X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fprimitive%2Fprimitive-visual.cpp;h=103529bfacd85796aa54b80c7bbd80162497ca8e;hp=8a2ec883971ee7776506d05e6987aa7a5b31baac;hb=d89ca5c663fa01a5b2e083f4141d90683e0a716a;hpb=f480580f722af6a08c05ddc2a338fb26a03daf73 diff --git a/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp b/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp index 8a2ec88..103529b 100644 --- a/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp +++ b/dali-toolkit/internal/visuals/primitive/primitive-visual.cpp @@ -169,10 +169,9 @@ const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER( varying mediump vec3 vIllumination;\n uniform lowp vec4 uColor;\n uniform lowp vec3 mixColor;\n - uniform lowp float opacity;\n void main()\n {\n - vec4 baseColor = vec4(mixColor, opacity) * uColor;\n + vec4 baseColor = vec4(mixColor, 1.0) * uColor;\n gl_FragColor = vec4( vIllumination.rgb * baseColor.rgb, baseColor.a );\n }\n );