X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch-loader.h;h=48301a6d7b336f796cf4abef00bc2d75de572646;hp=b2b4a7c58aca758cb9dbcd7362fb522d23351535;hb=5a936aac073676657d48db5c42e5d2ad3f5cac9f;hpb=7aacef8b9f8866b1b9806b2492c697bbdecd2336 diff --git a/dali-toolkit/internal/visuals/npatch-loader.h b/dali-toolkit/internal/visuals/npatch-loader.h index b2b4a7c..48301a6 100644 --- a/dali-toolkit/internal/visuals/npatch-loader.h +++ b/dali-toolkit/internal/visuals/npatch-loader.h @@ -2,7 +2,7 @@ #define DALI_TOOLKIT_NPATCH_LOADER_H /* - * Copyright (c) 2020 Samsung Electronics Co., Ltd. + * Copyright (c) 2022 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,25 +18,22 @@ */ // EXTERNAL INCLUDES -#include -#include -#include #include +#include +#include // INTERNAL INCLUDES -#include -#include #include +#include +#include +#include namespace Dali { - namespace Toolkit { - namespace Internal { - /** * The manager for loading Npatch textures. * It caches them internally for better performance; i.e. to avoid loading and @@ -49,7 +46,6 @@ namespace Internal class NPatchLoader { public: - /** * Constructor */ @@ -72,7 +68,7 @@ public: * @param [in] synchronousLoading True if the image will be loaded in synchronous time. * @return id of the texture. */ - std::size_t Load( TextureManager& textureManager, TextureUploadObserver* textureObserver, const std::string& url, const Rect< int >& border, bool& preMultiplyOnLoad, bool synchronousLoading ); + std::size_t Load(TextureManager& textureManager, TextureUploadObserver* textureObserver, const VisualUrl& url, const Rect& border, bool& preMultiplyOnLoad, bool synchronousLoading); /** * @brief Set loaded PixelBuffer and its information @@ -81,7 +77,7 @@ public: * @param [in] pixelBuffer of loaded image * @param [in] preMultiplied True if the image had pre-multiplied alpha applied */ - void SetNPatchData( std::size_t id, Devel::PixelBuffer& pixelBuffer, bool preMultiplied ); + void SetNPatchData(std::size_t id, Devel::PixelBuffer& pixelBuffer, bool preMultiplied); /** * @brief Retrieve N patch data matching to an id @@ -89,26 +85,79 @@ public: * @param [out] data const pointer to the NPatchData * @return true if data matching to id was really found */ - bool GetNPatchData( const NPatchData::NPatchDataId id, const NPatchData*& data ); + bool GetNPatchData(const NPatchData::NPatchDataId id, const NPatchData*& data); /** * @brief Remove a texture matching id. - * Erase the observer from the observer list of cache. - * If the observer list is empty, the textureSet will be reset. + * Erase the observer from the observer list of cache if we need. + * This API decrease cached NPatchInfo reference. + * If the NPatchInfo reference become 0, the textureSet will be reset. * * @param [in] id cache data id * @param [in] textureObserver The NPatchVisual that requested loading. */ - void Remove( std::size_t id, TextureUploadObserver* textureObserver ); + void Remove(std::size_t id, TextureUploadObserver* textureObserver); private: - NPatchData::NPatchDataId GenerateUniqueNPatchDataId(); - int32_t GetCacheIndexFromId( const NPatchData::NPatchDataId id ); + int32_t GetCacheIndexFromId(const NPatchData::NPatchDataId id); -protected: +private: + /** + * @brief Information of NPatchData + * It also hold ownership of NPatchData memory. + */ + struct NPatchInfo + { + NPatchInfo(NPatchData* data) + : mData(data), + mReferenceCount(1u) + { + } + ~NPatchInfo() + { + if(mData) + { + delete mData; + } + } + NPatchInfo(NPatchInfo&& info) // move constructor + { + mData = std::move(info.mData); + mReferenceCount = info.mReferenceCount; + info.mData = nullptr; + info.mReferenceCount = 0u; + } + NPatchInfo& operator=(NPatchInfo&& info) // move operator + { + mData = std::move(info.mData); + mReferenceCount = info.mReferenceCount; + info.mData = nullptr; + info.mReferenceCount = 0u; + return *this; + } + + NPatchInfo() = delete; // Do not use default constructor + NPatchInfo(const NPatchInfo& info) = delete; // Do not use copy constructor + + NPatchData* mData; + std::int16_t mReferenceCount; ///< The number of N-patch visuals that use this data. + }; + + /** + * @brief Get cached NPatchData by inputed url and border. If there is no cached data, create new one. + * @note This API increase cached NPatchInfo reference. + * + * @param [in] url to retrieve + * @param [in] border The border size of the image + * @param [in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the + * image has no alpha channel + * @return NPatchData pointer that Load function will used. + */ + NPatchData* GetNPatchData(const VisualUrl& url, const Rect& border, bool& preMultiplyOnLoad); +protected: /** * Undefined copy constructor. */ @@ -120,12 +169,11 @@ protected: NPatchLoader& operator=(const NPatchLoader& rhs); private: - NPatchData::NPatchDataId mCurrentNPatchDataId; - OwnerContainer< NPatchData* > mCache; + std::vector mCache; }; -} // name Internal +} // namespace Internal } // namespace Toolkit