X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=779232192cb9e42b90dd1b61ae70a73472d7c1f8;hp=59979f84906c0deaedd0df7759a3d3f0d878ae9c;hb=4ed6dc168df9f847235529aa22d90e316f99a71f;hpb=29d3264d67c7dac9c3e7059140fa7eef3592a823 diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index 59979f8..7792321 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -105,37 +105,23 @@ public: * @brief Create a new primitive visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @param[in] properties A Property::Map containing settings for this visual * @return A smart-pointer to the newly allocated visual. */ - static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache ); + static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache, const Property::Map& properties ); public: // from Visual /** - * @copydoc Visual::Base::SetSize - */ - virtual void SetSize( const Vector2& size ); - - /** * @copydoc Visual::Base::GetNaturalSize */ - virtual void GetNaturalSize( Vector2& naturalSize ) const; + virtual void GetNaturalSize( Vector2& naturalSize ); /** * @copydoc Visual::Base::CreatePropertyMap */ virtual void DoCreatePropertyMap( Property::Map& map ) const; - /** - * @copydoc Visual::Base::DoSetProperty - */ - virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); - - /** - * @copydoc Visual::Base::DoGetProperty - */ - virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); - protected: /** @@ -151,15 +137,20 @@ protected: virtual ~PrimitiveVisual(); /** - * @copydoc Visual::Base::DoInitialize + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** * @copydoc Visual::Base::DoSetOnStage */ virtual void DoSetOnStage( Actor& actor ); + /** + * @copydoc Visual::Base::OnSetTransform + */ + virtual void OnSetTransform(); + private: //Simple struct to store the position and normal of a single vertex.