X-Git-Url: http://review.tizen.org/git/?p=platform%2Fcore%2Fuifw%2Fdali-toolkit.git;a=blobdiff_plain;f=dali-toolkit%2Finternal%2Fvisuals%2Fimage%2Fimage-visual.cpp;h=07ead876afb845c10f0f1dc48f6939f13f5f067e;hp=3d8456aca265958d761180c243051667765b6143;hb=refs%2Fchanges%2F78%2F235878%2F3;hpb=c86d2363fffcaf1d6804b4fd7347128b779dbe19 diff --git a/dali-toolkit/internal/visuals/image/image-visual.cpp b/dali-toolkit/internal/visuals/image/image-visual.cpp index 3d8456a..07ead87 100644 --- a/dali-toolkit/internal/visuals/image/image-visual.cpp +++ b/dali-toolkit/internal/visuals/image/image-visual.cpp @@ -771,7 +771,7 @@ void ImageVisual::DoSetOnStage( Actor& actor ) mPlacementActor = actor; // Search the Actor tree to find if Layer UI behaviour set. Layer layer = actor.GetLayer(); - if( layer && layer.GetBehavior() == Layer::LAYER_3D ) + if( layer && layer.GetProperty( Layer::Property::BEHAVIOR ) == Layer::LAYER_3D ) { // Layer 3D set, do not align pixels mImpl->mRenderer.RegisterProperty( PIXEL_ALIGNED_UNIFORM_NAME, PIXEL_ALIGN_OFF );