X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fnpatch-loader.cpp;h=2e216f339c6d5e357d8558179f872cbf7cb18d85;hp=026450d64caf3f6ff9749aa1c2814e0946dfa1e8;hb=HEAD;hpb=84c98859f482a168f4cc5f4d84b3a08c39b8902c diff --git a/dali-toolkit/internal/visuals/npatch-loader.cpp b/dali-toolkit/internal/visuals/npatch-loader.cpp index 026450d..fb844ce 100644 --- a/dali-toolkit/internal/visuals/npatch-loader.cpp +++ b/dali-toolkit/internal/visuals/npatch-loader.cpp @@ -1,5 +1,5 @@ - /* - * Copyright (c) 2016 Samsung Electronics Co., Ltd. +/* + * Copyright (c) 2023 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. @@ -18,78 +18,295 @@ // CLASS HEADER #include -// EXTERNAL HEADER +// INTERNAL HEADERS +#include + +// EXTERNAL HEADERS #include -#include +#include +#include +#include namespace Dali { - namespace Toolkit { - namespace Internal { +namespace +{ +constexpr auto INVALID_CACHE_INDEX = int32_t{-1}; ///< Invalid Cache index +constexpr auto UNINITIALIZED_ID = int32_t{0}; ///< uninitialised id, use to initialize ids + +DALI_INIT_TRACE_FILTER(gTraceFilter, DALI_TRACE_IMAGE_PERFORMANCE_MARKER, false); +} // Anonymous namespace NPatchLoader::NPatchLoader() +: mCurrentNPatchDataId(0), + mRemoveProcessorRegistered(false) { } NPatchLoader::~NPatchLoader() { + if(mRemoveProcessorRegistered && Adaptor::IsAvailable()) + { + Adaptor::Get().UnregisterProcessor(*this, true); + mRemoveProcessorRegistered = false; + } +} + +NPatchData::NPatchDataId NPatchLoader::GenerateUniqueNPatchDataId() +{ + // Skip invalid id generation. + if(DALI_UNLIKELY(mCurrentNPatchDataId == NPatchData::INVALID_NPATCH_DATA_ID)) + { + mCurrentNPatchDataId = 0; + } + return mCurrentNPatchDataId++; } -std::size_t NPatchLoader::Load( const std::string& url ) +NPatchData::NPatchDataId NPatchLoader::Load(TextureManager& textureManager, TextureUploadObserver* textureObserver, const VisualUrl& url, const Rect& border, bool& preMultiplyOnLoad, bool synchronousLoading) { - std::size_t hash = CalculateHash( url ); - OwnerContainer< Data* >::SizeType index = UNINITIALIZED_ID; - const OwnerContainer< Data* >::SizeType count = mCache.Count(); - for( ; index < count; ++index ) + NPatchDataPtr data = GetNPatchData(url, border, preMultiplyOnLoad); + + DALI_ASSERT_ALWAYS(data.Get() && "NPatchData creation failed!"); + + if(data->GetLoadingState() == NPatchData::LoadingState::LOAD_COMPLETE) { - if( mCache[ index ]->hash == hash ) + if(!synchronousLoading) { - // hash match, check url as well in case of hash collision - if( mCache[ index ]->url == url ) + // NotifyObserver already done, so + // data will not iterate observer list. + // We need to call LoadComplete directly. + data->NotifyObserver(textureObserver, true); + } + } + else // if NOT_STARTED or LOADING or LOAD_FAILED, try to reload. + { + if(!synchronousLoading) + { + data->AddObserver(textureObserver); + // If still LOADING and async, don't need to request reload. Fast return. + if(data->GetLoadingState() == NPatchData::LoadingState::LOADING) { - return index+1u; // valid indices are from 1 onwards + return data->GetId(); } } + + data->SetLoadingState(NPatchData::LoadingState::LOADING); + + auto preMultiplyOnLoading = preMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD + : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY; + + Devel::PixelBuffer pixelBuffer = textureManager.LoadPixelBuffer(url, Dali::ImageDimensions(), FittingMode::DEFAULT, SamplingMode::BOX_THEN_LINEAR, synchronousLoading, data.Get(), true, preMultiplyOnLoading); + + if(pixelBuffer) + { + preMultiplyOnLoad = (preMultiplyOnLoading == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD) ? true : false; + data->SetLoadedNPatchData(pixelBuffer, preMultiplyOnLoad); + } + else if(synchronousLoading) + { + data->SetLoadingState(NPatchData::LoadingState::LOAD_FAILED); + } } - // got to the end so no match, decode N patch and append new item to cache - NinePatchImage ninePatch = NinePatchImage::New( url ); - if( ninePatch ) + return data->GetId(); +} + +int32_t NPatchLoader::GetCacheIndexFromId(const NPatchData::NPatchDataId id) +{ + const unsigned int size = mCache.size(); + + for(unsigned int i = 0; i < size; ++i) { - Data* data = new Data(); - data->hash = hash; - data->url = url; - BufferImage croppedImage = ninePatch.CreateCroppedBufferImage(); - if( croppedImage ) + if(mCache[i].mData->GetId() == id) { - data->textureSet = TextureSet::New(); - TextureSetImage( data->textureSet, 0u, croppedImage ); - data->croppedWidth = croppedImage.GetWidth(); - data->croppedHeight = croppedImage.GetHeight(); - data->stretchPixelsX = ninePatch.GetStretchPixelsX(); - data->stretchPixelsY = ninePatch.GetStretchPixelsY(); - mCache.PushBack( data ); - - return mCache.Count(); // valid ids start from 1u + return i; } } - return 0u; + + return INVALID_CACHE_INDEX; } -bool NPatchLoader::GetNPatchData( std::size_t id, const Data*& data ) +bool NPatchLoader::GetNPatchData(const NPatchData::NPatchDataId id, NPatchDataPtr& data) { - if( ( id > UNINITIALIZED_ID )&&( id <= mCache.Count() ) ) + int32_t cacheIndex = GetCacheIndexFromId(id); + if(cacheIndex != INVALID_CACHE_INDEX) { - data = mCache[ id - 1u ]; // id's start from 1u + data = mCache[cacheIndex].mData; return true; } - data = NULL; + data = nullptr; return false; } +void NPatchLoader::RequestRemove(NPatchData::NPatchDataId id, TextureUploadObserver* textureObserver) +{ + // Remove observer first + if(textureObserver) + { + int32_t cacheIndex = GetCacheIndexFromId(id); + if(cacheIndex != INVALID_CACHE_INDEX) + { + NPatchInfo& info(mCache[cacheIndex]); + + info.mData->RemoveObserver(textureObserver); + } + } + + mRemoveQueue.push_back({id, nullptr}); + + if(!mRemoveProcessorRegistered && Adaptor::IsAvailable()) + { + mRemoveProcessorRegistered = true; + Adaptor::Get().RegisterProcessor(*this, true); + } +} + +void NPatchLoader::Remove(NPatchData::NPatchDataId id, TextureUploadObserver* textureObserver) +{ + int32_t cacheIndex = GetCacheIndexFromId(id); + if(cacheIndex == INVALID_CACHE_INDEX) + { + return; + } + + NPatchInfo& info(mCache[cacheIndex]); + + info.mData->RemoveObserver(textureObserver); + + if(--info.mReferenceCount <= 0) + { + mCache.erase(mCache.begin() + cacheIndex); + } +} + +void NPatchLoader::Process(bool postProcessor) +{ + DALI_TRACE_BEGIN_WITH_MESSAGE_GENERATOR(gTraceFilter, "DALI_NPATCH_LOADER_PROCESS_REMOVE_QUEUE", [&](std::ostringstream& oss) { + oss << "[" << mRemoveQueue.size() << "]"; + }); + + for(auto& iter : mRemoveQueue) + { + Remove(iter.first, iter.second); + } + + mRemoveQueue.clear(); + + if(Adaptor::IsAvailable()) + { + Adaptor::Get().UnregisterProcessor(*this, true); + mRemoveProcessorRegistered = false; + } + + DALI_TRACE_END(gTraceFilter, "DALI_NPATCH_LOADER_PROCESS_REMOVE_QUEUE"); +} + +NPatchDataPtr NPatchLoader::GetNPatchData(const VisualUrl& url, const Rect& border, bool& preMultiplyOnLoad) +{ + std::size_t hash = CalculateHash(url.GetUrl()); + std::vector::size_type index = UNINITIALIZED_ID; + const std::vector::size_type count = mCache.size(); + + NPatchInfo* infoPtr = nullptr; + + for(; index < count; ++index) + { + if(mCache[index].mData->GetHash() == hash) + { + // hash match, check url as well in case of hash collision + if(mCache[index].mData->GetUrl().GetUrl() == url.GetUrl()) + { + // Use cached data. Need to fast-out return. + if(mCache[index].mData->GetBorder() == border) + { + mCache[index].mReferenceCount++; + return mCache[index].mData; + } + else + { + if(mCache[index].mData->GetLoadingState() == NPatchData::LoadingState::LOAD_COMPLETE) + { + // If we only found LOAD_FAILED case, replace current data. We can reuse texture + if(infoPtr == nullptr || infoPtr->mData->GetLoadingState() != NPatchData::LoadingState::LOAD_COMPLETE) + { + infoPtr = &mCache[index]; + } + } + // Still loading pixel buffer. We cannot reuse cached texture yet. Skip checking + else if(mCache[index].mData->GetLoadingState() == NPatchData::LoadingState::LOADING) + { + continue; + } + // if LOAD_FAILED, reuse this cached NPatchData, and try to load again. + else + { + if(infoPtr == nullptr) + { + infoPtr = &mCache[index]; + } + } + } + } + } + } + + // If this is new image loading, make new cache data + if(infoPtr == nullptr) + { + NPatchInfo info(new NPatchData()); + info.mData->SetId(GenerateUniqueNPatchDataId()); + info.mData->SetHash(hash); + info.mData->SetUrl(url); + info.mData->SetBorder(border); + info.mData->SetPreMultiplyOnLoad(preMultiplyOnLoad); + + mCache.emplace_back(std::move(info)); + infoPtr = &mCache.back(); + } + // Else if LOAD_COMPLETE, Same url but border is different - use the existing texture + else if(infoPtr->mData->GetLoadingState() == NPatchData::LoadingState::LOAD_COMPLETE) + { + NPatchInfo info(new NPatchData()); + + info.mData->SetId(GenerateUniqueNPatchDataId()); + info.mData->SetHash(hash); + info.mData->SetUrl(url); + info.mData->SetCroppedWidth(infoPtr->mData->GetCroppedWidth()); + info.mData->SetCroppedHeight(infoPtr->mData->GetCroppedHeight()); + + info.mData->SetTextures(infoPtr->mData->GetTextures()); + + NPatchUtility::StretchRanges stretchRangesX; + stretchRangesX.PushBack(Uint16Pair(border.left, ((info.mData->GetCroppedWidth() >= static_cast(border.right)) ? info.mData->GetCroppedHeight() - border.right : 0))); + + NPatchUtility::StretchRanges stretchRangesY; + stretchRangesY.PushBack(Uint16Pair(border.top, ((info.mData->GetCroppedWidth() >= static_cast(border.bottom)) ? info.mData->GetCroppedHeight() - border.bottom : 0))); + + info.mData->SetStretchPixelsX(stretchRangesX); + info.mData->SetStretchPixelsY(stretchRangesY); + info.mData->SetBorder(border); + + info.mData->SetPreMultiplyOnLoad(infoPtr->mData->IsPreMultiplied()); + + info.mData->SetLoadingState(NPatchData::LoadingState::LOAD_COMPLETE); + + mCache.emplace_back(std::move(info)); + infoPtr = &mCache.back(); + } + // Else, LOAD_FAILED. just increase reference so we can reuse it. + else + { + infoPtr->mReferenceCount++; + } + + DALI_ASSERT_ALWAYS(infoPtr && "NPatchInfo creation failed!"); + + return infoPtr->mData; +} + } // namespace Internal } // namespace Toolkit