X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch%2Fnpatch-visual.cpp;h=57b1293435c0ea68d5bba77c9e951b6f27c2d4ed;hp=4780153591e7951eb0ca019a4f78068005b35df3;hb=9a0f3f2da4e191a6d8784c38159f9bd3181d7c3e;hpb=4cc02f3e2045755c2c65e64a6f5e126a4c6208ea diff --git a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp old mode 100755 new mode 100644 index 4780153..57b1293 --- a/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp +++ b/dali-toolkit/internal/visuals/npatch/npatch-visual.cpp @@ -19,10 +19,7 @@ #include "npatch-visual.h" // EXTERNAL INCLUDES -#include -#include #include -#include #include #include @@ -64,6 +61,7 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( uniform mediump vec4 offsetSizeMode;\n uniform mediump vec2 origin;\n uniform mediump vec2 anchorPoint;\n + uniform mediump vec2 extraSize;\n void main()\n {\n @@ -73,7 +71,7 @@ const char* VERTEX_SHADER = DALI_COMPOSE_SHADER( mediump vec2 fixedTotal = vec2( uNinePatchFactorsX[ FACTOR_SIZE_X - 1 ].x, uNinePatchFactorsY[ FACTOR_SIZE_Y - 1 ].x );\n mediump vec2 stretchTotal = vec2( uNinePatchFactorsX[ FACTOR_SIZE_X - 1 ].y, uNinePatchFactorsY[ FACTOR_SIZE_Y - 1 ].y );\n \n - vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n + vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw ) + extraSize;\n vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n \n mediump vec4 gridPosition = vec4( fixedFactor + ( visualSize.xy - fixedTotal ) * stretch / stretchTotal, 0.0, 1.0 );\n @@ -104,10 +102,11 @@ const char* VERTEX_SHADER_3X3 = DALI_COMPOSE_SHADER( uniform mediump vec4 offsetSizeMode;\n uniform mediump vec2 origin;\n uniform mediump vec2 anchorPoint;\n + uniform mediump vec2 extraSize;\n \n void main()\n {\n - vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n + vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw ) + extraSize;\n vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n \n mediump vec2 size = visualSize.xy;\n @@ -273,14 +272,6 @@ NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, const Visua return nPatchVisual; } -NPatchVisualPtr NPatchVisual::New( VisualFactoryCache& factoryCache, NinePatchImage image ) -{ - NPatchVisualPtr nPatchVisual( new NPatchVisual( factoryCache ) ); - VisualUrl visualUrl( image.GetUrl() ); - nPatchVisual->mImageUrl = visualUrl; - return nPatchVisual; -} - void NPatchVisual::LoadImages() { TextureManager& textureManager = mFactoryCache.GetTextureManager(); @@ -462,7 +453,7 @@ void NPatchVisual::DoCreateInstancePropertyMap( Property::Map& map ) const } NPatchVisual::NPatchVisual( VisualFactoryCache& factoryCache ) -: Visual::Base( factoryCache, Visual::FittingMode::FILL ), +: Visual::Base( factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::N_PATCH ), mPlacementActor(), mLoader( factoryCache.GetNPatchLoader() ), mImageUrl(), @@ -627,8 +618,8 @@ void NPatchVisual::ApplyTextureAndUniforms() DALI_LOG_ERROR("The N patch image '%s' is not a valid N patch image\n", mImageUrl.GetUrl().c_str() ); textureSet = TextureSet::New(); - Image croppedImage = mFactoryCache.GetBrokenVisualImage(); - TextureSetImage( textureSet, 0u, croppedImage ); + Texture croppedImage = mFactoryCache.GetBrokenVisualImage(); + textureSet.SetTexture( 0u, croppedImage ); mImpl->mRenderer.RegisterProperty( "uFixed[0]", Vector2::ZERO ); mImpl->mRenderer.RegisterProperty( "uFixed[1]", Vector2::ZERO ); mImpl->mRenderer.RegisterProperty( "uFixed[2]", Vector2::ZERO ); @@ -815,7 +806,7 @@ Geometry NPatchVisual::CreateBorderGeometry( Uint16Pair gridSize ) void NPatchVisual::SetResource() { const NPatchLoader::Data* data; - if( mLoader.GetNPatchData( mId, data ) ) + if( mImpl->mRenderer && mLoader.GetNPatchData( mId, data ) ) { Geometry geometry = CreateGeometry(); Shader shader = CreateShader();