) Vector2 dpi = Stage::GetCurrent().GetDpi(); float meanDpi = ( dpi.height + dpi.width ) * 0.5f; - RasterizingTaskPtr newTask = new RasterizingTask( this, mParsedImage, mImageUrl, meanDpi, width, height ); - if ( IsSynchronousLoadingRequired() ) + RasterizingTaskPtr newTask = new RasterizingTask(this, mVectorRenderer, mImageUrl, meanDpi, width, height, mLoaded); + if(IsSynchronousLoadingRequired()) { + newTask->Load(); newTask->Rasterize(); - ApplyRasterizedImage( newTask->GetParsedImage(), newTask->GetPixelData() ); + ApplyRasterizedImage(newTask->GetVectorRenderer(), newTask->GetPixelData(), newTask->IsLoaded()); } else { @@ -255,14 +262,11 @@ void SvgVisual::AddRasterizationTask( const Vector2& size ) } } -void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterizedPixelData ) +void SvgVisual::ApplyRasterizedImage( VectorImageRenderer vectorRenderer, PixelData rasterizedPixelData, bool isLoaded ) { - if( mParsedImage == NULL) - { - mParsedImage = parsedSvg; - } + mLoaded = isLoaded; - if( mParsedImage && IsOnStage() ) + if(isLoaded && rasterizedPixelData && IsOnScene()) { TextureSet currentTextureSet = mImpl->mRenderer.GetTextures(); if( mImpl->mFlags & Impl::IS_ATLASING_APPLIED ) @@ -323,10 +327,10 @@ void SvgVisual::ApplyRasterizedImage( NSVGimage* parsedSvg, PixelData rasterized mPlacementActor.Reset(); } - // Svg loaded and ready to display - ResourceReady( Toolkit::Visual::ResourceStatus::READY ); + // Svg loaded and ready to display + ResourceReady( Toolkit::Visual::ResourceStatus::READY ); } - else if( !mParsedImage ) + else if(!isLoaded || !rasterizedPixelData) { ResourceReady( Toolkit::Visual::ResourceStatus::FAILED ); } @@ -336,7 +340,7 @@ void SvgVisual::OnSetTransform() { Vector2 visualSize = mImpl->mTransform.GetVisualSize( mImpl->mControlSize ); - if( IsOnStage() ) + if( IsOnScene() ) { if( visualSize != mVisualSize ) {