X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=bc57a9b12cf833023cc5c4935dbbdc3aa6c2aca1;hp=ecee880da5ccb1929f8dfb52b16bfb33eebf13c6;hb=d17fdf3ab6abdc68d5a6524fce7683bd302d3cad;hpb=4cd15baa1eaa620c0ef5e94e56d82fad17b888d5 diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index ecee880..bc57a9b 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -46,7 +46,7 @@ // INTERNAL INCLUDES -#include +#include namespace Dali { @@ -60,6 +60,8 @@ namespace Internal /** * The visual which renders a simple 3D shape to the control's quad * + * Primitives are created with clockwise winding and back-face culling by default. + * * The following properties are required to create a PrimitiveRender * * | %Property Name | Type | @@ -89,7 +91,7 @@ namespace Internal * |-----------------|-------------|-----------------------------------------| * | lightPosition | VECTOR3 | The position (on stage) of the light | */ -class PrimitiveVisual: public Visual +class PrimitiveVisual: public Visual::Base { public: