X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fimage%2Fimage-visual.cpp;h=812e854ff09a2eba824612b49ba1f2c05f7a8030;hp=aa3c1189ddf8dcaeb839a61240f01610a491f5b6;hb=190a30974e11c5792335e3b0493bf1c212beec6a;hpb=dfebb1e3da197e21bd7f4424ab65884b98f42fea diff --git a/dali-toolkit/internal/visuals/image/image-visual.cpp b/dali-toolkit/internal/visuals/image/image-visual.cpp index aa3c118..812e854 100644 --- a/dali-toolkit/internal/visuals/image/image-visual.cpp +++ b/dali-toolkit/internal/visuals/image/image-visual.cpp @@ -499,11 +499,13 @@ void ImageVisual::CreateNativeImageRenderer( NativeImage& nativeImage ) std::string fragmentShader; const char* fragmentPreFix = nativeImage.GetCustomFragmentPreFix(); const char* customSamplerTypename = nativeImage.GetCustomSamplerTypename(); + if( fragmentPreFix ) { fragmentShader = fragmentPreFix; fragmentShader += "\n"; } + if( mImpl->mCustomShader && !mImpl->mCustomShader->mFragmentShader.empty() ) { fragmentShader += mImpl->mCustomShader->mFragmentShader; @@ -512,6 +514,7 @@ void ImageVisual::CreateNativeImageRenderer( NativeImage& nativeImage ) { fragmentShader += FRAGMENT_SHADER_NO_ATLAS; } + if( customSamplerTypename ) { fragmentShader.replace( fragmentShader.find( DEFAULT_SAMPLER_TYPENAME ), strlen( DEFAULT_SAMPLER_TYPENAME ), customSamplerTypename ); @@ -624,52 +627,27 @@ void ImageVisual::InitializeRenderer( const std::string& imageUrl ) ( strncasecmp( imageUrl.c_str(), HTTPS_URL, sizeof(HTTPS_URL) -1 ) != 0 ) ) { bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE; - bool defaultTransform = mImpl->mTransform.mSize == Vector2::ONE && - mImpl->mTransform.mOffset == Vector2::ZERO && - mImpl->mTransform.mOffsetSizeMode == Vector4::ZERO && - mImpl->mTransform.mOrigin == Toolkit::Align::CENTER && - mImpl->mTransform.mAnchorPoint == Toolkit::Align::CENTER; - - bool cacheable = defaultWrapMode && defaultTransform && mPixelArea == FULL_TEXTURE_RECT; + Vector4 atlasRect; + // texture set has to be created first as we need to know if atlasing succeeded or not + // when selecting the shader + TextureSet textures = CreateTextureSet( atlasRect, imageUrl, IsSynchronousResourceLoading(), true ); + CreateRenderer( textures ); - mImpl->mFlags &= ~Impl::IS_FROM_CACHE; - if( cacheable ) // fetch the renderer from cache if exist - { - mImpl->mRenderer = mFactoryCache.GetRenderer( imageUrl ); - mImpl->mFlags |= Impl::IS_FROM_CACHE; - } - - if( !mImpl->mRenderer ) // new renderer is needed + if( mImpl->mFlags & Impl::IS_ATLASING_APPLIED ) // the texture is packed inside atlas { - Vector4 atlasRect; - // texture set has to be created first as we need to know if atlasing succeeded or not - // when selecting the shader - TextureSet textures = CreateTextureSet( atlasRect, imageUrl, IsSynchronousResourceLoading(), true ); - CreateRenderer( textures ); - - if( mImpl->mFlags & Impl::IS_ATLASING_APPLIED ) // the texture is packed inside atlas + mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, atlasRect ); + if( !defaultWrapMode ) // custom wrap mode, renderer is not cached. { - mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, atlasRect ); - if( !defaultWrapMode ) // custom wrap mode, renderer is not cached. - { - Vector2 wrapMode(mWrapModeU-WrapMode::CLAMP_TO_EDGE, mWrapModeV-WrapMode::CLAMP_TO_EDGE); - wrapMode.Clamp( Vector2::ZERO, Vector2( 2.f, 2.f ) ); - mImpl->mRenderer.RegisterProperty( WRAP_MODE_UNIFORM_NAME, wrapMode ); - } - } - - // save the renderer to cache only when default wrap mode and default pixel area is used - if( cacheable ) - { - mFactoryCache.SaveRenderer( imageUrl, mImpl->mRenderer ); + Vector2 wrapMode(mWrapModeU-WrapMode::CLAMP_TO_EDGE, mWrapModeV-WrapMode::CLAMP_TO_EDGE); + wrapMode.Clamp( Vector2::ZERO, Vector2( 2.f, 2.f ) ); + mImpl->mRenderer.RegisterProperty( WRAP_MODE_UNIFORM_NAME, wrapMode ); } } } else { - // for custom shader or remote image, renderer is not cached and atlas is not applied - mImpl->mFlags &= ~Impl::IS_FROM_CACHE; + // for custom shader or remote image, atlas is not applied Vector4 atlasRect; // ignored in this case TextureSet textures = CreateTextureSet( atlasRect, imageUrl, IsSynchronousResourceLoading(), false ); CreateRenderer( textures ); @@ -678,10 +656,9 @@ void ImageVisual::InitializeRenderer( const std::string& imageUrl ) void ImageVisual::InitializeRenderer( const Image& image ) { - mImpl->mFlags &= ~Impl::IS_FROM_CACHE; - // don't reuse CreateTextureSet TextureSet textures = TextureSet::New(); + // Renderer can't be shared if mImage is NativeImage NativeImage nativeImage = NativeImage::DownCast( image ); if( nativeImage ) @@ -748,7 +725,7 @@ void ImageVisual::DoSetOffStage( Actor& actor ) actor.RemoveRenderer( mImpl->mRenderer); if( !mImageUrl.empty() ) { - CleanCache(mImageUrl); + RemoveFromAtlas(mImageUrl); mImage.Reset(); } @@ -879,24 +856,22 @@ void ImageVisual::OnImageLoaded( ResourceImage image ) } } -void ImageVisual::CleanCache(const std::string& url) +void ImageVisual::RemoveFromAtlas(const std::string& url) { - if( IsFromCache() ) + Vector4 atlasRect( 0.f, 0.f, 1.f, 1.f ); + Property::Index index = mImpl->mRenderer.GetPropertyIndex( ATLAS_RECT_UNIFORM_NAME ); + if( index != Property::INVALID_INDEX ) { - Vector4 atlasRect( 0.f, 0.f, 1.f, 1.f ); - Property::Index index = mImpl->mRenderer.GetPropertyIndex( ATLAS_RECT_UNIFORM_NAME ); - if( index != Property::INVALID_INDEX ) - { - Property::Value atlasRectValue = mImpl->mRenderer.GetProperty( index ); - atlasRectValue.Get( atlasRect ); - } + Property::Value atlasRectValue = mImpl->mRenderer.GetProperty( index ); + atlasRectValue.Get( atlasRect ); + } - TextureSet textureSet = mImpl->mRenderer.GetTextures(); - mImpl->mRenderer.Reset(); - if( mFactoryCache.CleanRendererCache( url ) && index != Property::INVALID_INDEX ) - { - mFactoryCache.GetAtlasManager()->Remove( textureSet, atlasRect ); - } + TextureSet textureSet = mImpl->mRenderer.GetTextures(); + mImpl->mRenderer.Reset(); + + if( index != Property::INVALID_INDEX ) + { + mFactoryCache.GetAtlasManager()->Remove( textureSet, atlasRect ); } }