X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=806f5946b36faf90ec1958653e54738b56e19e8b;hp=45b536b7096193e797eb5bd34902ad2091b6126b;hb=29540fc153880d6949c85786b78b8583ae8f1d37;hpb=92a400c3857fbf6c1e63693f22c94dcffe50e522 diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index 45b536b..806f594 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_INTERNAL_PRIMITIVE_VISUAL_H /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. + * Copyright (c) 2019 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -44,6 +44,8 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +// EXTERNAL INCLUDES +#include // INTERNAL INCLUDES #include @@ -58,6 +60,9 @@ namespace Toolkit namespace Internal { +class PrimitiveVisual; +typedef IntrusivePtr< PrimitiveVisual > PrimitiveVisualPtr; + /** * The visual which renders a simple 3D shape to the control's quad * @@ -74,11 +79,11 @@ namespace Internal * | %Property Name | Type | Shapes Affected | * |-------------------|-------------|------------------------------------------| * | shapeColor | VECTOR4 | all | - * | slices | INTEGER | sphere, cone, conical frustrum, cylinder | + * | slices | INTEGER | sphere, cone, conical frustum, cylinder | * | stacks | INTEGER | sphere | - * | scaleTopRadius | FLOAT | conical frustrum | - * | scaleBottomRadius | FLOAT | cone, conical frustrum | - * | scaleHeight | FLOAT | cone, conical frustrum, cylinder | + * | scaleTopRadius | FLOAT | conical frustum | + * | scaleBottomRadius | FLOAT | cone, conical frustum | + * | scaleHeight | FLOAT | cone, conical frustum, cylinder | * | scaleRadius | FLOAT | cylinder | * | scaleDimensions | VECTOR3 | cube, octahedron, bevelled cube | * | bevelPercentage | FLOAT | bevelled cube | @@ -97,45 +102,59 @@ class PrimitiveVisual: public Visual::Base public: /** - * @brief Constructor. + * @brief Create a new primitive visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] properties A Property::Map containing settings for this visual + * @return A smart-pointer to the newly allocated visual. */ - PrimitiveVisual( VisualFactoryCache& factoryCache ); + static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties ); + +public: // from Visual /** - * @brief A reference counted object may only be deleted by calling Unreference(). + * @copydoc Visual::Base::GetNaturalSize */ - virtual ~PrimitiveVisual(); + void GetNaturalSize( Vector2& naturalSize ) override; -public: // from Visual + /** + * @copydoc Visual::Base::CreatePropertyMap + */ + void DoCreatePropertyMap( Property::Map& map ) const override; /** - * @copydoc Visual::SetSize + * @copydoc Visual::Base::CreateInstancePropertyMap */ - virtual void SetSize( const Vector2& size ); + void DoCreateInstancePropertyMap( Property::Map& map ) const override; + +protected: /** - * @copydoc Visual::GetNaturalSize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; + PrimitiveVisual( VisualFactoryCache& factoryCache ); /** - * @copydoc Visual::CreatePropertyMap + * @brief A reference counted object may only be deleted by calling Unreference(). */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + virtual ~PrimitiveVisual(); -protected: + /** + * @copydoc Visual::Base::DoSetProperties + */ + void DoSetProperties( const Property::Map& propertyMap ) override; /** - * @copydoc Visual::DoInitialize + * @copydoc Visual::Base::DoSetOnScene */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + void DoSetOnScene( Actor& actor ) override; /** - * @copydoc Visual::DoSetOnStage + * @copydoc Visual::Base::OnSetTransform */ - virtual void DoSetOnStage( Actor& actor ); + void OnSetTransform() override; private: @@ -306,7 +325,6 @@ private: Shader mShader; Geometry mGeometry; - Vector4 mColor; //Color of shape. Vector3 mObjectDimensions; //Dimensions of shape, scaled to be between 0.0 and 1.0. Vector3 mSceneCenter;