X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.h;h=5239d3f14f9a9aca8e6642b406f5b2ebd7ab99cf;hp=ecee880da5ccb1929f8dfb52b16bfb33eebf13c6;hb=83066ea18044c04fbbf0378aa6863416c532e10b;hpb=4cd15baa1eaa620c0ef5e94e56d82fad17b888d5 diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.h b/dali-toolkit/internal/visuals/primitive/primitive-visual.h index ecee880..5239d3f 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.h +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.h @@ -44,9 +44,12 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +// EXTERNAL INCLUDES +#include // INTERNAL INCLUDES -#include +#include +#include namespace Dali { @@ -57,9 +60,14 @@ namespace Toolkit namespace Internal { +class PrimitiveVisual; +typedef IntrusivePtr< PrimitiveVisual > PrimitiveVisualPtr; + /** * The visual which renders a simple 3D shape to the control's quad * + * Primitives are created with clockwise winding and back-face culling by default. + * * The following properties are required to create a PrimitiveRender * * | %Property Name | Type | @@ -89,68 +97,75 @@ namespace Internal * |-----------------|-------------|-----------------------------------------| * | lightPosition | VECTOR3 | The position (on stage) of the light | */ -class PrimitiveVisual: public Visual +class PrimitiveVisual: public Visual::Base { public: /** - * @brief Constructor. + * @brief Create a new primitive visual. * * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + * @return A smart-pointer to the newly allocated visual. */ - PrimitiveVisual( VisualFactoryCache& factoryCache ); - - /** - * @brief A reference counted object may only be deleted by calling Unreference(). - */ - virtual ~PrimitiveVisual(); + static PrimitiveVisualPtr New( VisualFactoryCache& factoryCache ); public: // from Visual /** - * @copydoc Visual::SetSize + * @copydoc Visual::Base::SetSize */ virtual void SetSize( const Vector2& size ); /** - * @copydoc Visual::SetClipRect + * @copydoc Visual::Base::GetNaturalSize */ - virtual void SetClipRect( const Rect& clipRect ); + virtual void GetNaturalSize( Vector2& naturalSize ); /** - * @copydoc Visual::SetOffset + * @copydoc Visual::Base::CreatePropertyMap */ - virtual void SetOffset( const Vector2& offset ); + virtual void DoCreatePropertyMap( Property::Map& map ) const; /** - * @copydoc Visual::CreatePropertyMap + * @copydoc Visual::Base::DoSetProperty */ - virtual void DoCreatePropertyMap( Property::Map& map ) const; + virtual void DoSetProperty( Dali::Property::Index index, const Dali::Property::Value& propertyValue ); + + /** + * @copydoc Visual::Base::DoGetProperty + */ + virtual Dali::Property::Value DoGetProperty( Dali::Property::Index index ); protected: /** - * @copydoc Visual::DoInitialize + * @brief Constructor. + * + * @param[in] factoryCache A pointer pointing to the VisualFactoryCache object + */ + PrimitiveVisual( VisualFactoryCache& factoryCache ); + + /** + * @brief A reference counted object may only be deleted by calling Unreference(). + */ + virtual ~PrimitiveVisual(); + + /** + * @copydoc Visual::Base::DoSetProperties */ - virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap ); + virtual void DoSetProperties( const Property::Map& propertyMap ); /** - * @copydoc Visual::DoSetOnStage + * @copydoc Visual::Base::DoSetOnStage */ virtual void DoSetOnStage( Actor& actor ); -private: + /** + * @copydoc Visual::Base::OnSetTransform + */ + virtual void OnSetTransform(); - enum PrimitiveType - { - SPHERE, - CONE, - CONICAL_FRUSTRUM, - CYLINDER, - CUBE, - OCTAHEDRON, - BEVELLED_CUBE - }; +private: //Simple struct to store the position and normal of a single vertex. struct Vertex @@ -319,7 +334,6 @@ private: Shader mShader; Geometry mGeometry; - std::string mShape; //Shape to render, as string. Vector4 mColor; //Color of shape. Vector3 mObjectDimensions; //Dimensions of shape, scaled to be between 0.0 and 1.0. @@ -340,7 +354,7 @@ private: int mSlices; ///< Number of slices to use when creating certain objects. int mStacks; ///< Number of stacks to use when creating certain objects. - PrimitiveType mPrimitiveType; //Shape to render, as enum. + Toolkit::PrimitiveVisual::Shape::Type mPrimitiveType; //Shape to render, as enum. }; } // namespace Internal