X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fimage%2Fimage-visual.h;h=87111b7415ad616883f3212c98074b87ef403aa3;hp=334406fb4ab0c759af284dbbd645c6a7500a091c;hb=93833d2c76d1cab9da6fce404739e95e093da911;hpb=b56e45f7d2cf803ab0124448060149f16a6c088e diff --git a/dali-toolkit/internal/visuals/image/image-visual.h b/dali-toolkit/internal/visuals/image/image-visual.h index 334406f..87111b7 100644 --- a/dali-toolkit/internal/visuals/image/image-visual.h +++ b/dali-toolkit/internal/visuals/image/image-visual.h @@ -19,17 +19,20 @@ */ // EXTERNAL INCLUDES +#include + #include #include #include #include -#include +#include // INTERNAL INCLUDES #include #include #include #include +#include namespace Dali { @@ -62,6 +65,8 @@ typedef IntrusivePtr< ImageVisual > ImageVisualPtr; * | pixelArea | VECTOR4 | * | wrapModeU | INTEGER OR STRING | * | wrapModeV | INTEGER OR STRING | + * | loadPolicy | INTEGER OR STRING | + * | releasePolicy | INTEGER OR STRING | * * where pixelArea is a rectangular area. * In its Vector4 value, the first two elements indicate the top-left position of the area, @@ -92,6 +97,14 @@ typedef IntrusivePtr< ImageVisual > ImageVisualPtr; * "DONT_CARE" * "DEFAULT" * + * where loadPolicy should be one of the following image loading modes + * "IMMEDIATE" // Loads image even if visual not attached to stage yet + * "ATTACHED" // Only loads image once visual is attached to stage + * + * where releasePolicy should be one of the following policies for when to cache the image + * "DETACHED" // Release image from cache when visual detached from stage + * "DESTROYED" // Keep image in cache until the visual is destroyed + * "NEVER" // Keep image in cache until application ends. * * If the Visual is in a LayerUI it will pixel align the image, using a Layer3D will disable pixel alignment. * Changing layer behaviour between LayerUI to Layer3D whilst the visual is already staged will not have an effect. @@ -256,6 +269,14 @@ private: void ApplyImageToSampler( const Image& image ); /** + * @brief Load the texture, will try to atlas unless unable or param set to false. + * @param[in, out] atlasing flag if the image has been put in a atlas (true), passing false will not atlas even if possible. + * @param[out] atlasRect if atlasing is used this the texture area of the image in the atlas. + * @param[out] textures resulting texture set from the image loading. + */ + void LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures ); + + /** * @brief Initializes the Dali::Renderer from the image url */ void InitializeRenderer(); @@ -286,11 +307,6 @@ private: bool IsSynchronousResourceLoading() const; /** - * @brief Load the resource synchronously - */ - void LoadResourceSynchronously(); - - /** * Creates the texture set and adds the texture to it * @param[out] textureRect The texture area of the texture in the atlas. * @param[in] url The URL of the image resource to use. @@ -307,9 +323,9 @@ private: void SetTextureRectUniform( const Vector4& textureRect ); /** - * Remove the texture if it is not used anymore. + * Remove texture with valid TextureId */ - void RemoveTexture(const std::string& url); + void RemoveTexture(); /** * Helper method to set individual values by index key. @@ -319,35 +335,26 @@ private: void DoSetProperty( Property::Index index, const Property::Value& value ); private: - struct MaskingData - { - MaskingData( TextureManager& textureManager ); - ~MaskingData(); - void SetImage( const std::string& url ); - - TextureManager& mTextureManager; - VisualUrl mAlphaMaskUrl; - TextureManager::TextureId mAlphaMaskId; - float mContentScaleFactor; - bool mCropToMask; - }; Image mImage; - PixelData mPixels; Vector4 mPixelArea; WeakHandle mPlacementActor; VisualUrl mImageUrl; - MaskingData* mMaskingData; + TextureManager::MaskingDataPointer mMaskingData; Dali::ImageDimensions mDesiredSize; TextureManager::TextureId mTextureId; + TextureSet mTextures; Dali::FittingMode::Type mFittingMode:3; Dali::SamplingMode::Type mSamplingMode:4; Dali::WrapMode::Type mWrapModeU:3; Dali::WrapMode::Type mWrapModeV:3; - bool mAttemptAtlasing:1; ///< If true will attempt atlasing, otherwise create unique texture - bool mTextureLoading:1; ///< True if the texture is being loaded asynchronously, or false when it has loaded. + DevelImageVisual::LoadPolicy::Type mLoadPolicy; + DevelImageVisual::ReleasePolicy::Type mReleasePolicy; + Vector4 mAtlasRect; + bool mAttemptAtlasing; ///< If true will attempt atlasing, otherwise create unique texture + bool mLoading; ///< True if the texture is still loading. };