X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch%2Fnpatch-visual.cpp;h=b2f0cbb567e8ac070b8dc6f50ab8574728c37389;hp=57c1a48c6d64a2adb9c17fe501aaa6704bc59b8b;hb=289280b25bda3f5e0f992dd1cd404cb0b7a4a0f5;hpb=a61f272b62493da7921ad7ba8072b9b4f9e8cd16 diff --git a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp index 57c1a48..b2f0cbb 100644 --- a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp +++ b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp @@ -110,7 +110,7 @@ const char* VERTEX_SHADER_3X3 = DALI_COMPOSE_SHADER( vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n mediump vec2 scale = vec2( length( uModelMatrix[ 0 ].xyz ), length( uModelMatrix[ 1 ].xyz ) );\n - mediump vec2 size = visualSize.xy * scale;\n + mediump vec2 size = visualSize.xy;\n \n mediump vec2 fixedFactor = vec2( uFixed[ int( ( aPosition.x + 1.0 ) * 0.5 ) ].x, uFixed[ int( ( aPosition.y + 1.0 ) * 0.5 ) ].y );\n mediump vec2 stretch = floor( aPosition * 0.5 );\n @@ -118,7 +118,7 @@ const char* VERTEX_SHADER_3X3 = DALI_COMPOSE_SHADER( \n mediump vec4 vertexPosition = vec4( fixedFactor + ( size - fixedTotal ) * stretch, 0.0, 1.0 ); vertexPosition.xy -= size * vec2( 0.5, 0.5 );\n - vertexPosition.xy = vertexPosition.xy / scale + anchorPoint*size + (visualOffset + origin)*uSize.xy;\ + vertexPosition.xy = vertexPosition.xy + anchorPoint*size + (visualOffset + origin)*uSize.xy;\ \n vertexPosition = uMvpMatrix * vertexPosition;\n \n